From f2f0b789bbbfd007968eb4642ac62ff73d9689bb Mon Sep 17 00:00:00 2001 From: Dusk-92 Date: Fri, 28 Aug 2026 22:51:44 +0200 Subject: [PATCH] Build DEBUG30 real StateBlock Apply --- .github/workflows/test-safe-core-v8.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/test-safe-core-v8.yml b/.github/workflows/test-safe-core-v8.yml index 777c5bf..3274f72 100644 --- a/.github/workflows/test-safe-core-v8.yml +++ b/.github/workflows/test-safe-core-v8.yml @@ -215,7 +215,7 @@ jobs: cat > package/README_TEST.txt <<'EOF' WeirdUtils Safe Standalone Core Test V8 DEBUG - DEBUG29 isolates the exact-material replay with a full outer D3DSBT_ALL save/restore and explicitly rebinds cached geometry/VS state after each per-draw state apply to prevent D3D state leakage and stray lines. + DEBUG30 fixes IDirect3DStateBlock9::Apply to use vtable slot 5 (slot 4 is Capture), retaining DEBUG29's full outer-state isolation and explicit geometry/VS rebinding. outline.dll - Adds OutlineDebug() sticky in-game diagnostics for the render pipeline.