post money input fix

This commit is contained in:
Manuel Simon Hirsig
2016-03-19 00:12:37 +01:00
parent 36ec6c4a49
commit 2d10586c14
3 changed files with 31 additions and 19 deletions
+23 -11
View File
@@ -62,9 +62,9 @@ end
function private.get_unit_start_price()
if UIDropDownMenu_GetSelectedValue(private.mode_dropdown) == BUYOUT_MODE then
return Aux.money.from_string(private.unit_buyout_price:GetText())
return Aux.money.from_string(private.unit_buyout_price:GetText()) or 0
else
return Aux.money.from_string(private.unit_start_price:GetText())
return Aux.money.from_string(private.unit_start_price:GetText()) or 0
end
end
@@ -76,7 +76,7 @@ end
function private.get_unit_buyout_price()
if UIDropDownMenu_GetSelectedValue(private.mode_dropdown) == BUYOUT_MODE or UIDropDownMenu_GetSelectedValue(private.mode_dropdown) == FULL_MODE then
return Aux.money.from_string(private.unit_buyout_price:GetText())
return Aux.money.from_string(private.unit_buyout_price:GetText()) or 0
else
return 0
end
@@ -414,9 +414,15 @@ function public.on_load()
editbox:SetScript('OnTextChanged', function()
if selected_item then
local settings = private.read_settings()
settings.start_price = Aux.money.from_string(this:GetText())
local input = Aux.money.from_string(this:GetText())
if input then
settings.start_price = input
end
input = input or 0
local historical_value = Aux.history.value(selected_item.key)
private.start_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(settings.start_price / historical_value * 100)) or '---')
private.start_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(input / historical_value * 100)) or '---')
private.write_settings(settings)
end
refresh = true
@@ -440,7 +446,7 @@ function public.on_load()
this:HighlightText()
end)
editbox:SetScript('OnEditFocusLost', function()
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()), true, nil, 3))
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()) or 0, true, nil, 3))
end)
do
local label = Aux.gui.label(editbox, 13)
@@ -463,9 +469,15 @@ function public.on_load()
editbox:SetScript('OnTextChanged', function()
if selected_item then
local settings = private.read_settings()
settings.buyout_price = Aux.money.from_string(this:GetText())
local input = Aux.money.from_string(this:GetText())
if input then
settings.buyout_price = input
end
input = input or 0
local historical_value = Aux.history.value(selected_item.key)
private.buyout_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(settings.buyout_price / historical_value * 100)) or '---')
private.buyout_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(input / historical_value * 100)) or '---')
private.write_settings(settings)
end
refresh = true
@@ -487,7 +499,7 @@ function public.on_load()
this:HighlightText()
end)
editbox:SetScript('OnEditFocusLost', function()
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()), true, nil, 3))
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()) or 0, true, nil, 3))
end)
do
local label = Aux.gui.label(editbox, 13)
@@ -639,14 +651,14 @@ function private.update_recommendation()
private.hide_checkbox:Hide()
else
private.mode_dropdown:Show()
private.unit_start_price:Hide()
private.unit_buyout_price:Hide()
private.unit_start_price:ClearAllPoints()
private.unit_buyout_price:ClearAllPoints()
if UIDropDownMenu_GetSelectedValue(private.mode_dropdown) == BUYOUT_MODE then
private.unit_start_price:Hide()
private.unit_buyout_price:SetPoint('TOPRIGHT', -65, -100)
private.unit_buyout_price:Show()
elseif UIDropDownMenu_GetSelectedValue(private.mode_dropdown) == BID_MODE then
private.unit_buyout_price:Hide()
private.unit_start_price:SetPoint('TOPRIGHT', -65, -100)
private.unit_start_price:Show()
elseif UIDropDownMenu_GetSelectedValue(private.mode_dropdown) == FULL_MODE then