DPSMate.L["name"] = "DPSMate" DPSMate.L["popup"] = "Do you want to reset DPSMate?" DPSMate.L["memory"] = "DPSMate has collected a lot of data. This will cause screen lag during the data saving process upon logout. Do you want to reset DPSMate first?" DPSMate.L["accept"] = "Accept" DPSMate.L["decline"] = "Decline" DPSMate.L["total"] = "Total" DPSMate.L["current"] = "Current" DPSMate.L["cancel"] = "Cancel" DPSMate.L["report"] = "Report" DPSMate.L["reportfor"] = "Report for " -- Abilities DPSMate.L["vanish"] = "Vanish" DPSMate.L["feigndeath"] = "Feign Death" DPSMate.L["divineintervention"] = "Divine Intervention" DPSMate.L["stealth"] = "Stealth" -- Evaluation frame DPSMate.L["procs"] = "Procs" DPSMate.L["procstooltip"] = "Select a proc to display it in the LineGraph." DPSMate.L["absorbsby"] = "Absorbs by " DPSMate.L["absorbstakenby"] = "Absorbstaken by " DPSMate.L["aurasof"] = "Auras of " DPSMate.L["BUDEBU"] = {"Buffs", "Debuffs"} DPSMate.L["castsof"] = "Casts of " DPSMate.L["bname"] = "Name" DPSMate.L["count"] = "Count" DPSMate.L["uptime"] = "Uptime" DPSMate.L["chance"] = "Chance" DPSMate.L["ccbreakerof"] = "CCBreaker of " DPSMate.L["time"] = "Time" DPSMate.L["cbt"] = "CBT" DPSMate.L["ability"] = "Ability" DPSMate.L["target"] = "Target" DPSMate.L["diseasecuredby"] = "Disease cured by " DPSMate.L["diseasecuredof"] = "Disease cured of " DPSMate.L["poisoncuredby"] = "Poison cured by " DPSMate.L["poisoncuredof"] = "Poison cured of " DPSMate.L["dmgdoneby"] = "Damage done by " DPSMate.L["dmgtakenby"] = "Damage taken by " DPSMate.L["dmgtakensum"] = "Damage taken summary" DPSMate.L["dmgdonesum"] = "Damage done summary" DPSMate.L["deathsof"] = "Deaths of " DPSMate.L["cause"] = "Cause" DPSMate.L["type"] = "Type" DPSMate.L["healin"] = "Heal In" DPSMate.L["damagein"] = "Damage In" DPSMate.L["decursesby"] = "Decurses by " DPSMate.L["decursesreceivedby"] = "Decurses received of " DPSMate.L["dispelsby"] = "Dispels by " DPSMate.L["dispelsreceivedby"] = "Dispels received of " DPSMate.L["block"] = "Block" DPSMate.L["crush"] = "Crush" DPSMate.L["hit"] = "Hit" DPSMate.L["average"] = "Average" DPSMate.L["min"] = "Min" DPSMate.L["max"] = "Max" DPSMate.L["crit"] = "Crit" DPSMate.L["miss"] = "Miss" DPSMate.L["parry"] = "Parry" DPSMate.L["dodge"] = "Dodge" DPSMate.L["resist"] = "Resist" DPSMate.L["glance"] = "Glance" DPSMate.L["effhealdoneby"] = "Effective healing done by " DPSMate.L["effhealtakenby"] = "Effective healing taken by " DPSMate.L["failsof"] = "Fails of " DPSMate.L["victim"] = "Victim" DPSMate.L["ffby"] = "Friendly fire by " DPSMate.L["healdoneby"] = "Healing done by " DPSMate.L["habby"] = "Healing and Absorbs by " DPSMate.L["healtakenby"] = "Healing taken by " DPSMate.L["interruptsby"] = "Interrupts by " DPSMate.L["magicliftby"] = "Magic lifted by " DPSMate.L["magicliftof"] = "Magic lifted of " DPSMate.L["overhealby"] = "Overhealing done by " DPSMate.L["procsof"] = "Procs of " -- Menu DPSMate.L["mdps"] = "Show dps." DPSMate.L["mdmg"] = "Show damage done." DPSMate.L["mdmgtaken"] = "Show damage taken." DPSMate.L["medd"] = "Show the damage done by enemies." DPSMate.L["medt"] = "Show the damage that enemies took." DPSMate.L["mhealing"] = "Show efficient healing." DPSMate.L["mhab"] = "Show efficient healing with absorbs." DPSMate.L["mhealingtaken"] = "Show healing taken." DPSMate.L["moverhealing"] = "Show overhealing