Files
WeirdUtils/src/dpslog/WeirdDPSMate/Damage/DPSMate_Details_Damage.xml
T
MarcelineVQ 86da3bcc03 dpslog: DPSMate CLEU adapter with per-combat A/B profiling
Adds DPSMate_CLEUAdapter.lua -- replaces DPSMate's string-parsing
CHAT_MSG_* system with structured COMBAT_LOG_EVENT data from our DLL.

Adapter maps CLEU subevents directly to DPSMate.DB API calls:
DamageDone, DamageTaken, EnemyDamage, Healing, HealingTaken,
DeathHistory, Kick, Dispels, BuildBuffs, CCBreaker, etc.
Eliminates all strfind pattern matching from the combat log path.

Toggle: /dpscleu (on/off/status)
Benchmark: /dpsbench -- always-on per-combat A/B profiling.
  Resets at combat start, reports at combat end, flips mode for next
  combat. Reports events, total ms, us/event, GC delta, and percentage
  comparison between CLEU and original modes.

Starts in CLEU mode by default.
2026-03-18 01:12:04 -07:00

1812 lines
65 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\..\FrameXML\UI.xsd">
<Button name="DPSMate_Details_ScrollButton" virtual="true">
<Size x="220" y="24" />
<Layers>
<Layer level="ARTWORT">
<Texture name="$parent_Icon" file="Interface\AddOns\DPSMate\images\dummy">
<Size x="24" y="24" />
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
</Texture>
<FontString name="$parent_Name" inherits="GameFontNormalSmall" text="Sinister Strike Eviscrate" justifyH="LEFT">
<Size x="110" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Icon" relativePoint="RIGHT">
<Offset x="5" y="0" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Value" inherits="GameFontNormalSmall" text="500000 (20.43%)">
<Size x="70" y="24" />
<Anchors>
<Anchor point="RIGHT">
<Offset x="-5" y="0" />
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parent_selected">
<Anchors>
<Anchor point="TOPLEFT" />
<Anchor point="BOTTOMRIGHT" />
</Anchors>
<Color r="1" g="1" b="1" a="0.5" />
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
if this:GetParent():GetParent():GetName()=="DPSMate_Details_CompareDamage" then
if this:GetParent():GetName() == "DPSMate_Details_CompareDamage_player" then
DPSMate.Modules.DetailsDamage:PlayerSpells_Update(this:GetID(), "_CompareDamage")
DPSMate.Modules.DetailsDamage:SelectDetailsButton(1, "_CompareDamage")
else
DPSMate.Modules.DetailsDamage:SelectDetailsButton(this:GetID(), "_CompareDamage")
end
else
if this:GetParent():GetName() == "DPSMate_Details_player" then
DPSMate.Modules.DetailsDamage:PlayerSpells_Update(this:GetID(), "")
DPSMate.Modules.DetailsDamage:SelectDetailsButton(1, "")
else
DPSMate.Modules.DetailsDamage:SelectDetailsButton(this:GetID(), "")
end
end
</OnClick>
</Scripts>
</Button>
<Frame name="DPSMateTableAmountTemplate" virtual="true">
<Size x="140" y="30" />
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Amount" inherits="GameFontNormalSmall" text="1000">
<Size x="35" y="24" />
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Percent" inherits="GameFontNormalSmall" text="100%">
<Size x="42" y="24" />
<Anchors>
<Anchor point="RIGHT">
<Offset x="-5" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
</Layer>
</Layers>
<Frames>
<StatusBar name="$parent_StatusBar">
<Size x="58" y="12" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Amount" relativePoint="RIGHT" />
</Anchors>
<Scripts>
<OnLoad>
this:SetMinMaxValues(1,100)
this:SetStatusBarTexture("Interface\\AddOns\\DPSMate\\images\\statusbar\\Healbot")
this:SetValue(100)
</OnLoad>
</Scripts>
</StatusBar>
</Frames>
</Frame>
<Frame name="DPSMate_Details" parent="UIParent" movable="true" hidden="true" enableMouse="true">
<Size x="900" y="600" />
<Anchors>
<Anchor point="LEFT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="1" />
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Title" inherits="GameFontNormalHuge" justifyH="LEFT" justifyV="CENTER" text="Damage done for Shino">
<Size x="900" y="40" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="20" y="-10" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_SubTitle" inherits="GameFontNormal" justifyH="LEFT" justifyV="CENTER">
<Size x="900" y="40" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="20" y="-33" />
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetClampedToScreen()
getglobal(this:GetName().."_Title"):SetFont(UNIT_NAME_FONT, 24)
</OnLoad>
<OnMouseDown>
this:StartMoving()
</OnMouseDown>
<OnMouseUp>
this:StopMovingOrSizing()
</OnMouseUp>
</Scripts>
<Frames>
<Button name="$parent_CloseButton">
<Size x="30" y="30" />
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["close"], nil, nil, nil, nil, 1)
GameTooltip:Show()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
DPSMate_Details:Hide()
PlaySound("igMainMenuOptionCheckBoxOff")
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
</Button>
<Button name="$parent_SwitchMode">
<Size x="22" y="22" />
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent_CloseButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["switchdesc"], nil, nil, nil, nil, 1)
GameTooltip:Show()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
DPSMate.Modules.DetailsDamage:ToggleMode(false)
PlaySound("igMainMenuOptionCheckBoxOff")
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-GroupLoot-Coin-Up"/>
<PushedTexture file="Interface\Buttons\UI-GroupLoot-Coin-Down"/>
<HighlightTexture file="Interface\Buttons\UI-GroupLoot-Coin-Highlight" alphaMode="ADD"/>
</Button>
<Button name="$parent_SwitchGraph">
<Size x="22" y="22" />
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent_SwitchMode" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["switchgraphsdesc"], nil, nil, nil, nil, 1)
GameTooltip:Show()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
DPSMate.Modules.DetailsDamage:ToggleMode(true)
PlaySound("igMainMenuOptionCheckBoxOff")
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-GroupLoot-Dice-Up"/>
<PushedTexture file="Interface\Buttons\UI-GroupLoot-Dice-Down"/>
<HighlightTexture file="Interface\Buttons\UI-GroupLoot-Dice-Highlight" alphaMode="ADD"/>
</Button>
<Button name="$parent_Individual">
<Size x="20" y="20" />
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent_SwitchGraph" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["switchindividualsdesc"], nil, nil, nil, nil, 1)
GameTooltip:Show()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
DPSMate.Modules.DetailsDamage:ToggleIndividual()
PlaySound("igMainMenuOptionCheckBoxOff")
