- Rename COMBAT_LOG_EVENT -> COMBAT_LOG_EVENT_UNFILTERED across Zig/Lua - DPSMate CLEU adapter: absorb pipeline (SetUnregisterVariables, Absorb, ConfirmAbsorbApplication, UnregisterAbsorb), BuildFail type 2/3, "(Periodic)" suffix, removed dead handler - WSBT (Weird Scrolling Battle Text): CLEU adapter fork of MSBT with dispatch table, A/B combat profiling, selective event unregistration - Module version API: GetWeirdUtilsVersion(name?) Lua function + WeirdUtils global table, additive across independent DLLs. Build system passes per-module version strings via build_options. - Hook Glue_LoadScriptFunctions (0x46ABB0) for login screen availability - Rename lsf_hook -> register_commands_hook (real name: Player_LoadScriptFunctions) - lua.zig: add setglobal/getglobal via LUA_GLOBALSINDEX (-10001)
25 lines
991 B
Lua
25 lines
991 B
Lua
local L = AceLibrary("AceLocale-2.2"):new("WSBT")
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L:RegisterTranslations("frFR", function()
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return {
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["Debug mode has been enabled."] = "Debug mode has been enabled.",
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["Debug mode has been disabled."] = "Debug mode has been disabled.",
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["Event search mode has been enabled. Searching for: "] = "Event search mode has been enabled. Searching for: ",
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["Event search mode has been disabled."] = "Event search mode has been disabled.",
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["The mod is now disabled."] = "The mod is now disabled.",
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["The mod is now enabled."] = "The mod is now enabled.",
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["Hits"] = "Coups",
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["Crit"] = "Crit",
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["Crits"] = "Crits",
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["Multiple"] = "Multiple",
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[" (%d vulnerability)"] = " (%d vulnérabilité)",
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[" <\124cff00b37e\124h%d\124h\124r>"] = " <\124cff00b37e\124h%d\124h\124r>",
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["Profile Reset"] = "Profile Reset",
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["Drowning"] = "Noyade",
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["Falling"] = "Chute",
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["Fatigue"] = "Fatigue",
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["Fire"] = "Feu",
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["Lava"] = "Lave",
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["Slime"] = "Gelée",
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}
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end) |