done." DPSMate.L["minterrupts"] = "Show interrupts done." DPSMate.L["mdeaths"] = "Show deaths." DPSMate.L["mdispels"] = "Show dispels done." DPSMate.L["totalmode"] = "Set to total mode." DPSMate.L["currentmode"] = "Set to current mode." DPSMate.L["reportsegment"] = "Report this segment." DPSMate.L["resetdesc"] = "Reset DPSMate." DPSMate.L["newsegment"] = "New segment" DPSMate.L["newsegmentdesc"] = "Start a new segment." DPSMate.L["removesegment"] = "Remove segment" DPSMate.L["removesegmentdesc"] = "Remove an segment." DPSMate.L["purgeoldsegments"] = "Delete segments > 24h" DPSMate.L["purgeoldsegmentsdesc"] = "Delete all saved segments older than 24 hours." DPSMate.L["purgeoldsegmentsdone"] = "Segments older than 24 hours have been deleted." DPSMate.L["purgenotimestamp"] = "24h purge unavailable: time() is not exposed on this server." DPSMate.L["lockdesc"] = "Lock the DPSMate frame." DPSMate.L["hidewindowdesc"] = "Hide the DPSMate frame." DPSMate.L["showwindowdesc"] = "Show the DPSMate frame." DPSMate.L["configframe"] = "Open the configuration frame." DPSMate.L["testmodedesc"] = "Toggle the test mode." DPSMate.L["filterdesc"] = "Filter options." DPSMate.L["switchdesc"] = "Switch mode" DPSMate.L["mcurrent"] = "Current fight" DPSMate.L["mrealtime"] = "Create realtime graph" DPSMate.L["mrealtimedesc"] = 'Create a realtime graph. Be aware it takes a lot of ressources.' DPSMate.L["damagedone"] = "Damage done" DPSMate.L["realtimedmgdone"] = 'Select damage done for this frame.' DPSMate.L["realtimedmgtaken"] = 'Select damage taken for this frame.' DPSMate.L["realtimehealing"] = 'Select raw healing for this frame.' DPSMate.L["realtimeehealing"] = 'Select effective healing for this frame.' DPSMate.L["showAll"] = "Show all" DPSMate.L["showAllDesc"] = 'Click to show all frames' DPSMate.L["hideAll"] = "Hide all" DPSMate.L["hideAllDesc"] = 'Click to hide all frames' DPSMate.L["showwindow"] = "Show window" DPSMate.L["hidewindow"] = "Hide window" DPSMate.L["unlock"] = "Unlock windows" DPSMate.L["config"] = "Configure" DPSMate.L["reportdesc"] = "Report details" DPSMate.L["whisper"] = "Whisper" DPSMate.L["whisperdesc"] = "Whisper someone" DPSMate.L["classes"] = "Classes" DPSMate.L["classesdesc"] = "Select classes" DPSMate.L["warrior"] = "Warrior" DPSMate.L["rogue"] = "Rogue" DPSMate.L["warlock"] = "Warlock" DPSMate.L["mage"] = "Mage" DPSMate.L["paladin"] = "Paladin" DPSMate.L["shaman"] = "Shaman" DPSMate.L["priest"] = "Priest" DPSMate.L["druid"] = "Druid" DPSMate.L["hunter"] = "Hunter" DPSMate.L["warriordesc"] = "Show warrior" DPSMate.L["roguedesc"] = "Show rogues" DPSMate.L["warlockdesc"] = "Show warlocks" DPSMate.L["magedesc"] = "Show mages" DPSMate.L["paladindesc"] = "Show paladins" DPSMate.L["shamandesc"] = "Show shaman" DPSMate.L["priestdesc"] = "Show priest" DPSMate.L["druiddesc"] = "Show druids" DPSMate.L["hunterdesc"] = "Show hunter" DPSMate.L["certainnames"] = "Certain names" DPSMate.L["certainnamesdesc"] = 'Split them by "," Ex: Shino,' DPSMate.L["grouponly"] = "Group only" DPSMate.L["grouponlydesc"] = "Only show your group" -- Config menu DPSMate.L["slider"] = "Lines" DPSMate.L["slidertooltip"] = "Move this to set the amount of lines that will be reported." DPSMate.L["editboxtitle"] = "Whisper Target" DPSMate.L["editboxtooltip"] = "Enter the name you'd like to report to." DPSMate.L["channel"] = "Channel" DPSMate.L["channeltooltip"] = "Select