From 11d219e54f4b8d58232af9b0213b62167c1f24e7 Mon Sep 17 00:00:00 2001 From: Dusk-92 Date: Fri, 28 Aug 2026 22:22:45 +0200 Subject: [PATCH] Build DEBUG26 opaque/cutout silhouette mode --- .github/workflows/test-safe-core-v8.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/test-safe-core-v8.yml b/.github/workflows/test-safe-core-v8.yml index 747b9e5..7d58cc8 100644 --- a/.github/workflows/test-safe-core-v8.yml +++ b/.github/workflows/test-safe-core-v8.yml @@ -215,7 +215,7 @@ jobs: cat > package/README_TEST.txt <<'EOF' WeirdUtils Safe Standalone Core Test V8 DEBUG - DEBUG25 keeps the stable no-Reset/no-stencil JFA path and captures each WoW draw's alpha-test/blend state, using ALPHAREF for cutouts and RGB coverage for additive/modulated layers. + DEBUG26 keeps the stable no-Reset/no-stencil JFA path, retains opaque/alpha-tested geometry, and excludes fully blended/translucent M2 passes whose carrier polygons cannot be reconstructed reliably. outline.dll - Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.