interact: add Loot Corpse binding (single-corpse loot mode)
LootAllCorpses now accepts an optional count argument to cap the queue. LootAllCorpses(1) loots the nearest corpse and stops.
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@@ -5,6 +5,9 @@
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<Binding name="Interact (auto-loot)">
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InteractNearest(1)
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</Binding>
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<Binding name="Loot Corpse">
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LootAllCorpses(1)
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</Binding>
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<Binding name="Loot All Corpses">
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LootAllCorpses()
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</Binding>
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