the channel you'd like to submit your report." DPSMate.L["close"] = "Close" DPSMate.L["minimapleft"] = "LeftClick-Drag to move the icon." DPSMate.L["minimapright"] = "RightClick to open the menu." DPSMate.L["window"] = "Window" DPSMate.L["bars"] = "Bars" DPSMate.L["titlebar"] = "Title bar" DPSMate.L["content"] = "Content" DPSMate.L["modeswitching"] = "Mode switching" DPSMate.L["dataresets"] = "Data resets" DPSMate.L["generaloptions"] = "General options" DPSMate.L["columns"] = "Columns" DPSMate.L["tooltips"] = "Tooltips" DPSMate.L["broadcasting"] = "Broadcasting options" DPSMate.L["about"] = "About" DPSMate.L["createwindow"] = "Create window" DPSMate.L["createwindowtooltip"] = "Enter the name of the window." DPSMate.L["submit"] = "Submit" DPSMate.L["submitTooltip"] = "Click here to create the window." DPSMate.L["availwindows"] = "Available windows" DPSMate.L["availwindowsTooltip"] = "Select a window." DPSMate.L["lock"] = "Lock windows" DPSMate.L["testmode"] = "Test mode" DPSMate.L["barfont"] = "Bar font" DPSMate.L["barfontTooltip"] = "Select a bar font." DPSMate.L["barfontsize"] = "Bar font size" DPSMate.L["barfontsizeTooltip"] = "Move this to change the bar font size." DPSMate.L["barfontflags"] = "Bar font flags" DPSMate.L["barfontflagsTooltip"] = "Select a font flag." DPSMate.L["bartexture"] = "Bar texture" DPSMate.L["bartextureTooltip"] = "Select a bar texture." DPSMate.L["barspacing"] = "Bar spacing" DPSMate.L["barspacingTooltip"] = "Move this to change the spacing between the bars." DPSMate.L["barheight"] = "Bar height" DPSMate.L["barheightTooltip"] = "Move this to change the bar height." DPSMate.L["classicons"] = "Class icons" DPSMate.L["ranks"] = "Ranks" DPSMate.L["mode"] = "Mode" DPSMate.L["modes"] = "Modes" DPSMate.L["reset"] = "Reset" DPSMate.L["sync"] = "Synchronizing" DPSMate.L["bgcolor"] = "Background color" DPSMate.L["fontcolor"] = "Font color" DPSMate.L["fontcolorTooltip"] = "Click to choose a font color." DPSMate.L["bgcolorTooltip"] = "Click to choose a background color." DPSMate.L["scale"] = "Scale" DPSMate.L["scaleTooltip"] = "Move this to change the scale of the frame." DPSMate.L["opacity"] = "Opacity" DPSMate.L["opacityTooltip"] = "Move this to change the opacity of the frame." DPSMate.L["bgtex"] = "Background texture" DPSMate.L["bgtexTooltip"] = "Change the texture of the frame." DPSMate.L["enterworldinstance"] = "World/Instance" DPSMate.L["enterworldinstanceTooltip"] = "Reset on entering world or instance" DPSMate.L["joinparty"] = "Joining a party" DPSMate.L["joinpartyTooltip"] = "Reset on joining a party" DPSMate.L["leavingparty"] = "Leaving a party" DPSMate.L["leavingpartyTooltip"] = "Reset on leaving a party" DPSMate.L["partymemberchanged"] = "Party amount changed" DPSMate.L["partymemberchangedTooltip"] = "Reset on party member amount changed" DPSMate.L["minimap"] = "Show minimap button" DPSMate.L["showtotal"] = "Show totals" DPSMate.L["solo"] = "Hide when solo" DPSMate.L["combat"] = "Hide in combat" DPSMate.L["bossfights"] = "Only keep boss fights" DPSMate.L["pvp"] = "Hide in PVP" DPSMate.L["disable"] = "Disable while hidden" DPSMate.L["mergepets"] = "Merge pets" DPSMate.L["numberformat"] = "Number format" DPSMate.L["numberformatTooltip"] = "Controls how numbers are displayed." DPSMate.L["segments"] = "Data segments to