module refactoring
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@@ -1,6 +1,6 @@
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aux 'auctions_tab' local scan = aux.scan
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auction_records = t
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private.auction_records = t
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function LOAD()
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create_frames()
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@@ -15,7 +15,7 @@ function CLOSE()
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frame:Hide()
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end
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function update_listing()
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function private.update_listing()
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if not ACTIVE then return end
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listing:SetDatabase(auction_records)
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end
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@@ -29,7 +29,7 @@ function public.scan_auctions()
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update_listing()
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scan.start{
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type = 'owner',
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queries = {{blizzard_query = t}},
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queries = {{ blizzard_query = t }},
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on_page_loaded = function(page, total_pages)
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status_bar:update_status(100 * (page - 1) / total_pages, 0)
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status_bar:set_text(format('Scanning (Page %d / %d)', page, total_pages))
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@@ -49,7 +49,7 @@ function public.scan_auctions()
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}
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end
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function test(record)
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function private.test(record)
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return function(index)
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local auction_info = aux.info.auction(index, 'owner')
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return auction_info and auction_info.search_signature == record.search_signature
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@@ -62,7 +62,7 @@ do
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local state = IDLE
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local found_index
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function find_auction(record)
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function private.find_auction(record)
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if not listing:ContainsRecord(record) then return end
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scan.abort(scan_id)
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@@ -78,7 +78,7 @@ do
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cancel_button:SetScript('OnClick', function()
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if test(record)(index) and listing:ContainsRecord(record) then
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cancel_auction(index, partial(listing.RemoveAuctionRecord, listing, record))
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cancel_auction(index, papply(listing.RemoveAuctionRecord, listing, record))
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end
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end)
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cancel_button:Enable()
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@@ -86,7 +86,7 @@ do
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)
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end
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function on_update()
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function private.on_update()
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if state == IDLE or state == SEARCHING then
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cancel_button:Disable()
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end
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@@ -1,7 +1,7 @@
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aux 'auctions_tab' local gui, auction_listing = aux.gui, aux.auction_listing
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function create_frames()
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frame = CreateFrame('Frame', nil, aux_frame)
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function private.create_frames()
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private.frame = CreateFrame('Frame', nil, aux_frame)
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frame:SetAllPoints()
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frame:SetScript('OnUpdate', on_update)
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frame:Hide()
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@@ -11,7 +11,7 @@ function create_frames()
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frame.listing:SetPoint('BOTTOMLEFT', aux_frame.content, 'BOTTOMLEFT', 0, 0)
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frame.listing:SetPoint('BOTTOMRIGHT', aux_frame.content, 'BOTTOMRIGHT', 0, 0)
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listing = auction_listing.CreateAuctionResultsTable(frame.listing, auction_listing.auctions_config)
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private.listing = auction_listing.CreateAuctionResultsTable(frame.listing, auction_listing.auctions_config)
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listing:SetSort(1,2,3,4,5,6,7,8)
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listing:Reset()
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listing:SetHandler('OnCellClick', function(cell, button)
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@@ -25,7 +25,7 @@ function create_frames()
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end)
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do
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status_bar = gui.status_bar(frame)
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private.status_bar = gui.status_bar(frame)
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status_bar:SetWidth(265)
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status_bar:SetHeight(25)
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status_bar:SetPoint('TOPLEFT', aux_frame.content, 'BOTTOMLEFT', 0, -6)
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@@ -37,7 +37,7 @@ function create_frames()
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btn:SetPoint('TOPLEFT', status_bar, 'TOPRIGHT', 5, 0)
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btn:SetText('Cancel')
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btn:Disable()
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cancel_button = btn
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private.cancel_button = btn
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end
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do
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local btn = gui.button(frame)
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