some scan/manage work
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@@ -262,19 +262,6 @@
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</Scripts>
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<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
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</Frame>
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<Button name="AuxButton" inherits="UIPanelButtonTemplate" text="Aux" hidden="true">
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<Size><AbsDimension x="50" y="22"/></Size>
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<Scripts>
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<OnClick>
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if AuxFrame:IsVisible() then
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AuxFrame:Hide()
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else
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AuxFrame:Show()
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end
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</OnClick>
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</Scripts>
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</Button>
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<Frame name="AuxFrame" toplevel="true" movable="true" enableMouse="true" hidden="true" parent="UIParent">
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<Size>
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@@ -288,6 +275,13 @@
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this:SetBackdropBorderColor(0.4, 0.4, 0.4)
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this:RegisterForDrag('LeftButton')
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</OnLoad>
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<OnShow>
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PlaySound('AuctionWindowOpen')
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</OnShow>
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<OnHide>
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PlaySound('AuctionWindowClose')
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CloseAuctionHouse()
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</OnHide>
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<OnDragStart>
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this:StartMoving()
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</OnDragStart>
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@@ -325,6 +319,21 @@
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</OnClick>
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</Scripts>
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</Button>
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<Button name="AuxAuctionFrameButton" inherits="UIPanelButtonTemplate" text="Default UI">
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<Size><AbsDimension x="120" y="26"/></Size>
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<Anchors><Anchor point="RIGHT" relativePoint="LEFT" relativeTo="AuxCloseButtonBottom"><Offset><AbsDimension x="-5" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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if AuctionFrame:IsVisible() then
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Aux.blizzard_ui_shown = false
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HideUIPanel(AuctionFrame)
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else
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Aux.blizzard_ui_shown = true
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ShowUIPanel(AuctionFrame)
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end
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</OnClick>
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</Scripts>
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</Button>
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<Button name="AuxTab1" inherits="AuxTabTemplate" id="1">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
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