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-GroupLoot-Pass-Up"/>
<PushedTexture file="Interface\Buttons\UI-GroupLoot-Pass-Down"/>
<HighlightTexture file="Interface\Buttons\UI-GroupLoot-Pass-Highlight" alphaMode="ADD"/>
</Button>
<Frame name="$parent_DiagramLine">
<Size x="870" y="250" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="15" y="-65" />
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
</Frame>
<Frame name="$parent_DiagramLegend">
<Size x="245" y="55" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_DiagramLine" relativePoint="BOTTOMLEFT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<Frame name="$parent_Procs" inherits="UIDropDownMenuTemplate" id="1">
<Size x="200" y="24" />
<Anchors>
<Anchor point="TOP">
<Offset x="0" y="-18" />
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["procstooltip"], nil, nil, nil, nil, 1)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnLoad>
UIDropDownMenu_SetWidth(200)
getglobal(this:GetName().."_Text"):SetText(DPSMate.L["procs"])
</OnLoad>
</Scripts>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Text" inherits="GameFontNormalSmall" alphaMode="ADD">
<Size x="200" y="20" />
<Anchors>
<Anchor point="TOP">
<Offset x="0" y="15" />
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<Frame name="$parent_Diagram">
<Size x="245" y="215" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_DiagramLegend" relativePoint="BOTTOM" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
</Frame>
<Frame name="$parent_Log">
<Size x="245" y="270" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_DiagramLegend" relativePoint="TOPRIGHT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-27" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
DPSMate_Details.LastScroll = ""
FauxScrollFrame_OnVerticalScroll(24, DPSMate.Modules.DetailsDamage.ScrollFrame_Update)
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="$parent_ScrollButton1" inherits="DPSMate_Details_ScrollButton" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="5" y="-5" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton2" inherits="DPSMate_Details_ScrollButton" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton1" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton3" inherits="DPSMate_Details_ScrollButton" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton2" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton4" inherits="DPSMate_Details_ScrollButton" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton3" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton5" inherits="DPSMate_Details_ScrollButton" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton4" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton6" inherits="DPSMate_Details_ScrollButton" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton5" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton7" inherits="DPSMate_Details_ScrollButton" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton6" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton8" inherits="DPSMate_Details_ScrollButton" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton7" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton9" inherits="DPSMate_Details_ScrollButton" id="9">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton8" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton10" inherits="DPSMate_Details_ScrollButton" id="10">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton9" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="$parent_LogDetails">
<Size x="380" y="270" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Log" relativePoint="RIGHT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Block" inherits="GameFontNormal" text="Block" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="10" y="-38" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Casts" inherits="GameFontNormal" text="C: ">
<Size x="60" y="24" />
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent_Block" relativePoint="TOP">
<Offset x="0" y="6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Glance" inherits="GameFontNormal" text="Glance" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Block" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Hit" inherits="GameFontNormal" text="Hit" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Glance" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Amount" inherits="GameFontNormal" text="Amount" justifyH="LEFT">
<Size x="135" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Block" relativePoint="RIGHT">
<Offset x="0" y="32" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Average" inherits="GameFontNormal" text="Average" justifyH="LEFT">
<Size x="60" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Amount" relativePoint="RIGHT" />
</Anchors>
</FontString>
<FontString name="$parent_Min" inherits="GameFontNormal" text="Min" justifyH="LEFT">
<Size x="60" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Average" relativePoint="RIGHT" />
</Anchors>
</FontString>
<FontString name="$parent_Max" inherits="GameFontNormal" text="Max" justifyH="LEFT">
<Size x="60" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Min" relativePoint="RIGHT" />
</Anchors>
</FontString>
<FontString name="$parent_Crit" inherits="GameFontNormal" text="Crit" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Hit" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Miss" inherits="GameFontNormal" text="Miss" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Crit" relativePoint="BOTTOM">
<Offset x="35" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Parry" inherits="GameFontNormal" text="Parry" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Miss" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Dodge" inherits="GameFontNormal" text="Dodge" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Parry" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Resist" inherits="GameFontNormal" text="Resist" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Dodge" relativePoint="BOTTOM">
<Offset x="0" y="-4" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Average0" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average" relativePoint="BOTTOM">
