refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-10-24 20:50:10 +02:00
parent 489c528327
commit 1033d15eae
29 changed files with 189 additions and 189 deletions
+25 -25
View File
@@ -37,12 +37,12 @@ do
INVTYPE_RANGEDRIGHT = {18},
INVTYPE_TABARD = {19},
}
function public.inventory_index(slot)
function M.inventory_index(slot)
return unpack(inventory_index_map[slot] or tt)
end
end
function public.container_item(bag, slot)
function M.container_item(bag, slot)
for link in present(GetContainerItemLink(bag, slot)) do
local item_id, suffix_id, unique_id, enchant_id = parse_link(link)
@@ -86,7 +86,7 @@ function public.container_item(bag, slot)
end
end
function public.auction_sell_item()
function M.auction_sell_item()
for name, texture, count, quality, usable, vendor_price in GetAuctionSellItemInfo do
return T(
'name', name,
@@ -99,7 +99,7 @@ function public.auction_sell_item()
end
end
function public.auction(index, query_type)
function M.auction(index, query_type)
query_type = query_type or 'list'
for link in present(GetAuctionItemLink(query_type, index)) do
@@ -162,7 +162,7 @@ function public.auction(index, query_type)
end
end
function public.bid_update(auction_record)
function M.bid_update(auction_record)
auction_record.high_bid = auction_record.bid_price
auction_record.blizzard_bid = auction_record.bid_price
auction_record.min_increment = min_bid_increment(auction_record.bid_price)
@@ -173,12 +173,12 @@ function public.bid_update(auction_record)
auction_record.search_signature = join(temp-A(auction_record.item_id, auction_record.suffix_id, auction_record.enchant_id, auction_record.start_price, auction_record.buyout_price, auction_record.bid_price, auction_record.aux_quantity, auction_record.duration, 1, aux_ignore_owner and (is_player(auction_record.owner) and 0 or 1) or (auction_record.owner or '?')), ':')
end
function public.set_tooltip(itemstring, owner, anchor)
function M.set_tooltip(itemstring, owner, anchor)
GameTooltip:SetOwner(owner, anchor)
GameTooltip:SetHyperlink(itemstring)
end
function public.set_shopping_tooltip(slot)
function M.set_shopping_tooltip(slot)
local index1, index2 = inventory_index(slot)
local tooltips = tt
if index1 then
@@ -211,7 +211,7 @@ function public.set_shopping_tooltip(slot)
end
end
function public.tooltip_match(entry, tooltip)
function M.tooltip_match(entry, tooltip)
return any(tooltip, function(line)
local left_match = line.left_text and strupper(line.left_text) == strupper(entry)
local right_match = line.right_text and strupper(line.right_text) == strupper(entry)
@@ -219,7 +219,7 @@ function public.tooltip_match(entry, tooltip)
end)
end
function public.tooltip_find(pattern, tooltip)
function M.tooltip_find(pattern, tooltip)
local count = 0
for _, line in tooltip do
if line.left_text and strfind(line.left_text, pattern) then
@@ -232,7 +232,7 @@ function public.tooltip_find(pattern, tooltip)
return count
end
function public.load_tooltip(frame, tooltip)
function M.load_tooltip(frame, tooltip)
frame:ClearLines()
for _, line in tooltip do
if line.right_text then
@@ -247,7 +247,7 @@ function public.load_tooltip(frame, tooltip)
end
end
function public.display_name(item_id, no_brackets, no_color)
function M.display_name(item_id, no_brackets, no_color)
for item_info in present(item(item_id)) do
local name = item_info.name
if not no_brackets then
@@ -260,7 +260,7 @@ function public.display_name(item_id, no_brackets, no_color)
end
end
function public.auctionable(tooltip, quality, lootable)
function M.auctionable(tooltip, quality, lootable)
local durability, max_durability = durability(tooltip)
return not lootable
and (not quality or quality < 6)