keep" DPSMate.L["segmentsTooltip"] = "Move this to increase the amount of fight segments that are saved. This increases data collection a lot and may cause lag!" DPSMate.L["enable"] = "Enable" DPSMate.L["damage"] = "Damage" DPSMate.L["percent"] = "Percent" DPSMate.L["dps"] = "DPS" DPSMate.L["edps"] = "EDPS" DPSMate.L["dtps"] = "DTPS" DPSMate.L["edtps"] = "EDTPS" DPSMate.L["healing"] = "Healing" DPSMate.L["hps"] = "HPS" DPSMate.L["ehps"] = "EHPS" DPSMate.L["etps"] = "ETPS" DPSMate.L["damagetaken"] = "Damage taken" DPSMate.L["enemydamagedone"] = "Enemy damage done" DPSMate.L["enemydamagetaken"] = "Enemy damage taken" DPSMate.L["healing"] = "Healing" DPSMate.L["absorbs"] = "Absorbs" DPSMate.L["absorbstaken"] = "Absorbs taken" DPSMate.L["amount"] = "Amount" DPSMate.L["dispelsreceived"] = "Dispels received" DPSMate.L["decurses"] = "Decurses" DPSMate.L["decursesreceived"] = "Decurses received" DPSMate.L["curedisease"] = "Diseases cured" DPSMate.L["curepoison"] = "Poisons cured" DPSMate.L["liftmagic"] = "Magic lifted" DPSMate.L["aurasgained"] = "Auras gained" DPSMate.L["auraslost"] = "Auras lost" DPSMate.L["aurauptime"] = "Aura uptime" DPSMate.L["friendlyfire"] = "Friendly fire" DPSMate.L["procs"] = "Procs" DPSMate.L["liftmagicreceived"] = "Magic lift received" DPSMate.L["curepoisonreceived"] = "Poison cure received" DPSMate.L["curediseasereceived"] = "Disease cure received" DPSMate.L["effectivehealing"] = "Effective healing" DPSMate.L["effectivehps"] = "Effective HPS" DPSMate.L["effectivehealingtaken"] = "Effective healing taken" DPSMate.L["healingandabsorbs"] = "Healing and Absorbs" DPSMate.L["healingtaken"] = "Healing taken" DPSMate.L["overhealing"] = "Overhealing" DPSMate.L["interrupts"] = "Interrupts" DPSMate.L["deaths"] = "Deaths" DPSMate.L["dispels"] = "Dispels" DPSMate.L["threat"] = "Threat" DPSMate.L["tps"] = "TPS" DPSMate.L["fails"] = "Fails" DPSMate.L["cat"] = "Category" DPSMate.L["ccbreaker"] = "CCBreaker" DPSMate.L["subviewrows"] = "Subview rows" DPSMate.L["subviewrowsTooltip"] = "Move this to change the amount of rows displayed in the tooltip." DPSMate.L["TooltipPositionDropDown"] = "Tooltip position" DPSMate.L["TooltipPositionDropDownTooltip"] = "Select the position of the tooltip relative to the frame." DPSMate.L["whatisdpsmate"] = "What is DPSMate?" DPSMate.L["whatisdpsmateText"] = "DPSMate is a combat analyzing tool. It provides a lot of functions to review the fight as accurately as possible. By this information gameplay improvements are easy to evaluate." DPSMate.L["whocreateddpsmate"] = "Who created DPSMate?" DPSMate.L["whocreateddpsmateText"] = "DPSMate was created by Shino (Albea) who developed the AddOn on Kronos (Twinstar.cz). He is formally known as Geigerkind in the Twinstar community." DPSMate.L["thanksto"] = "Thanks to following supporters:" DPSMate.L["thankstoText"] = "Weasel - For beta testing and providing feedback. \nBambustreppe - For translating DPSMate to german. \nDreamstate - For beta testing DPSMate TBC and providing nice suggestions for features. \nMaus - Huge thanks for the full ruRU translation. \nITTranslator - For translating DPSMate to french. \nDarkmiao - For translating DPSMate to mandarin." DPSMate.L["remove"] = "Remove" DPSMate.L["removeTooltip"] = "Click here in order to remove the selected window." DPSMate.L["copy"] = "Copy" DPSMate.L["copyTooltip"] = "Click here to copy the