<Offset x="-3" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average1" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average0" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average2" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average1" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average3" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average2" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average4" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average3" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average5" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average4" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average6" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average5" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average7" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average6" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min0" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min" relativePoint="BOTTOM">
<Offset x="-3" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min1" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min0" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min2" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min1" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min3" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min2" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min4" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min3" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min5" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min4" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min6" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min5" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min7" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min6" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max0" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max" relativePoint="BOTTOM">
<Offset x="-3" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max1" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max0" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max2" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max1" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max3" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max2" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max4" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max3" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max5" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max4" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max6" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max5" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max7" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max6" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
DPSMate.Modules.DetailsDamage:CreateGraphTable("")
getglobal(this:GetName().."_Block"):SetText(DPSMate.L["block"])
getglobal(this:GetName().."_Glance"):SetText(DPSMate.L["glance"])
getglobal(this:GetName().."_Hit"):SetText(DPSMate.L["hit"])
getglobal(this:GetName().."_Amount"):SetText(DPSMate.L["amount"])
getglobal(this:GetName().."_Average"):SetText(DPSMate.L["average"])
getglobal(this:GetName().."_Min"):SetText(DPSMate.L["min"])
getglobal(this:GetName().."_Max"):SetText(DPSMate.L["max"])
getglobal(this:GetName().."_Crit"):SetText(DPSMate.L["crit"])
getglobal(this:GetName().."_Miss"):SetText(DPSMate.L["miss"])
getglobal(this:GetName().."_Parry"):SetText(DPSMate.L["parry"])
getglobal(this:GetName().."_Dodge"):SetText(DPSMate.L["dodge"])
getglobal(this:GetName().."_Resist"):SetText(DPSMate.L["resist"])
</OnLoad>
</Scripts>
<Frames>
<Frame name="$parent_Amount0" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount1" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount0" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount2" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount1" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount3" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount2" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount4" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount3" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount5" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount4" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount6" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount5" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount7" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount6" relativePoint="BOTTOM" />
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="$parent_player" hidden="true">
<Size x="245" y="215" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_DiagramLegend" relativePoint="BOTTOM" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-27" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseWheel>
DPSMate_Details.LastScroll = ""
if not this.oset then
this.oset = 0
end
this.oset = this.oset - arg1
FauxScrollFrame_OnVerticalScroll(24, DPSMate.Modules.DetailsDamage.Player_Update)
</OnMouseWheel>
</Scripts>
</ScrollFrame>
<Button name="$parent_ScrollButton1" inherits="DPSMate_Details_ScrollButton" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="5" y="-5" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton2" inherits="DPSMate_Details_ScrollButton" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton1" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton3" inherits="DPSMate_Details_ScrollButton" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton2" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton4" inherits="DPSMate_Details_ScrollButton" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton3" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton5" inherits="DPSMate_Details_ScrollButton" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton4" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton6" inherits="DPSMate_Details_ScrollButton" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton5" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton7" inherits="DPSMate_Details_ScrollButton" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton6" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton8" inherits="DPSMate_Details_ScrollButton" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton7" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="$parent_playerSpells" hidden="true">
