47 lines
1.3 KiB
Lua
47 lines
1.3 KiB
Lua
local _G = ShaguTweaks.GetGlobalEnv()
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local T = ShaguTweaks.T
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local module = ShaguTweaks:register({
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title = T["Show Combat Feedback"],
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description = T["Show combat feedback numbers on health bars."],
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expansions = { ["vanilla"] = true, ["tbc"] = false },
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category = T["Raid Frames"],
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maintainer = "@shagu (GitHub)",
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enabled = true,
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})
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module.enable = function(self)
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ShaguTweaks.UnitFrame_NewComponent('combat feedback', {
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onupdate = true,
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events = {
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'UNIT_COMBAT',
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},
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create = function(frame)
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-- create combat feedback text
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frame.feedback = frame.mana:CreateFontString(nil, "OVERLAY", "NumberFontNormalHuge")
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frame.feedback:SetFont(DAMAGE_TEXT_FONT, 12, "OUTLINE")
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frame.feedback:SetParent(frame.mana)
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frame.feedback:ClearAllPoints()
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frame.feedback:SetPoint("CENTER", frame.bar, "CENTER", 0, 0)
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frame.feedbackFontHeight = 12
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frame.feedbackStartTime = GetTime()
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frame.feedbackText = frame.feedback
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end,
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update = function(frame, event)
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if event then
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if event ~= 'UNIT_COMBAT' then return end
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-- update with latest values
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if arg1 ~= frame.unitstr then return end
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CombatFeedback_OnCombatEvent(arg2, arg3, arg4, arg5)
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else
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-- animate combat text
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CombatFeedback_OnUpdate(arg1)
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end
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end
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})
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end
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