configuration to the selected window." DPSMate.L["configto"] = "Copy configuration to:" DPSMate.L["configtoTooltip"] = "Select the window you want to configure." DPSMate.L["configfrom"] = "Copy configuration from:" DPSMate.L["configfromTooltip"] = "Select the windows you want to copy the configuration from." DPSMate.L["reset"] = "Reset" DPSMate.L["syncrequest"] = "Sync reset request" DPSMate.L["syncrequesttooltip"] = "What happens if an sync reset request pops up." DPSMate.L["dataresetslogout"] = "Logout reset request" DPSMate.L["dataresetslogouttooltip"] = "Reset on logout" DPSMate.L["enabledisable"] = "Enable/Disable" DPSMate.L["bgbarcolor"] = "Background bar color" DPSMate.L["bgbarcolorTooltip"] = "Click to choose a background bar color." DPSMate.L["displayoptions"] = "Display options" DPSMate.L["filter"] = "Filter options" DPSMate.L["raidleader"] = "Raid leader options" DPSMate.L["bgOpacityTooltip"] = "Adjust the opacity of the background." DPSMate.L["bgOpacity"] = "Background opacity" DPSMate.L["casts"] = "Casts" DPSMate.L["locktooltip"] = "Check this to lock the frames." DPSMate.L["testmodetooltip"] = "Check this to activate the testmode." DPSMate.L["classiconstooltip"] = "Check this to show additions classicons on the statusbars." DPSMate.L["rankstooltip"] = "Check this to show the rank position in the meter." DPSMate.L["enabletitlebartooltip"] = "Check this to enable the title bar." DPSMate.L["buttonshowtooltip"] = "Check this to show this icon on the titlebar." DPSMate.L["minimaptooltip"] = "Check this to show the minimap icon." DPSMate.L["showtotaltooltip"] = "Check this to get an extra bar for total stats." DPSMate.L["solotooltip"] = "Check this to hide the frame when you are not in a group or raid." DPSMate.L["combattooltip"] = "Check this to hide the frame when you enter combat." DPSMate.L["bossfightstooltip"] = "Check this to only save boss fights." DPSMate.L["pvptooltip"] = "Check this to hide the frame when you enter a battleground." DPSMate.L["disabletooltip"] = "Check this to disable data collection when the frames are hidden." DPSMate.L["mergepetstooltip"] = "Check this to merge pets with their respective owner." DPSMate.L["showtooltips"] = "Show tooltips" DPSMate.L["showtooltipsTooltip"] = "Check this to show tooltips when you hover over something." DPSMate.L["informativetooltips"] = "Informative tooltips" DPSMate.L["informativetooltipsTooltip"] = "Check this to render tooltips with more details." DPSMate.L["shownmodes"] = "Shown modes" DPSMate.L["hiddenmodes"] = "Hidden modes" DPSMate.L["moveleftTooltip"] = "Click to show thise mode." DPSMate.L["moverightTooltip"] = "Click to hide this mode." DPSMate.L["helloworld"] = "Hello World!" DPSMate.L["helloworldTooltip"] = "Return a list of player being in the Synced-Channel." DPSMate.L["enablebroadcasting"] = "Check this to enable the broadcasting options below." DPSMate.L["useraidwarning"] = "Use raidwarning" DPSMate.L["useraidwarningTooltip"] = "Check this to use the raid warning channel instead of the raid channel." DPSMate.L["relevantcds"] = "Relevant cooldowns" DPSMate.L["relevantcdsTooltip"] = "Check this to broadcast relevant cooldowns like Shield Wall for example." DPSMate.L["ress"] = "Ressurections" DPSMate.L["ressTooltip"] = "Check this to broadcast if someone received a ress." DPSMate.L["killingblows"] = "Killingblows" DPSMate.L["killingblowsTooltip"] = "Check