<Size x="245" y="270" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_DiagramLegend" relativePoint="TOPRIGHT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-27" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseWheel>
DPSMate_Details.LastScroll = ""
if not this.oset then
this.oset = 0
end
this.oset = this.oset - arg1
FauxScrollFrame_OnVerticalScroll(24, DPSMate.Modules.DetailsDamage.PlayerSpells_Update)
</OnMouseWheel>
</Scripts>
</ScrollFrame>
<Button name="$parent_ScrollButton1" inherits="DPSMate_Details_ScrollButton" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="5" y="-5" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton2" inherits="DPSMate_Details_ScrollButton" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton1" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton3" inherits="DPSMate_Details_ScrollButton" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton2" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton4" inherits="DPSMate_Details_ScrollButton" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton3" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton5" inherits="DPSMate_Details_ScrollButton" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton4" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton6" inherits="DPSMate_Details_ScrollButton" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton5" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton7" inherits="DPSMate_Details_ScrollButton" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton6" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton8" inherits="DPSMate_Details_ScrollButton" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton7" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton9" inherits="DPSMate_Details_ScrollButton" id="9">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton8" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton10" inherits="DPSMate_Details_ScrollButton" id="10">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton9" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
</Frames>
</Frame>
<Frame name="DPSMate_Details_CompareDamage_Graph" parent="DPSMate_Details" hidden="true" enableMouse="true">
<Size x="1800" y="250" />
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset x="900" y="0" />
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="1" />
</Backdrop>
<Scripts>
<OnMouseDown>
this:GetParent():StartMoving()
</OnMouseDown>
<OnMouseUp>
this:GetParent():StopMovingOrSizing()
</OnMouseUp>
</Scripts>
</Frame>
<Frame name="DPSMate_Details_CompareDamage" parent="DPSMate_Details" hidden="true" movable="true" enableMouse="true">
<Size x="900" y="600" />
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="1" />
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Title" inherits="GameFontNormalHuge" justifyH="LEFT" justifyV="CENTER" text="Damage done for Shino">
<Size x="900" y="40" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="20" y="-10" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_SubTitle" inherits="GameFontNormal" justifyH="LEFT" justifyV="CENTER">
<Size x="900" y="40" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="20" y="-33" />
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
getglobal(this:GetName().."_Title"):SetFont(UNIT_NAME_FONT, 24)
</OnLoad>
<OnMouseDown>
this:GetParent():StartMoving()
</OnMouseDown>
<OnMouseUp>
this:GetParent():StopMovingOrSizing()
</OnMouseUp>
</Scripts>
<Frames>
<Button name="$parent_CloseButton">
<Size x="30" y="30" />
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["close"], nil, nil, nil, nil, 1)
GameTooltip:Show()
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnClick>
DPSMate_Details:Hide()
PlaySound("igMainMenuOptionCheckBoxOff")
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
</Button>
<Frame name="$parent_DiagramLine">
<Size x="870" y="250" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="15" y="-65" />
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
</Frame>
<Frame name="$parent_DiagramLegend">
<Size x="245" y="55" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_DiagramLine" relativePoint="BOTTOMLEFT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<Frame name="$parent_Procs" inherits="UIDropDownMenuTemplate" id="1">
<Size x="200" y="24" />
<Anchors>
<Anchor point="TOP">
<Offset x="0" y="-18" />
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(DPSMate.L["procstooltip"], nil, nil, nil, nil, 1)
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnLoad>
UIDropDownMenu_SetWidth(200)
getglobal(this:GetName().."_Text"):SetText(DPSMate.L["procs"])
</OnLoad>
</Scripts>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Text" inherits="GameFontNormalSmall" alphaMode="ADD">
<Size x="200" y="20" />
<Anchors>
<Anchor point="TOP">
<Offset x="0" y="15" />
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<Frame name="$parent_Diagram">
<Size x="245" y="215" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_DiagramLegend" relativePoint="BOTTOM" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
</Frame>
<Frame name="$parent_Log">
<Size x="245" y="270" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_DiagramLegend" relativePoint="TOPRIGHT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-27" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseWheel>
DPSMate_Details.LastScroll = "_CompareDamage"
if not this.oset then
this.oset = 0
end
this.oset = this.oset - arg1
FauxScrollFrame_OnVerticalScroll(24, DPSMate.Modules.DetailsDamage.ScrollFrame_Update)
</OnMouseWheel>
</Scripts>
</ScrollFrame>
