Postal = AceLibrary('AceAddon-2.0'):new('AceEvent-2.0', 'AceHook-2.0') Postal.open, Postal.send = {}, {} function Postal:OnInitialize() -- Allows the mail frame to be pushed if UIPanelWindows['MailFrame'] then UIPanelWindows['MailFrame'].pushable = 1 else UIPanelWindows['MailFrame'] = { area = 'left', pushable = 1 } end -- Close FriendsFrame will close if you try to open a mail with mailframe+friendsframe open if UIPanelWindows['FriendsFrame'] then UIPanelWindows['FriendsFrame'].pushable = 2 else UIPanelWindows['FriendsFrame'] = { area = 'left', pushable = 2 } end MailItem1:SetPoint('TOPLEFT', 'InboxFrame', 'TOPLEFT', 48, -80) for i=1,7 do getglobal('MailItem' .. i .. 'ExpireTime'):SetPoint('TOPRIGHT', 'MailItem' .. i, 'TOPRIGHT', 10, -4) getglobal('MailItem' .. i):SetWidth(280) end ATTACHMENTS_MAX = 21 ATTACHMENTS_PER_ROW_SEND = 7 ATTACHMENTS_MAX_ROWS_SEND = 3 Postal_MiniMapMailFrame_Show_Orig = MiniMapMailFrame.Show self.Inbox_selectedItems = {} Postal.Send_Ready = true CreateFrame('GameTooltip', 'PostalTooltip', nil, 'GameTooltipTemplate') PostalTooltip:SetOwner(WorldFrame, 'ANCHOR_NONE') end function Postal:SendMailFrame_Update() MoneyFrame_Update('SendMailCostMoneyFrame', GetSendMailPrice() * max(1, self:GetNumMails())) local itemCount = 0 local itemTitle local gap -- local last = 0 local last = self:GetNumMails() for i=1,ATTACHMENTS_MAX do local btn = getglobal('PostalAttachment' .. i) local texture, count if btn.bag and btn.slot then texture, count = GetContainerItemInfo(btn.bag, btn.slot) end if not texture then btn:SetNormalTexture(nil) getglobal(btn:GetName()..'Count'):Hide() btn.slot = nil btn.bag = nil else btn:SetNormalTexture(texture) if count > 1 then getglobal(btn:GetName()..'Count'):Show() getglobal(btn:GetName()..'Count'):SetText(count) else getglobal(btn:GetName()..'Count'):Hide() end end end -- Determine how many rows of attachments to show local itemRowCount = 1 local temp = last while temp > ATTACHMENTS_PER_ROW_SEND and itemRowCount < ATTACHMENTS_MAX_ROWS_SEND do itemRowCount = itemRowCount + 1 temp = temp - ATTACHMENTS_PER_ROW_SEND end if not gap and temp == ATTACHMENTS_PER_ROW_SEND and itemRowCount < ATTACHMENTS_MAX_ROWS_SEND then itemRowCount = itemRowCount + 1 end if SendMailFrame.maxRowsShown and last > 0 and itemRowCount < SendMailFrame.maxRowsShown then itemRowCount = SendMailFrame.maxRowsShown else SendMailFrame.maxRowsShown = itemRowCount end -- Compute sizes local cursorx = 0 local cursory = itemRowCount - 1 local marginxl = 8 + 6 local marginxr = 40 + 6 local areax = SendMailFrame:GetWidth() - marginxl - marginxr local iconx = PostalAttachment1:GetWidth() + 2 local icony = PostalAttachment1:GetHeight() + 2 local gapx1 = floor((areax - (iconx * ATTACHMENTS_PER_ROW_SEND)) / (ATTACHMENTS_PER_ROW_SEND - 1)) local gapx2 = floor((areax - (iconx * ATTACHMENTS_PER_ROW_SEND) - (gapx1 * (ATTACHMENTS_PER_ROW_SEND - 1))) / 2) local gapy1 = 5 local gapy2 = 6 local areay = (gapy2 * 2) + (gapy1 * (itemRowCount - 1)) + (icony * itemRowCount) local indentx = marginxl + gapx2 + 17 local indenty = 170 + gapy2 + icony - 13 local tabx = (iconx + gapx1) - 3 --this magic number changes the attachment spacing local taby = (icony + gapy1) local scrollHeight = 249 - areay PostalHorizontalBarLeft:SetPoint('TOPLEFT', SendMailFrame, 'BOTTOMLEFT', 2 + 15, 184 + areay - 14) SendMailScrollFrame:SetHeight(scrollHeight) SendMailScrollChildFrame:SetHeight(scrollHeight) local SendMailScrollFrameTop = ({SendMailScrollFrame:GetRegions()})[3] SendMailScrollFrameTop:SetHeight(scrollHeight) SendMailScrollFrameTop:SetTexCoord(0, 0.484375, 0, scrollHeight / 256) StationeryBackgroundLeft:SetHeight(scrollHeight) StationeryBackgroundLeft:SetTexCoord(0, 