The remote was previously a distribution-only point for pre-built DLLs.
This opens the source.
- LICENSE: Unlicense, with a GPL-3.0 carve-out for src/dpslog/WeirdDPSMate
(a DPSMate fork that keeps its own license)
- README.md replaces the stale internal one with the user-facing docs from
DLL_README.md, swapping the 'Why No Source Code?' section for build and
layout notes. DLL_README.md is dropped; one README now serves both.
- RELEASING.md: drop the trim-the-README-per-release dance and the
remote/WeirdUtils/ distribution clone, both obsolete now
- gitignore agent/editor scratch, build caches, the vendored WSBT addon,
and the WeirdThreat/uwu-logs checkouts (separate upstream repos)
- Commit outstanding module work: superweirdo, clickthrough portal visuals,
transform44 decompiles, worldmarkers demo presets, tools/
Major architectural changes:
- Migrate 12 packet handlers from JMP-patching Detours to NetClient opcode
handler table pointer swaps. No code bytes modified — only heap pointers.
Invisible to Warden memory scans. Hook InitializeGameEngine (0x401570,
__thiscall) to install swaps after all handlers are registered.
- Implement CombatLogGetCurrentEventInfo() — WotLK-style lazy arg retrieval.
Event fires with no args; addons call the function to get all fields from
a C-side buffer. No arg count limit (bypasses ExecuteLuaCallback 19-arg cap).
Includes unit flags, raid flags, and all suffix fields.
- Compute COMBATLOG_OBJECT_* unit flags: affiliation (MINE/PARTY/RAID/OUTSIDER),
reaction (FRIENDLY/NEUTRAL/HOSTILE via UnitReaction), control (PLAYER/NPC),
type (PLAYER/NPC/PET/GUARDIAN/OBJECT via SUMMONEDBY check), special (TARGET),
and raid target markers.
- Fix boolean fields (critical/glancing/crushing): changed from %d (Lua number 0,
which is TRUTHY) to nil/"1" via boolToLua(). Details addon was counting every
hit as critical because it uses truthiness checks.
- SPELL_INSTAKILL now fires from SPELLLOGEXECUTE (has caster GUID).
Standalone SMSG_SPELLINSTAKILLLOG handler is pass-through only.
- SPELL_EXTRA_ATTACKS now uses target GUID from packet (was discarded).
- SPELL_CAST_START/SUCCESS now parse spell target from packet.
- SPELL_DRAIN subevent added for instant power drain effects.
- Rename event from COMBAT_LOG_EVENT to COMBAT_LOG_EVENT_UNFILTERED.
- Update DPSMate and WSBT CLEU adapters to use CombatLogGetCurrentEventInfo().
- Remove unnecessary `or 0` guards on numeric fields (always non-nil from C).
Hook 23 packet handlers / internal functions to fire a single
COMBAT_LOG_EVENT with WotLK-style subevent strings and structured
args (spellId, amount, school, etc.) for addon consumption.
Event registration writes directly into the internal FrameScript
event table at slot 650, with a resize_lua_event_array hook that
expands capacity to 700 when needed (compatible with SuperWoW).
Includes Lua tracker addon (WeirdUtils_DPSLog) with popup checklist
UI, per-subevent chat output, and /dpslog slash command.