refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-10-24 20:50:10 +02:00
parent 489c528327
commit 1033d15eae
29 changed files with 189 additions and 189 deletions
+18 -18
View File
@@ -13,21 +13,21 @@ local scan = require 'aux.core.scan'
--aux_account_settings = {} -- TODO clean up the mess of savedvariables
--aux_character_settings = {}
public.version = '5.0.0'
M.version = '5.0.0'
function public.set_p(v)
function M.set_p(v)
inspect(nil, v)
end
function public.print(...) auto[arg] = true
function M.print(...) auto[arg] = true
DEFAULT_CHAT_FRAME:AddMessage(LIGHTYELLOW_FONT_COLOR_CODE .. '[aux] ' .. join(map(arg, tostring), ' '))
end
local bids_loaded
function public.get_bids_loaded() return bids_loaded end
function M.get_bids_loaded() return bids_loaded end
local current_owner_page
function public.get_current_owner_page() return current_owner_page end
function M.get_current_owner_page() return current_owner_page end
local event_frame = CreateFrame'Frame'
@@ -38,10 +38,10 @@ end
ADDON_LOADED = t
do
local handlers, handlers2 = t, t
function public.set_LOAD(f)
function M.set_LOAD(f)
tinsert(handlers, f)
end
function public.set_LOAD2(f)
function M.set_LOAD2(f)
tinsert(handlers2, f)
end
event_frame:SetScript('OnEvent', function()
@@ -59,14 +59,14 @@ do
end
tab_info = t
function public.TAB(name)
function M.TAB(name)
local tab = T('name', name)
local env = getfenv(2)
function env.set_OPEN(f) tab.OPEN = f end
function env.set_CLOSE(f) tab.CLOSE = f end
function env.set_USE_ITEM(f) tab.USE_ITEM = f end
function env.set_CLICK_LINK(f) tab.CLICK_LINK = f end
function env.public.get_ACTIVE() return tab == active_tab end
function env.M.get_ACTIVE() return tab == active_tab end
tinsert(tab_info, tab)
end
@@ -98,8 +98,8 @@ function UseContainerItem(...) auto[arg] = true
end
end
public.orig = setmetatable({[_G]=t}, {__index=function(self, key) return self[_G][key] end})
function public.hook(...) auto[arg] = true
M.orig = setmetatable({[_G]=t}, {__index=function(self, key) return self[_G][key] end})
function M.hook(...) auto[arg] = true
local name, object, handler
if arg.n == 3 then
name, object, handler = unpack(arg)
@@ -115,8 +115,8 @@ end
do
local locked
function public.get_bid_in_progress() return locked end
function public.place_bid(type, index, amount, on_success)
function M.get_bid_in_progress() return locked end
function M.place_bid(type, index, amount, on_success)
if locked then return end
local money = GetMoney()
PlaceAuctionBid(type, index, amount)
@@ -135,8 +135,8 @@ end
do
local locked
function public.get_cancel_in_progress() return locked end
function public.cancel_auction(index, on_success)
function M.get_cancel_in_progress() return locked end
function M.cancel_auction(index, on_success)
if locked then return end
locked = true
CancelAuction(index)
@@ -150,16 +150,16 @@ do
end
end
function public.is_player(name, current)
function M.is_player(name, current)
local realm = GetCVar'realmName'
return not current and index(aux_characters, realm, name) or UnitName'player' == name
end
function public.neutral_faction()
function M.neutral_faction()
return not UnitFactionGroup'npc'
end
function public.min_bid_increment(current_bid)
function M.min_bid_increment(current_bid)
return max(1, floor(current_bid / 100) * 5)
end