1.0, 0, scrollHeight / 256) StationeryBackgroundRight:SetHeight(scrollHeight) StationeryBackgroundRight:SetTexCoord(0, 1.0, 0, scrollHeight / 256) -- Set Items for i=1,ATTACHMENTS_MAX do if cursory >= 0 then getglobal('PostalAttachment'..i):Enable() getglobal('PostalAttachment'..i):Show() getglobal('PostalAttachment'..i):SetPoint('TOPLEFT', 'SendMailFrame', 'BOTTOMLEFT', indentx + (tabx * cursorx), indenty + (taby * cursory)) cursorx = cursorx + 1 if cursorx >= ATTACHMENTS_PER_ROW_SEND then cursory = cursory - 1 cursorx = 0 end else getglobal('PostalAttachment'..i):Hide() end end for i=ATTACHMENTS_MAX+1,ATTACHMENTS_MAX do getglobal('PostalAttachment'..i):Hide() end if self:GetNumMails() > 0 then SendMailCODButton:Enable() SendMailCODButtonText:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b) else SendMailRadioButton_OnClick(1) SendMailCODButton:Disable() SendMailCODButtonText:SetTextColor(GRAY_FONT_COLOR.r, GRAY_FONT_COLOR.g, GRAY_FONT_COLOR.b) end Postal:SendMailFrame_CanSend() end function Postal:OnEnable() self:RegisterEvent('UI_ERROR_MESSAGE') self:RegisterEvent('MAIL_SEND_SUCCESS') self:RegisterEvent('MAIL_CLOSED') self:RegisterEvent('CURSOR_UPDATE') self:Hook('ContainerFrameItemButton_OnClick') self:Hook('PickupContainerItem') self:Hook('UseContainerItem') self:Hook('ClickSendMailItemButton') self:Hook('SendMailFrame_Update') self:Hook('SendMailFrame_CanSend') self:Hook('SetItemButtonDesaturated') self:Hook('InboxFrame_OnClick') self:Hook('InboxFrameItem_OnEnter') self:Hook('InboxFrame_Update') SendMailFrame:CreateTexture('PostalHorizontalBarLeft', 'BACKGROUND') PostalHorizontalBarLeft:SetTexture([[Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar]]) PostalHorizontalBarLeft:SetWidth(256) PostalHorizontalBarLeft:SetHeight(16) PostalHorizontalBarLeft:SetTexCoord(0, 1, 0, 0.25) SendMailFrame:CreateTexture('PostalHorizontalBarRight', 'BACKGROUND') PostalHorizontalBarRight:SetTexture([[Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar]]) PostalHorizontalBarRight:SetWidth(75) PostalHorizontalBarRight:SetHeight(16) PostalHorizontalBarRight:SetTexCoord(0, 0.29296875, 0.25, 0.5) PostalHorizontalBarRight:SetPoint('LEFT', PostalHorizontalBarLeft, 'RIGHT') do local background = ({SendMailPackageButton:GetRegions()})[1] background:Hide() local count = ({SendMailPackageButton:GetRegions()})[3] count:Hide() SendMailPackageButton:Disable() SendMailPackageButton:SetScript('OnReceiveDrag', nil) SendMailPackageButton:SetScript('OnDragStart', nil) end do SendMailMoneyText:SetPoint('TOPLEFT', 0, -2) SendMailMoney:ClearAllPoints() SendMailMoney:SetPoint('TOPLEFT', SendMailMoneyText, 'BOTTOMLEFT', 5, -3) SendMailSendMoneyButton:SetPoint('TOPLEFT', SendMailMoney, 'TOPRIGHT', 0, 12) end PostalMailButton:SetScript('OnClick', function() local attachments = self:AttachmentList() self.Send_State = { first = true, to = SendMailNameEditBox:GetText(), subject = PostalSubjectEditBox:GetText(), body = SendMailBodyEditBox:GetText(), money = MoneyInputFrame_GetCopper(SendMailMoney), cod = SendMailCODButton:GetChecked(), attachments = attachments, total = getn(attachments), } self:SendMail_Clear() self:SendMailFrame_Update() end) -- hack to avoid automatic subject setting/button enabling SendMailMailButton:Hide() SendMailSubjectEditBox:Hide() SendMailSubjectEditBox.SetText = function(self, text) PostalSubjectEditBox:SetText(text) end SendMailNameEditBox:SetScript('OnTabPressed', function() PostalSubjectEditBox:SetFocus() end) SendMailNameEditBox:SetScript('OnEnterPressed', function() PostalSubjectEditBox:SetFocus() end) SendMailBodyEditBox:SetScript('OnTabPressed', function() if IsShiftKeyDown() then PostalSubjectEditBox:SetFocus() else