@@ -271,7 +271,7 @@ function public.auctionable(tooltip, quality, lootable)
and not (durability and durability < max_durability)
end
function public.tooltip(setter)
function M.tooltip(setter)
AuxTooltip:SetOwner(UIParent, 'ANCHOR_NONE')
AuxTooltip.money = 0
setter(AuxTooltip)
@@ -325,12 +325,12 @@ do
-- ... TODO
}
function public.max_item_charges(item_id)
function M.max_item_charges(item_id)
return data[item_id]
end
end
function public.durability(tooltip)
function M.durability(tooltip)
for _, line in tooltip do
local pattern = '^' .. gsub(gsub(DURABILITY_TEMPLATE, '%%d', '(%%d+)'), '%%%d+%$d', '(%%d+)') .. '$'
local _, _, left_durability_string, left_max_durability_string = strfind(line.left_text or '', pattern)
@@ -343,21 +343,21 @@ function public.durability(tooltip)
end
end
function public.item_key(link)
function M.item_key(link)
local item_id, suffix_id = parse_link(link)
return item_id .. ':' .. suffix_id
end
function public.parse_link(link)
function M.parse_link(link)
local _, _, item_id, enchant_id, suffix_id, unique_id, name = strfind(link, '|c%x%x%x%x%x%x%x%x|Hitem:(%d*):(%d*):(%d*):(%d*)[:0-9]*|h%[(.-)%]|h|r')
return tonumber(item_id) or 0, tonumber(suffix_id) or 0, tonumber(unique_id) or 0, tonumber(enchant_id) or 0, name
end
function public.itemstring(item_id, suffix_id, unique_id, enchant_id)
function M.itemstring(item_id, suffix_id, unique_id, enchant_id)
return 'item:' .. (item_id or 0) .. ':' .. (enchant_id or 0) .. ':' .. (suffix_id or 0) .. ':' .. (unique_id or 0)
end
function public.item(item_id, suffix_id)
function M.item(item_id, suffix_id)
local itemstring = 'item:' .. (item_id or 0) .. ':0:' .. (suffix_id or 0) .. ':0'
local name, itemstring, quality, level, class, subclass, max_stack, slot, texture = GetItemInfo(itemstring)
return name and T(
@@ -373,7 +373,7 @@ function public.item(item_id, suffix_id)
) or cache.item_info(item_id)
end
function public.item_class_index(item_class)
function M.item_class_index(item_class)
for i, class in temp-A(GetAuctionItemClasses()) do
if strupper(class) == strupper(item_class) then
return i, class
@@ -381,7 +381,7 @@ function public.item_class_index(item_class)
end
end
function public.item_subclass_index(class_index, item_subclass)
function M.item_subclass_index(class_index, item_subclass)
for i, subclass in temp-A(GetAuctionItemSubClasses(class_index)) do
if strupper(subclass) == strupper(item_subclass) then
return i, subclass
@@ -389,7 +389,7 @@ function public.item_subclass_index(class_index, item_subclass)
end
end
function public.item_slot_index(class_index, subclass_index, slot_name)
function M.item_slot_index(class_index, subclass_index, slot_name)
for i, slot in temp-A(GetAuctionInvTypes(class_index, subclass_index)) do
if strupper(_G[slot]) == strupper(slot_name) then
return i, _G[slot]
@@ -397,7 +397,7 @@ function public.item_slot_index(class_index, subclass_index, slot_name)
end
end
function public.item_quality_index(item_quality)
function M.item_quality_index(item_quality)
for i = 0, 4 do
local quality = _G['ITEM_QUALITY' .. i .. '_DESC']
if strupper(item_quality) == strupper(quality) then
@@ -406,7 +406,7 @@ function public.item_quality_index(item_quality)
end
end
function public.get_inventory()
function M.get_inventory()
local bag, slot = 0, 0
return function()
if not GetBagName(bag) or slot >= GetContainerNumSlots(bag) then
@@ -419,7 +419,7 @@ function public.get_inventory()
end
end
function public.bag_type(bag)
function M.bag_type(bag)
if bag == 0 then return 1 end
for link in present(GetInventoryItemLink('player', ContainerIDToInventoryID(bag))) do
local item_id = parse_link(link)