diff --git a/README.md b/README.md index a06c452..9a1ea52 100644 --- a/README.md +++ b/README.md @@ -63,13 +63,14 @@ Tracks various npc types and useful objects like Oranges and Brainwasher and Mai ### Clickthrough -Makes interactable objects and NPCs clickable through players and units that are blocking them. When you click a player or unit that's standing on top of a vendor, mailbox, or other interactable target, the click passes through to the target behind them. +Smart cursor targeting that prioritizes useful interactions. Instead of always selecting the nearest object under the cursor, the module finds the most useful target along the ray in priority order. -- Players blocking interactable NPCs (vendors, trainers, flight masters, bankers, quest givers, etc.) or game objects become transparent to clicks -- Players blocking lootable corpses become transparent to clicks -- Units (pets, NPCs) blocking interactable game objects become transparent to clicks +- Lootable corpses first, then interactable game objects/portals, then interactable NPCs, then normal selection +- Dead non-lootable corpses can still be selected when nothing more useful is behind them - Disabled inside battlegrounds to prevent targeting objectives through enemy players +Can replaces SuperWoW's `Clickthrough()` toggle with always-on smart targeting that doesn't require a manual toggle and preserves the ability to select dead bodies when needed. Disable corpse-clickthrough in SuperAPI if you want this. + No configuration needed, install and forget. **DLL:** `clickthrough.dll`