green_t refactoring
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@@ -996,10 +996,10 @@ function public.CreateAuctionResultsTable(parent, config)
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local numRows = 16
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rt.ROW_HEIGHT = (parent:GetHeight() - HEAD_HEIGHT - HEAD_SPACE) / numRows
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rt.scrollDisabled = nil
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rt.expanded = {}
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rt.handlers = {}
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rt.sorts = {}
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rt.records = {}
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rt.expanded = t
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rt.handlers = t
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rt.sorts = t
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rt.records = t
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rt.rowInfo = {numDisplayRows=0}
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for name, func in methods do
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@@ -1045,7 +1045,7 @@ function public.CreateAuctionResultsTable(parent, config)
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_G[scrollBar:GetName()..'ScrollDownButton']:Hide()
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-- create the header cells
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rt.headCells = {}
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rt.headCells = t
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for i, column_config in rt.config do
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local cell = CreateFrame('Button', nil, rt.contentFrame)
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cell:SetHeight(HEAD_HEIGHT)
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@@ -1088,7 +1088,7 @@ function public.CreateAuctionResultsTable(parent, config)
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end
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-- create the rows
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rt.rows = {}
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rt.rows = t
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for i = 1, numRows do
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local row = CreateFrame('Frame', nil, rt.contentFrame)
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row:SetHeight(rt.ROW_HEIGHT)
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@@ -1106,7 +1106,7 @@ function public.CreateAuctionResultsTable(parent, config)
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row.highlight = highlight
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row.rt = rt
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row.cells = {}
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row.cells = t
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for j=1, getn(rt.config) do
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local cell = CreateFrame('Button', nil, row)
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local text = cell:CreateFontString()
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