From eb810db78cea6ac743977d6a4c6d3e22c2580c00 Mon Sep 17 00:00:00 2001 From: Dusk-92 Date: Fri, 28 Aug 2026 22:59:41 +0200 Subject: [PATCH] Build V31 outline polish --- .github/workflows/test-safe-core-v8.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/test-safe-core-v8.yml b/.github/workflows/test-safe-core-v8.yml index 3274f72..b690d09 100644 --- a/.github/workflows/test-safe-core-v8.yml +++ b/.github/workflows/test-safe-core-v8.yml @@ -215,7 +215,7 @@ jobs: cat > package/README_TEST.txt <<'EOF' WeirdUtils Safe Standalone Core Test V8 DEBUG - DEBUG30 fixes IDirect3DStateBlock9::Apply to use vtable slot 5 (slot 4 is Capture), retaining DEBUG29's full outer-state isolation and explicit geometry/VS rebinding. + V31 POLISH keeps DEBUG30's corrected state-block replay, uses a 2px solid + 1px feathered outline, filters additive dst=ONE glow passes, and raises the material-mask threshold slightly to reduce small edge noise. outline.dll - Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.