bone_sse: assembly-verified reimplementation of transformMatrix4x4
13 bugs fixed by comparing against full assembly dump (5317 instructions): - Emitter check: this+0x188 -> this+0x1D8 - Animation time: added FILD*time_scale pattern for both primary (+0xB0) and secondary (+0xDC) slots - Conditional multiply: bone_local *= *(bone_rt+0xF0) was missing - Billboard post-processing: 4 switch cases (types 8/16/32/64) implemented - Color animation loop bound: model_hdr+0x64 -> +0x6C - Bone keyframe data stride: 0x24 -> 0x54 - Ribbon emitter output stride: 0x15C -> 0x170 - Particle data/output strides: 0x1FC/0x17C -> 0x1F8/0x16C - Child SceneObject offsets: attach_idx +0x184->+0x1D4, next +0x190->+0x1E4 - Root bone parent: identity -> this+0xFC New files: - BONE_SSE_PROGRESS.md: section-by-section verification status - t44_full_asm.txt: complete function assembly (ground truth) - t44_helpers_asm.txt: all 12 helper function assemblies - math_sse.zig: 18 x87->SSE polyfill stubs (VanillaFixes integration) Also: OnWorldUpdate hook for true per-frame counting, DUMP_FRAMES=450. SSE dispatch currently disabled while particle sections are being verified.
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@@ -31,6 +31,7 @@ const module_list = [_]ModuleDesc{
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.{ .name = "transform44", .desc = "Enable transformMatrix4x4 hook", .default = false },
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.{ .name = "addonperf", .desc = "Enable addon memory/CPU profiling API" },
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.{ .name = "filecache", .desc = "Enable MPQ archive file cache", .default = false },
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.{ .name = "silicon", .desc = "Enable SSE2 math replacements (ported from libSiliconPatch)", .default = false },
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};
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pub fn build(b: *std.Build) void {
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