this to broadcast killing blow information if a player died." DPSMate.L["failsTooltip"] = "Check this to broadcast if a player failed. (Friendly Fire/Damage taken/Debuff taken)" DPSMate.L["framesavailable"] = "Following frames are available. If there is none type /config." DPSMate.L["slashabout"] = "|c3ffddd80About:|r A combat analyzation tool." DPSMate.L["slashusage"] = "|c3ffddd80Usage:|r /dps {lock|unlock|show|hide|config}" DPSMate.L["slashlock"] = "|c3ffddd80- lock:|r Lock your windows." DPSMate.L["slashunlock"] = "|c3ffddd80- unlock:|r Unlock your windows." DPSMate.L["slashshowAll"] = "|c3ffddd80- showAll:|r Show all windows." DPSMate.L["slashhideAll"] = "|c3ffddd80- hideAll:|r Hide all windows." DPSMate.L["slashshow"] = "|c3ffddd80- show {name}:|r Show the window with the name {name}." DPSMate.L["slashhide"] = "|c3ffddd80- hide {name}:|r Hide the window with the name {name}." DPSMate.L["slashconfig"] = "|c3ffddd80- config:|r Opens the config menu." DPSMate.L["slashreset"] = "|c3ffddd80- reset:|r Wipes all saved data (players, abilities, history, metrics)." DPSMate.L["resetconfirm"] = "Are you sure you want to reset ALL DPSMate data? This cannot be undone. Type /dps resetconfirm to proceed." DPSMate.L["resetdone"] = "All DPSMate data has been reset." DPSMate.L["bccdo"] = function(who, what) return who.." gained "..what end DPSMate.L["bccdt"] = function(who, what) return who.."'s "..what.." faded" end DPSMate.L["bcress"] = function(who, what) return what.." has been resurrected by "..who end DPSMate.L["bckb"] = function(who, what, with, value) return who.." has been killed by "..what.."'s "..with.." ("..value.." damage)" end DPSMate.L["bcfailo"] = function(what, who, value, with) return "Fail: "..what.." friendly fired "..who.." "..value.." damage with "..with end DPSMate.L["bcfailt"] = function(who, with) return "Fail: "..who.." is afflicted by "..with end DPSMate.L["bcfailth"] = function(who, value, with, what) return "Fail: "..who.." suffered "..value.." damage from "..with.." by "..what end DPSMate.L["syncreseterror"] = "DPSMate cant be reset while being in Sync-Mode in raids." DPSMate.L["resetnotofficererror"] = "You are not the leader of the group or an assist!" DPSMate.L["findusererror"] = "Could not find this user!" DPSMate.L["yes"] = "Yes" DPSMate.L["no"] = "No" DPSMate.L["ask"] = "Ask" DPSMate.L["normal"] = "Normal" DPSMate.L["condensed"] = "Condensed" DPSMate.L["default"] = "Default" DPSMate.L["topright"] = "Top Right" DPSMate.L["topleft"] = "Top Left" DPSMate.L["left"] = "Left" DPSMate.L["top"] = "Top" DPSMate.L["gchannel"] = {[1]="Raid",[2]="Party",[3]="Say",[4]="Officer",[5]="Guild"} DPSMate.L["nodetailserror"] = "There are no details to be reported." DPSMate.L["reportof"] = "Report of" DPSMate.L["opendetails"] = "Open details" DPSMate.L["reportdetails"] = "Report the details of this user." DPSMate.L["fdetailsfor"] = "Fight details for " DPSMate.L["removesegmentof"] = "Remove segment of " DPSMate.L["lockedallw"] = "Locked all windows." DPSMate.L["unlockedallw"] = "Unlocked all windows." DPSMate.L["leftclickopend"] = "LeftClick to open the details." DPSMate.L["rightclickopenm"] = "RightClick to open the menu." DPSMate.L["hide"] = "Hide" DPSMate.L["show"] = "Show" DPSMate.L["rcchangemode"] = "RightClick to change the