<Button name="$parent_ScrollButton1" inherits="DPSMate_Details_ScrollButton" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="5" y="-5" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton2" inherits="DPSMate_Details_ScrollButton" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton1" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton3" inherits="DPSMate_Details_ScrollButton" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton2" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton4" inherits="DPSMate_Details_ScrollButton" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton3" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton5" inherits="DPSMate_Details_ScrollButton" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton4" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton6" inherits="DPSMate_Details_ScrollButton" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton5" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton7" inherits="DPSMate_Details_ScrollButton" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton6" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton8" inherits="DPSMate_Details_ScrollButton" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton7" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton9" inherits="DPSMate_Details_ScrollButton" id="9">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton8" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton10" inherits="DPSMate_Details_ScrollButton" id="10">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton9" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="$parent_LogDetails">
<Size x="380" y="270" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Log" relativePoint="RIGHT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parent_Block" inherits="GameFontNormal" text="Block" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="10" y="-38" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Casts" inherits="GameFontNormal" text="C: ">
<Size x="60" y="24" />
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent_Block" relativePoint="TOP">
<Offset x="0" y="6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Glance" inherits="GameFontNormal" text="Glance" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Block" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Hit" inherits="GameFontNormal" text="Hit" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Glance" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Amount" inherits="GameFontNormal" text="Amount" justifyH="LEFT">
<Size x="135" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Block" relativePoint="RIGHT">
<Offset x="0" y="32" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Average" inherits="GameFontNormal" text="Average" justifyH="LEFT">
<Size x="60" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Amount" relativePoint="RIGHT" />
</Anchors>
</FontString>
<FontString name="$parent_Min" inherits="GameFontNormal" text="Min" justifyH="LEFT">
<Size x="60" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Average" relativePoint="RIGHT" />
</Anchors>
</FontString>
<FontString name="$parent_Max" inherits="GameFontNormal" text="Max" justifyH="LEFT">
<Size x="60" y="24" />
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Min" relativePoint="RIGHT" />
</Anchors>
</FontString>
<FontString name="$parent_Crit" inherits="GameFontNormal" text="Crit" justifyH="LEFT">
<Size x="50" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Hit" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Miss" inherits="GameFontNormal" text="Miss" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Crit" relativePoint="BOTTOM">
<Offset x="35" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Parry" inherits="GameFontNormal" text="Parry" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Miss" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Dodge" inherits="GameFontNormal" text="Dodge" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Parry" relativePoint="BOTTOM">
<Offset x="0" y="-6" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Resist" inherits="GameFontNormal" text="Resist" justifyH="LEFT">
<Size x="120" y="24" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Dodge" relativePoint="BOTTOM">
<Offset x="0" y="-4" />
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Average0" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average" relativePoint="BOTTOM">
<Offset x="-3" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average1" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average0" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average2" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average1" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average3" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average2" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average4" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average3" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average5" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average4" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average6" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average5" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Average7" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Average6" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min0" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min" relativePoint="BOTTOM">
<Offset x="-3" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min1" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min0" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min2" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min1" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min3" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min2" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min4" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min3" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min5" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min4" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min6" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min5" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Min7" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Min6" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max0" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max" relativePoint="BOTTOM">
<Offset x="-3" y="0" />
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max1" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max0" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max2" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max1" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max3" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max2" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max4" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max3" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max5" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max4" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max6" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max5" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString name="$parent_Max7" inherits="GameFontNormalSmall" text="10000">
