diff --git a/.github/workflows/test-safe-core-v8.yml b/.github/workflows/test-safe-core-v8.yml index 5ea09a4..4467f1e 100644 --- a/.github/workflows/test-safe-core-v8.yml +++ b/.github/workflows/test-safe-core-v8.yml @@ -139,6 +139,8 @@ jobs: 'debug_scan_after_publish_seen', 'getLiveHookState()', 'lateRehookIfLost()', + 'debug_shader_stage', + 'debug_resource_stage', 'endscene_ours', 'dip_ours', 'reset_ours', @@ -220,7 +222,7 @@ jobs: cat > package/README_TEST.txt <<'EOF' WeirdUtils Safe Standalone Core Test V8 DEBUG - DEBUG15 re-applies the D3D9 hooks from OutlineDebug() after the client is fully loaded, to test whether the original hook installation simply happens too early. + DEBUG16 keeps the late D3D9 rehook and reports exact shader/render-target creation stages before draw caching. outline.dll - Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.