SendMailMoneyGold:SetFocus() end end) SendMailFrame_Update() end function Postal:MAIL_CLOSED() self.Send_State = nil self:Inbox_Abort() self:SendMail_Clear() -- Hides the minimap unread mail button if there are no unread mail on closing the mailbox. -- Does not scan past the first 50 items since only the first 50 are viewable. for i=1,GetInboxNumItems() do local wasRead = ({ GetInboxHeaderInfo(i) })[9] if not wasRead then return end end MiniMapMailFrame:Hide() -- There may be an UPDATE PENDING MAIL event after closing which would make the frame reappear, the following prevents that local t = GetTime() MiniMapMailFrame.Show = function() if GetTime() - t > 2 then MiniMapMailFrame.Show = Postal_MiniMapMailFrame_Show_Orig MiniMapMailFrame:Show() end end end function Postal:MAIL_SEND_SUCCESS() Postal.Send_Ready = true end function Postal:ContainerFrameItemButton_OnClick(btn, ignore) local item = {this:GetParent():GetID(), this:GetID()} if self:Send_Attached(item) then return else return self.hooks['ContainerFrameItemButton_OnClick'].orig(btn, ignore) end end function Postal:Send_AttachItem(item) for i = 1,ATTACHMENTS_MAX do if not getglobal('PostalAttachment'..i).item then if not self:ItemIsMailable(item) then return self:Print('Postal: Cannot attach item.', 1, 0.5, 0) end getglobal('PostalAttachment'..i).item = item return SendMailFrame_Update() end end end do local last_picked_up function Postal:CURSOR_UPDATE() Aux.log(tostring(last_picked_up)) last_picked_up = nil end function Postal:CursorItem() if CursorHasItem() then return last_picked_up end end function Postal:PickupContainerItem(bag, slot, force) local item = {bag, slot} if not force and self:Send_Attached(item) then return end if not CursorHasItem() then self:Wait(function() last_picked_up = item end) end self.hooks['PickupContainerItem'].orig(unpack(item)) end end function Postal:UseContainerItem(bag, slot) local item = {bag, slot} if self:Send_Attached(item) then return end if IsShiftKeyDown() or IsControlKeyDown() or IsAltKeyDown() then return self.hooks['UseContainerItem'].orig(unpack(item)) end if SendMailFrame:IsVisible() and not CursorHasItem() then self:Send_AttachItem(item) return elseif TradeFrame:IsVisible() and not CursorHasItem() then for i = 1,6 do if not GetTradePlayerItemLink(i) then self.hooks['PickupContainerItem'].orig(unpack(item)) ClickTradeButton(i) return end end end self.hooks['UseContainerItem'].orig(unpack(item)) end -- Handle the dragging of items function Postal:AttachmentButton_OnClick(button) button = button or this local buttonItem = button.item local cursorItem = self:CursorItem() if cursorItem then if not self:ItemIsMailable(unpack(cursorItem)) then self:Print('Postal: Cannot attach item.', 1, 0.5, 0) ClearCursor() return end button.item = cursorItem ClearCursor() -- triggers lock changed event to update the bag frame else button.item = nil end if buttonItem then PickupContainerItem(unpack(buttonItem)) end SendMailFrame_Update() end function Postal:ItemIsMailable(item) -- Make sure tooltip is cleared -- PostalTooltip:ClearLines() TODO PostalTooltip:SetBagItem(unpack(item)) for i=1,PostalTooltip:NumLines() do local text = getglobal('PostalTooltipTextLeft' .. i):GetText() if text == ITEM_SOULBOUND or text == ITEM_BIND_QUEST or text == ITEM_CONJURED or text == ITEM_BIND_ON_PICKUP then return false end end return true end function Postal:Send_Attached(item) for i=1,ATTACHMENTS_MAX do local btn = getglobal('PostalAttachment' .. i) if btn.item and btn.item[1] == item[1] and btn.item[2] == item[2] then return true end end if not self.Send_State then return end for _, attachment in self.Send_State.attachments do if attachment.item[1] == item[1] and