<Size x="60" y="30" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Max6" relativePoint="BOTTOM" />
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
DPSMate.Modules.DetailsDamage:CreateGraphTable("_CompareDamage")
getglobal(this:GetName().."_Block"):SetText(DPSMate.L["block"])
getglobal(this:GetName().."_Glance"):SetText(DPSMate.L["glance"])
getglobal(this:GetName().."_Hit"):SetText(DPSMate.L["hit"])
getglobal(this:GetName().."_Amount"):SetText(DPSMate.L["amount"])
getglobal(this:GetName().."_Average"):SetText(DPSMate.L["average"])
getglobal(this:GetName().."_Min"):SetText(DPSMate.L["min"])
getglobal(this:GetName().."_Max"):SetText(DPSMate.L["max"])
getglobal(this:GetName().."_Crit"):SetText(DPSMate.L["crit"])
getglobal(this:GetName().."_Miss"):SetText(DPSMate.L["miss"])
getglobal(this:GetName().."_Parry"):SetText(DPSMate.L["parry"])
getglobal(this:GetName().."_Dodge"):SetText(DPSMate.L["dodge"])
getglobal(this:GetName().."_Resist"):SetText(DPSMate.L["resist"])
</OnLoad>
</Scripts>
<Frames>
<Frame name="$parent_Amount0" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount1" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount0" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount2" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount1" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount3" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount2" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount4" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount3" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount5" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount4" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount6" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount5" relativePoint="BOTTOM" />
</Anchors>
</Frame>
<Frame name="$parent_Amount7" inherits="DPSMateTableAmountTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Amount6" relativePoint="BOTTOM" />
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="$parent_player" hidden="true">
<Size x="245" y="215" />
<Anchors>
<Anchor point="TOP" relativeTo="$parent_DiagramLegend" relativePoint="BOTTOM" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-27" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseWheel>
DPSMate_Details.LastScroll = "_CompareDamage"
if not this.oset then
this.oset = 0
end
this.oset = this.oset - arg1
FauxScrollFrame_OnVerticalScroll(24, DPSMate.Modules.DetailsDamage.Player_Update)
</OnMouseWheel>
</Scripts>
</ScrollFrame>
<Button name="$parent_ScrollButton1" inherits="DPSMate_Details_ScrollButton" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="5" y="-5" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton2" inherits="DPSMate_Details_ScrollButton" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton1" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton3" inherits="DPSMate_Details_ScrollButton" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton2" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton4" inherits="DPSMate_Details_ScrollButton" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton3" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton5" inherits="DPSMate_Details_ScrollButton" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton4" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton6" inherits="DPSMate_Details_ScrollButton" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton5" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton7" inherits="DPSMate_Details_ScrollButton" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton6" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton8" inherits="DPSMate_Details_ScrollButton" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton7" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="$parent_playerSpells" hidden="true">
<Size x="245" y="270" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_DiagramLegend" relativePoint="TOPRIGHT" />
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets left="6" right="6" top="6" bottom="6" />
<TileSize val="16" />
<EdgeSize val="16" />
<Color r="0.157" g="0.08" b="0.06" a="0.5" />
</Backdrop>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-27" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseWheel>
DPSMate_Details.LastScroll = "_CompareDamage"
if not this.oset then
this.oset = 0
end
this.oset = this.oset - arg1
FauxScrollFrame_OnVerticalScroll(24, DPSMate.Modules.DetailsDamage.PlayerSpells_Update)
</OnMouseWheel>
</Scripts>
</ScrollFrame>
<Button name="$parent_ScrollButton1" inherits="DPSMate_Details_ScrollButton" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="5" y="-5" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton2" inherits="DPSMate_Details_ScrollButton" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton1" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton3" inherits="DPSMate_Details_ScrollButton" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton2" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton4" inherits="DPSMate_Details_ScrollButton" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton3" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton5" inherits="DPSMate_Details_ScrollButton" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton4" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton6" inherits="DPSMate_Details_ScrollButton" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton5" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton7" inherits="DPSMate_Details_ScrollButton" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton6" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton8" inherits="DPSMate_Details_ScrollButton" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton7" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton9" inherits="DPSMate_Details_ScrollButton" id="9">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton8" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
<Button name="$parent_ScrollButton10" inherits="DPSMate_Details_ScrollButton" id="10">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_ScrollButton9" relativePoint="BOTTOM">
<Offset x="0" y="-2" />
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
</Frames>
</Frame>
</Ui>