savedvariables refactoring
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+9
-9
@@ -6,17 +6,17 @@ include 'aux'
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local info = require 'aux.util.info'
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local money = require 'aux.util.money'
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local cache = require 'aux.core.cache'
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local persistence = require 'aux.util.persistence'
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local disenchant = require 'aux.core.disenchant'
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local history = require 'aux.core.history'
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local auction_listing = require 'aux.gui.auction_listing'
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local UNKNOWN = GRAY_FONT_COLOR_CODE .. '?' .. FONT_COLOR_CODE_CLOSE
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_G.aux_tooltip_value = true
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local game_tooltip_hooks, game_tooltip_money = {}, 0
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function LOAD()
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settings = persistence.player('tooltip', {value=true})
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do
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local inside_hook = false
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for name, f in game_tooltip_hooks do
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@@ -30,7 +30,7 @@ function LOAD()
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return ret(tmp)
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end)
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end
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local orig = GameTooltip:GetScript('OnTooltipAddMoney')
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local orig = GameTooltip:GetScript'OnTooltipAddMoney'
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GameTooltip:SetScript('OnTooltipAddMoney', vararg-function(arg)
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if inside_hook then
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game_tooltip_money = arg1
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@@ -59,7 +59,7 @@ function M.extend_tooltip(tooltip, link, quantity)
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if item_info then
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local distribution = disenchant.distribution(item_info.slot, item_info.quality, item_info.level)
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if getn(distribution) > 0 then
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if aux_tooltip_disenchant_distribution then
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if settings.disenchant_distribution then
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tooltip:AddLine('Disenchants into:', color.tooltip.disenchant.distribution())
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sort(distribution, function(a,b) return a.probability > b.probability end)
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for i = 1, getn(distribution) do
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@@ -67,19 +67,19 @@ function M.extend_tooltip(tooltip, link, quantity)
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tooltip:AddLine(format(' %s%% %s (%s-%s)', event.probability * 100, info.display_name(event.item_id, true) or 'item:' .. event.item_id, event.min_quantity, event.max_quantity), color.tooltip.disenchant.distribution())
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end
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end
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if aux_tooltip_disenchant_value then
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if settings.disenchant_value then
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local disenchant_value = disenchant.value(item_info.slot, item_info.quality, item_info.level)
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tooltip:AddLine('Disenchant: ' .. (disenchant_value and money.to_string2(disenchant_value) or UNKNOWN), color.tooltip.disenchant.value())
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end
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end
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end
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if aux_tooltip_merchant_buy then
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if settings.merchant_buy then
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local _, price, limited = cache.merchant_info(item_id)
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if price then
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tooltip:AddLine('Vendor Buy ' .. (limited and '(limited): ' or ': ') .. money.to_string2(price * quantity), color.tooltip.merchant())
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end
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end
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if aux_tooltip_merchant_sell then
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if settings.merchant_sell then
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local price = cache.merchant_info(item_id)
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if price ~= 0 then
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tooltip:AddLine('Vendor: ' .. (price and money.to_string2(price * quantity) or UNKNOWN), color.tooltip.merchant())
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@@ -89,10 +89,10 @@ function M.extend_tooltip(tooltip, link, quantity)
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local item_key = (item_id or 0) .. ':' .. (suffix_id or 0)
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local value = history.value(item_key)
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if auctionable then
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if aux_tooltip_value then
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if settings.value then
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tooltip:AddLine('Value: ' .. (value and money.to_string2(value * quantity) or UNKNOWN), color.tooltip.value())
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end
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if aux_tooltip_daily then
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if settings.daily then
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local market_value = history.market_value(item_key)
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tooltip:AddLine('Today: ' .. (market_value and money.to_string2(market_value * quantity) .. ' (' .. auction_listing.percentage_historical(round(market_value / value * 100)) .. ')' or UNKNOWN), color.tooltip.value())
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end
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