From ec5e5f189ea60e73d58471170f31072c31dccb02 Mon Sep 17 00:00:00 2001 From: Dusk-92 Date: Fri, 28 Aug 2026 22:41:15 +0200 Subject: [PATCH] Build DEBUG28 exact-material state-block replay --- .github/workflows/test-safe-core-v8.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/test-safe-core-v8.yml b/.github/workflows/test-safe-core-v8.yml index cd1d3fa..c915419 100644 --- a/.github/workflows/test-safe-core-v8.yml +++ b/.github/workflows/test-safe-core-v8.yml @@ -215,7 +215,7 @@ jobs: cat > package/README_TEST.txt <<'EOF' WeirdUtils Safe Standalone Core Test V8 DEBUG - DEBUG27 keeps the stable no-Reset/no-stencil JFA path and replays WoW's original fixed-function ALPHAOP/ALPHAARG chain and alpha-test state, overriding only colour; outline width is fixed at 4 px. + DEBUG28 captures D3DSBT_ALL for each target draw, replays the exact WoW material into a scratch RT, normalizes only pixels actually produced into the silhouette mask, then runs the stable no-Reset/no-stencil JFA outline. outline.dll - Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.