module refactoring
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@@ -1,7 +1,7 @@
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aux 'auctions_tab' local gui, auction_listing = aux.gui, aux.auction_listing
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function create_frames()
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frame = CreateFrame('Frame', nil, aux_frame)
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function private.create_frames()
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private.frame = CreateFrame('Frame', nil, aux_frame)
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frame:SetAllPoints()
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frame:SetScript('OnUpdate', on_update)
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frame:Hide()
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@@ -11,7 +11,7 @@ function create_frames()
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frame.listing:SetPoint('BOTTOMLEFT', aux_frame.content, 'BOTTOMLEFT', 0, 0)
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frame.listing:SetPoint('BOTTOMRIGHT', aux_frame.content, 'BOTTOMRIGHT', 0, 0)
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listing = auction_listing.CreateAuctionResultsTable(frame.listing, auction_listing.auctions_config)
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private.listing = auction_listing.CreateAuctionResultsTable(frame.listing, auction_listing.auctions_config)
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listing:SetSort(1,2,3,4,5,6,7,8)
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listing:Reset()
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listing:SetHandler('OnCellClick', function(cell, button)
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@@ -25,7 +25,7 @@ function create_frames()
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end)
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do
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status_bar = gui.status_bar(frame)
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private.status_bar = gui.status_bar(frame)
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status_bar:SetWidth(265)
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status_bar:SetHeight(25)
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status_bar:SetPoint('TOPLEFT', aux_frame.content, 'BOTTOMLEFT', 0, -6)
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@@ -37,7 +37,7 @@ function create_frames()
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btn:SetPoint('TOPLEFT', status_bar, 'TOPRIGHT', 5, 0)
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btn:SetText('Cancel')
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btn:Disable()
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cancel_button = btn
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private.cancel_button = btn
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end
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do
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local btn = gui.button(frame)
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