attachment.item[2] == item[2] then return true end end end function Postal:GetNumMails() local num = 0 for i=1,ATTACHMENTS_MAX do local btn = getglobal('PostalAttachment'..i) if btn.item then num = num + 1 end end return num end function Postal:SendMail_Clear() local num = 0 for i=1,ATTACHMENTS_MAX do local btn = getglobal('PostalAttachment'..i) btn.item = nil end PostalMailButton:Disable() SendMailNameEditBox:SetText('') SendMailNameEditBox:SetFocus() PostalSubjectEditBox:SetText('') SendMailBodyEditBox:SetText('') MoneyInputFrame_ResetMoney(SendMailMoney) SendMailRadioButton_OnClick(1) end function Postal:SendMailFrame_CanSend() if strlen(SendMailNameEditBox:GetText()) > 0 and (SendMailSendMoneyButton:GetChecked() and MoneyInputFrame_GetCopper(SendMailMoney) or 0) + GetSendMailPrice() * self:GetNumMails() <= GetMoney() then PostalMailButton:Enable() else PostalMailButton:Disable() end end -- handle the weird built-in mail body textbox onclick function Postal:ClickSendMailItemButton() ClearCursor() self:When(function() return not ({GetContainerItemInfo(unpack(self:CursorItem()))})[3] end, function() if self:CursorItem() then self:Send_AttachItem(self:CursorItem()) end end) end function Postal:Send_SendMail() local item = tremove(self.Send_State.attachments, 1) if item or self.Send_State.first then local subject = self.Send_State.subject subject = subject ~= '' and subject or '[No Subject]' if self.Send_State.total > 1 then subject = subject..format(' (Part %d of %d)', self.Send_State.total - getn(self.Send_State.attachments), self.Send_State.total) end if item then ClearCursor() self.hooks['ClickSendMailItemButton'].orig() ClearCursor() self.hooks['PickupContainerItem'].orig(unpack(item)) self.hooks['ClickSendMailItemButton'].orig() local name, _, count = GetSendMailItem() if not name then self:Print('Postal: An error occured in POSTAL. This might be related to lag, trying to send items with an item placed in the normal send mail window, or trying to send items that cannot be sent.', 1, 0, 0) return end end if self.Send_State.first then self.Send_State.first = false if self.Send_State.money then if self.Send_State.cod then SetSendMailCOD(self.Send_State.money) else SetSendMailMoney(self.Send_State.money) end end end return SendMail(self.Send_State.to, subject, self.Send_State.body) end end function Postal:AttachmentList() local arr = {} for i = 1, ATTACHMENTS_MAX do local btn = getglobal('PostalAttachment' .. i) if btn.item then tinsert(arr, btn.item) end end return arr end function Postal:When(p, callback) self.state = { p = p, callback = callback, } end function Postal:Wait(callback) self.state = { p = function() return true end, callback = callback, } end function Postal:UPDATE() if self.state and self.state.p() then return self.state.callback() end if self.Send_State and self.Send_Ready then self.Send_Ready = nil self:Send_SendMail() end end function Postal:Inbox_OpenMail(selected) if getn(selected) == 0 then self.opening = false self:Inbox_DisableClicks() else self:Inbox_OpenItem(selected[1], GetInboxNumItems(), selected) end end function Postal:Inbox_OpenItem(i, inboxCount, selected) self:Wait(function() local _, _, _, _, money, COD, _, item = GetInboxHeaderInfo(i) local newInboxCount = GetInboxNumItems() if newInboxCount < inboxCount or COD > 0 then tremove(selected, 1) if newInboxCount < inboxCount then for j, _ in selected do selected[j] = selected[j] - 1 end end return self:Inbox_OpenMail(selected) elseif item then TakeInboxItem(i) self:When(function() return not ({GetInboxHeaderInfo(i)})[8] or GetInboxNumItems() < inboxCount end, function() return self:Inbox_OpenItem(i, inboxCount, selected) end) elseif money > 0 then