Expose player GUID stage in OutlineDebug

This commit is contained in:
Dusk-92
2026-08-28 18:31:15 +02:00
parent 6ef29ba99f
commit 2aeee3fceb
+2 -1
View File
@@ -158,7 +158,7 @@ pub fn outlineDebug(L: lua.State) callconv(.{ .x86_thiscall = .{} }) u32 {
var buf: [256]u8 = undefined; var buf: [256]u8 = undefined;
const msg = std.fmt.bufPrintZ( const msg = std.fmt.bufPrintZ(
&buf, &buf,
"OutlineDBG en={d} own={d} mh={d} d3d={d} end={d} world={d} om={d} lp={d} tg={d} to={d} scan={d} tgt={d} mdl={d} dip={d} odip={d} cache={d} sh={d} rt={d} pipe={d}/{d}", "OutlineDBG en={d} own={d} mh={d} d3d={d} end={d} world={d} om={d} pg={d} lp={d} tg={d} to={d} scan={d} tgt={d} mdl={d} dip={d} odip={d} cache={d} sh={d} rt={d} pipe={d}/{d}",
.{ .{
@intFromBool(isEnabled()), @intFromBool(isEnabled()),
@intFromBool(g_is_hook_owner), @intFromBool(g_is_hook_owner),
@@ -167,6 +167,7 @@ pub fn outlineDebug(L: lua.State) callconv(.{ .x86_thiscall = .{} }) u32 {
@intFromBool(d3d9_hook.debug_endscene_seen), @intFromBool(d3d9_hook.debug_endscene_seen),
@intFromBool(tracker.debug_in_world_seen), @intFromBool(tracker.debug_in_world_seen),
@intFromBool(tracker.debug_object_manager_seen), @intFromBool(tracker.debug_object_manager_seen),
@intFromBool(tracker.debug_player_guid_seen),
@intFromBool(tracker.debug_local_player_seen), @intFromBool(tracker.debug_local_player_seen),
@intFromBool(tracker.debug_target_guid_seen), @intFromBool(tracker.debug_target_guid_seen),
@intFromBool(tracker.debug_target_object_seen), @intFromBool(tracker.debug_target_object_seen),