mode." DPSMate.L["segment"] = "Segment" DPSMate.L["sync"] = "Synchronising" DPSMate.L["alliance"] = "Alliance" DPSMate.L["horde"] = "Horde" DPSMate.L["unknown"] = "Unknown" DPSMate.L["votestartederror"] = "Vote has already been started!" DPSMate.L["votefailederror"] = "Reset vote failed!" DPSMate.L["votesuccess"] = "Reset vote was successful! DPSMate has been reset!" DPSMate.L["disease"] = "Disease" DPSMate.L["magic"] = "Magic" DPSMate.L["curse"] = "Curse" DPSMate.L["poison"] = "Poison" DPSMate.L["physical"] = "Physical" DPSMate.L["debufftaken"] = "Debuff taken" DPSMate.L["buffs"] = "Buffs" DPSMate.L["debuffs"] = "Debuffs" DPSMate.L["mc"] = "Molten Core" DPSMate.L["bwl"] = "Blackwing Lair" DPSMate.L["ony"] = "Onyxia's Lair" DPSMate.L["zg"] = "Zul'Gurub" DPSMate.L["aq401"] = "Ruins of Ahn'Qiraj" DPSMate.L["aq20"] = "Temple of Ahn'Qiraj" DPSMate.L["aq402"] = "Ahn'Qiraj" DPSMate.L["naxx"] = "Naxxramas" DPSMate.L["azs"] = "Azshara" DPSMate.L["bl"] = "Blasted Lands" DPSMate.L["dw"] = "Duskwood" DPSMate.L["hintl"] = "Hinterlands" DPSMate.L["ash"] = "Ashenvale" DPSMate.L["fe"] = "Feralas" DPSMate.L["switchgraphsdesc"] = "Switch graphs" DPSMate.L["switchindividualsdesc"] = "Individual/Total" DPSMate.L["OHPS"] = "OHPS" DPSMate.L["OHealingTaken"] = "Overhealing taken" DPSMate.L["eohps"] = "EOHPS" DPSMate.L["ohealtakenby"] = "Overhealing taken by " DPSMate.L["friendlyfiretaken"] = "Friendly fire taken" DPSMate.L["fftby"] = "Friendly fire taken by " DPSMate.L["poisoncleansingtotem"] = "Poison Cleansing Totem" DPSMate.L["threatdoneby"] = "Threat done by " DPSMate.L["periodic"] = "(Periodic)" DPSMate.L["reportchannel"] = {[1]="Whisper",[2]="Raid",[3]="Party",[4]="Say",[5]="Officer",[6]="Guild"} DPSMate.L["raid"] = "Raid" DPSMate.L["activity"] = "Activity: " DPSMate.L["of"] = "of" DPSMate.L["comparewith"] = "Compare with" DPSMate.L["comparewithdesc"] = "Choose a player to compare this player to." DPSMate.L["targetscale"] = "Target e-frame scale" DPSMate.L["targetscaleTooltip"] = "Change the scale of the evaluation frames, to fit it better to your tastes." DPSMate.L["updateinterval"] = "Display refresh rate" DPSMate.L["updateintervalTooltip"] = "How often (in seconds) the display bars and timer refresh. Lower values are smoother but use more CPU." DPSMate.L["autowipe"] = "Auto-wipe (logins)" DPSMate.L["autowipeTooltip"] = "Automatically wipe all saved data every N logins. Set to 0 to disable. Example: 7 wipes once per week for daily players." DPSMate.L["eddsum"] = "Enemy damage done summary" DPSMate.L["edtsum"] = "Enemy damage taken summary" DPSMate.L["ehpssum"] = "Effective healing summary" DPSMate.L["tehealing"] = "effective healing" DPSMate.L["hpssum"] = "Healing summary" DPSMate.L["thealing"] = "healing" DPSMate.L["ohpssum"] = "Overhealing summary" DPSMate.L["tohealing"] = " overhealing" DPSMate.L["tehealingtaken"] = "effective healing taken" DPSMate.L["ehpstsum"] = "Effective healing taken summary" DPSMate.L["thealingtaken"] = "healing taken" DPSMate.L["hpstsum"] = "Healing taken summary" DPSMate.L["tohealingtaken"] = "overhealing taken" DPSMate.L["ohpstsum"] = "Overhealing taken summary" DPSMate.L["habsum"] = "Healing and Absorbs summary" DPSMate.L["threatdone"] = "threat done" DPSMate.L["threatsum"] = "Threat done summary" DPSMate.L["ffsum"] = "Friendly fire summary" DPSMate.L["fftsum"] = "Friendly fire taken