TakeInboxMoney(i) self:When(function() return ({GetInboxHeaderInfo(i)})[5] == 0 or GetInboxNumItems() < inboxCount end, function() return self:Inbox_OpenItem(i, inboxCount, selected) end) else DeleteInboxItem(i) self:When(function() return GetInboxNumItems() < inboxCount end, function() return self:Inbox_OpenItem(i, inboxCount, selected) end) end end) end function Postal:SetItemButtonDesaturated(itemButton, locked) local item = { itemButton:GetParent():GetID(), itemButton:GetID() } if self:Send_Attached(item) then return self.hooks['SetItemButtonDesaturated'].orig(itemButton, true) end return self.hooks['SetItemButtonDesaturated'].orig(itemButton, locked) end function Postal:InboxFrameItem_OnEnter() local didSetTooltip GameTooltip:SetOwner(this, 'ANCHOR_RIGHT') if this.index then if GetInboxItem(this.index) then GameTooltip:SetInboxItem(this.index) didSetTooltip = 1 end end if this.money then GameTooltip:AddLine(ENCLOSED_MONEY, '', 1, 1, 1) SetTooltipMoney(GameTooltip, this.money) SetMoneyFrameColor('GameTooltipMoneyFrame', HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b) elseif this.cod then GameTooltip:AddLine(COD_AMOUNT, '', 1, 1, 1) SetTooltipMoney(GameTooltip, this.cod) if this.cod > GetMoney() then SetMoneyFrameColor('GameTooltipMoneyFrame', RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b) else SetMoneyFrameColor('GameTooltipMoneyFrame', HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b) end end if didSetTooltip and (this.money or this.cod) then GameTooltip:SetHeight(GameTooltip:GetHeight()+getglobal('GameTooltipTextLeft' .. GameTooltip:NumLines()):GetHeight()) if GameTooltipMoneyFrame:IsVisible() then GameTooltip:SetHeight(GameTooltip:GetHeight()+GameTooltipMoneyFrame:GetHeight()) end end GameTooltip:Show() end function Postal:UI_ERROR_MESSAGE() if event == 'UI_ERROR_MESSAGE' and (arg1 == ERR_INV_FULL or arg1 == ERR_ITEM_MAX_COUNT) then if this.num then if arg1 == ERR_INV_FULL then self:Inbox_Abort() self:Print('Postal: Inventory full. Aborting.', 1, 0, 0) elseif arg1 == ERR_ITEM_MAX_COUNT then self:Print('Postal: You already have the maximum amount of that item. Skipping.', 1, 0, 0) if this.lastVal then for key, va in this.id do if va >= this.lastVal then this.id[key] = va + 1 end end end end end end end function Postal:Print(msg, r, g, b) DEFAULT_CHAT_FRAME:AddMessage(msg, r, g, b) end function Postal:Inbox_SetSelected() local index = this:GetID() + (InboxFrame.pageNum - 1) * 7 self.Inbox_selectedItems[index] = this:GetChecked() end function Postal:Inbox_OpenSelected(all) local selected = {} if all then for i = 1,GetInboxNumItems() do tinsert(selected, i) end else for i, _ in self.Inbox_selectedItems do tinsert(selected, i) end sort(selected) end self.opening = true self:Inbox_DisableClicks() self:Inbox_OpenMail(selected) self.Inbox_selectedItems = {} end function Postal:InboxFrame_Update() self.hooks['InboxFrame_Update'].orig() for i = 1, 7 do local index = (i + (InboxFrame.pageNum - 1) * 7) if index > GetInboxNumItems() then getglobal('PostalBoxItem'..i..'CB'):Hide() else getglobal('PostalBoxItem'..i..'CB'):Show() getglobal('PostalBoxItem'..i..'CB'):SetChecked(self.Inbox_selectedItems[index]) end end self:Inbox_DisableClicks() end function Postal:Inbox_DisableClicks() for i=1,7 do getglobal('MailItem'..i..'ButtonIcon'):SetDesaturated(self.opening) if self.opening then getglobal('MailItem'..i..'Button'):SetChecked(nil) end end end function Postal:InboxFrame_OnClick(index) if self.opening then this:SetChecked(nil) return else return self.hooks['InboxFrame_OnClick'].orig(index) end end function Postal:Inbox_Abort() self.state = nil self.opening = false self:Inbox_DisableClicks() self.Inbox_selectedItems = {} end