Remove debug logging, update DLL_README with clickthrough

This commit is contained in:
MarcelineVQ
2026-03-09 22:42:57 -07:00
parent d155914059
commit d4e9c0417a
2 changed files with 16 additions and 21 deletions
+15 -1
View File
@@ -124,6 +124,20 @@ Supported game objects: Mailbox, Brainwasher
---
### Clickthrough
Makes interactable Objects and NPCs clickable through players and units.
- Players blocking interactable NPCs (vendors, trainers, flight masters, bankers, etc.) or Objects (mailboxes, summoning portals, soulwells) become transparent to clicks
- Units (pets, NPCs) blocking interactable Objects become transparent to clicks
- Non-interactable objects (other players' pets, random mobs) are not affected, this solely helps with player dogpiles
No configuration needed, install and forget.
**DLL:** `clickthrough.dll`
---
### Log Sessions
Organizes the combat, raw combat, and chat logs into per-character directories with timestamped filenames:
@@ -199,7 +213,7 @@ WeirdUtils exports three functions for querying and disabling modules at runtime
Module names are case-insensitive and match the released dll names:
`customassets`, `framecrash`, `logsessions`, `transmogfix`, `minimapicons`, `healtextfix`, `bigcursor`, `worldmarkers`, `interact`, `outline`, `pngscreenshots`
`customassets`, `framecrash`, `logsessions`, `transmogfix`, `minimapicons`, `healtextfix`, `bigcursor`, `worldmarkers`, `interact`, `outline`, `pngscreenshots`, `clickthrough`
There is no re-enable API.