summary" DPSMate.L["over"] = "Over" DPSMate.L["lastability"] = "Last three hits" DPSMate.L["deathssum"] = "Deaths summary" DPSMate.L["victim"] = "Victim" DPSMate.L["deathhistory"] = "death history" DPSMate.L["intersum"] = "Interrupts summary" DPSMate.L["dispelssum"] = "Dispels summary" DPSMate.L["dispels"] = "Dispels" DPSMate.L["decursessum"] = "Decurses summary" DPSMate.L["liftmagicsum"] = "Lift magic summary" DPSMate.L["curediseasesum"] = "Cure disease summary" DPSMate.L["curepoisonsum"] = "Cure poison summary" DPSMate.L["ccbreakersum"] = "CCBreaker summary" DPSMate.L["failssum"] = "Fails summary" DPSMate.L["AutoAttack"] = "AutoAttack" DPSMate.L["AutoShot"] = "Auto Shot" DPSMate.L["castssum"] = "Casts summary" DPSMate.L["procssum"] = "Procs summary" DPSMate.L["aurassum"] = "Auras summary" DPSMate.L["absorbssum"] = "Absorbs summary" DPSMate.L["absorbeddmg"] = "absorbs" DPSMate.L["absorbstakensum"] = "Absorbs taken summary" DPSMate.L["activity"] = "Activity" DPSMate.L["cbtdisplay"] = "Disable CBT-Display" DPSMate.L["disablebarbg"] = "Disable background" DPSMate.L["disablebarbgtooltip"] = "Disable the background of each incomplete bar." DPSMate.L["totalbaropacity"] = "Totalbar opacity" DPSMate.L["totalbaropacitytooltip"] = "Slide to change the opacity of the total bar." DPSMate.L["abortvote"] = "Abort reset. As assist or leader you are able to abort the vote, if you are quick enough." DPSMate.L["resetaborted"] = "The reset vote has been aborted. There is a 20 seconds cooldown on reset now." DPSMate.L["vreset"] = "Reset" DPSMate.L["vdreset"] = "Don't Reset" DPSMate.L["togglereportframe"] = "Toggle report frame" DPSMate.L["toggleframes"] = "Toggle frames" DPSMate.L["resetdpsmate"] = "Reset DPSMate" DPSMate.L["columnstooltip"] = "Check this to show this extra information in this mode." DPSMate.L["commas"] = "Commas" DPSMate.L["versionisold"] = "Your version of DPSMate is old. Please update! DPSMate will only synchronize with actual versions." DPSMate.L["rezz"] = "Resurrections" DPSMate.L["rezzof"] = "Resurrections of " DPSMate.L["rezzsum"] = "Ressurection summary" DPSMate.L["activity"] = "Activity" DPSMate.L["cbtdisplay"] = "Disable CBT-Display" DPSMate.L["semicondensed"] = "Semi-Condensed" DPSMate.L["loginhide"] = "Hide on login" DPSMate.L["borderOpacityTooltip"] = "Adjust the border opacity." DPSMate.L["borderOpacity"] = "Border opacity" DPSMate.L["bordertextureTooltip"] = "Select the border texture." DPSMate.L["bordertexture"] = "Border texture" DPSMate.L["borderstrataTooltip"] = "Select the border strata. This pushes the border further into the back- or foreground." DPSMate.L["borderstrata"] = "Border strata" DPSMate.L["bordercolor"] = "Border color" DPSMate.L["bordercolorTooltip"] = "Adjust the border color." DPSMate.L["reportdelaytooltip"] = "Add a delay to prevent chat mutes on some servers." DPSMate.L["delay"] = "Delay" -- Newly added: DPSMate.L["tttop"] = "Top " DPSMate.L["ttdamage"] = " Damage" DPSMate.L["tthealing"] = " Healing" DPSMate.L["ttpet"] = " Pet" DPSMate.L["ttpet2"] = "Pet: " DPSMate.L["ttabilities"] = " Abilities" DPSMate.L["ttattacked"] = " Attacked" DPSMate.L["tthealed"] = " Healed" DPSMate.L["ttinterrupt"] = " Interrupt" DPSMate.L["ttinterrupted"] = " Interrupted" DPSMate.L["ttdispelled"] = " Dispelled" DPSMate.L["ttabsorbed"] = " Absorbed" DPSMate.L["ttabsorb"] = " Absorb" DPSMate.L["ttthreat"] = " Threat"