# Releasing WeirdUtils > **Remote:** https://codeberg.org/MarcelineVQ/WeirdUtils ## How the remote repo works This project is developed entirely locally. The remote repo is **only** a distribution point for releases - no source code is pushed. The remote `main` branch contains a single file: `README.md` (built from the local `DLL_README.md`). This must be set up once when creating the repo: ```sh tea repo create --name WeirdUtils --description "Vanilla WoW 1.12.1 utility DLLs" --login MarcelineVQ ``` Codeberg disables releases on new repos by default. Enable via API (get your token from `grep 'token:' ~/.config/tea/config.yml | head -1 | awk '{print $2}'`): ```sh curl -s -X PATCH \ -H "Authorization: token " \ -H "Content-Type: application/json" \ -d '{"has_releases":true}' \ "https://codeberg.org/api/v1/repos/MarcelineVQ/WeirdUtils" ``` Then push the initial README: ```sh # In a temporary directory: git init && git remote add origin ssh://git@codeberg.org/MarcelineVQ/WeirdUtils.git && git checkout -b main cp /path/to/weirdutils/DLL_README.md README.md git add README.md git commit -m "Add README" git push origin main ``` After that, the remote `main` only needs updating when `DLL_README.md` changes. ## 1. Build DLLs Decide which modules to include in this release. Check `build.zig` for the current list of module flags (`b.option(bool, ...)` declarations) and their defaults. List them with: ```sh zig build --help 2>&1 | grep 'Enable' ``` ### Combined DLL Build `weirdutils.dll` with only the modules for this release. Explicitly disable everything not being included - defaults may enable modules you don't want: ```sh # Example: only transmogfix + customassets + healtextfix zig build -Doptimize=ReleaseSmall \ -Dscreenshot=false -Dinteract=false -Doutline=false \ -Dworldmarkers=false -Dframecrash=false -Dlogsessions=false \ -Dminimapicons=false \ -Dtransmogfix=true -Dcustomassets=true -Dhealtextfix=true ``` ### Individual variant DLLs ```sh zig build all-variants -Doptimize=ReleaseSmall ``` This builds all variants - you only attach the ones for this release. ### Output locations | Artifact | Path | |----------|------| | Combined DLL | `zig-out/bin/weirdutils.dll` | | Variant DLLs | `zig-out/variants/.dll` | Verify: ```sh ls -lh zig-out/bin/weirdutils.dll zig-out/variants/*.dll ``` ## 2. Update the remote README The remote README should match the features in this release. Start from `DLL_README.md` and remove the sections for modules not being released - keep the header, install instructions, and included feature sections exactly as they are. Do NOT remove trailing spaces in `DLL_README.md` - they are intentional Markdown line breaks. The module name list in the Developer Notes section must also only list released module names. ```sh # from a clone or worktree of the remote repo # edit README.md: remove sections for modules not in this release git add README.md git commit -m "Update README for vX.Y.Z" git push origin main ``` ## 3. Write the release notes Use this template - fill in the sections that apply, delete the rest. Use `-` (not em dash) anywhere a dash would be used. Always include an **Included** section listing every module in this release, not just what changed. Users downloading a release should see the full list of what they're getting: ```markdown ## What's New - ... ## Bug Fixes - ... ## Included - **Module Name** - one-line description - ... ## Notes - Place DLLs next to `WoW.exe` and add to `dlls.txt` - `weirdutils.dll` includes all features; individual DLLs are also provided ``` ## 4. Create the release and upload DLLs Uses `tea` (Gitea/Forgejo CLI) which handles release creation, tagging, and asset upload in one command. The tag is created on the remote automatically. Run from a clone of the remote repo, or specify `--repo` explicitly. Only attach the combined DLL and the variant DLLs for modules in this release. Only attach DLLs to the release - do NOT attach `weirdutils_api.h` as a release asset. The header belongs in the repo itself (pushed to `main`), not in the release downloads. ```sh # Example: transmogfix + customassets + healtextfix release tea release create \ --repo MarcelineVQ/WeirdUtils \ --tag vX.Y.Z \ --target main \ --title "vX.Y.Z" \ --note-file release-notes.md \ --asset zig-out/bin/weirdutils.dll \ --asset zig-out/variants/transmogfix.dll \ --asset zig-out/variants/customassets.dll \ --asset zig-out/variants/healtextfix.dll ``` ### Replacing a DLL on an existing release Delete the old asset by name, then upload the new one: ```sh tea release assets delete --repo MarcelineVQ/WeirdUtils -y v0.4.0 minimapicons.dll tea release assets create --repo MarcelineVQ/WeirdUtils v0.4.0 zig-out/variants/minimapicons.dll ``` ## 5. Hide source archives Codeberg attaches empty source tar/zip by default. Hide them via API: Get your token from the tea config: ```sh grep 'token:' ~/.config/tea/config.yml | head -1 | awk '{print $2}' ``` Then hide the archives: ```sh curl -s -X PATCH \ -H "Authorization: token " \ -H "Content-Type: application/json" \ -d '{"hide_archive_links":true}' \ "https://codeberg.org/api/v1/repos/MarcelineVQ/WeirdUtils/releases/" ``` Get the release ID using the API (not `tea release list --output json`, which mangles keys like `tag-_name`): ```sh tea api repos/MarcelineVQ/WeirdUtils/releases | python3 -c " import sys,json; releases=json.load(sys.stdin) r=[x for x in releases if x['tag_name']=='vX.Y.Z'] print(r[0]['id']) if r else print('not found') " ``` ## Checklist - [ ] Check `RELEASE_NOTES.md` for unreleased changes — move into release notes - [ ] Built with `ReleaseSmall` (both default and `all-variants`) - [ ] Remote README updated — no unreleased module sections or names - [ ] `weirdutils_api.h` trimmed to released DLL names only and uploaded - [ ] Release created and DLLs uploaded via `tea` - [ ] Source archives hidden