savedvariables refactoring
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@@ -16,7 +16,7 @@ local UNKNOWN = GRAY_FONT_COLOR_CODE .. '?' .. FONT_COLOR_CODE_CLOSE
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local game_tooltip_hooks, game_tooltip_money = {}, 0
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function LOAD()
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settings = persistence.player('tooltip', {value=true})
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settings = persistence.character('tooltip', {value=true})
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do
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local inside_hook = false
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for name, f in game_tooltip_hooks do
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