diff --git a/core.lua b/core.lua
index 2962d67..ab94f7c 100644
--- a/core.lua
+++ b/core.lua
@@ -1,4 +1,4 @@
-AuxVersion = "1.0.0"
+AuxVersion = "1.1.1"
AuxAuthors = "shirsig; Zerf; Zirco (Auctionator); Nimeral (Auctionator backport);"
AUCTIONATOR_ENABLE_ALT = true
@@ -136,9 +136,8 @@ function Aux_SetupHookFunctions()
Aux.orig.AuctionFrameAuctions_Update = AuctionFrameAuctions_Update
AuctionFrameAuctions_Update = Aux_AuctionFrameAuctions_Update
- Aux.orig.AuctionsCreateAuctionButton_OnClick = AuctionsCreateAuctionButton_OnClick
- AuctionsCreateAuctionButton_OnClick = Aux_AuctionsCreateAuctionButton_OnClick
-
+ Aux.orig.AuctionsCreateAuctionButton_OnClick = AuctionsCreateAuctionButton:GetScript('OnClick')
+ AuctionsCreateAuctionButton:SetScript('OnClick', Aux_AuctionsCreateAuctionButton_OnClick)
end
-----------------------------------------
diff --git a/sell.lua b/sell.lua
index 500be70..46078e6 100644
--- a/sell.lua
+++ b/sell.lua
@@ -4,12 +4,8 @@ auxSellEntries = {} -- persisted
local bestPriceOurStackSize
-local currentAuctionItemName = nil
-local currentAuctionItemTexture = nil
-local currentAuctionStackSize = nil
-
-local lastBuyoutPrice = 1
-local lastItemPosted = nil
+local currentAuctionItem
+local postedItem
-----------------------------------------
@@ -17,14 +13,6 @@ local processScanResults, undercut, ItemType2AuctionClass, SubType2AuctionSubcla
-----------------------------------------
-function Aux_Sell_OnEvent()
- if event == "AUCTION_OWNED_LIST_UPDATE" then
- Aux_OnAuctionOwnedUpdate()
- end
-end
-
------------------------------------------
-
function Aux_AuctionFrameAuctions_Update()
Aux.orig.AuctionFrameAuctions_Update()
if PanelTemplates_GetSelectedTab(AuctionFrame) == Aux.tabs.sell.index and AuctionFrame:IsShown() then
@@ -37,32 +25,18 @@ end
-- that we can note the auction values
-----------------------------------------
-function Aux_AuctionsCreateAuctionButton_OnClick()
- if PanelTemplates_GetSelectedTab(AuctionFrame) == Aux.tabs.sell.index and AuctionFrame:IsShown() then
- lastBuyoutPrice = MoneyInputFrame_GetCopper(BuyoutPrice)
- lastItemPosted = currentAuctionItemName
+function Aux_AuctionsCreateAuctionButton_OnClick()
+ if PanelTemplates_GetSelectedTab(AuctionFrame) == Aux.tabs.sell.index and AuctionFrame:IsShown() then
+ postedItem = {
+ name = currentAuctionItem.name,
+ price = MoneyInputFrame_GetCopper(BuyoutPrice),
+ }
end
Aux.orig.AuctionsCreateAuctionButton_OnClick()
end
-----------------------------------------
-function Aux_OnAuctionOwnedUpdate()
- if lastItemPosted then
- AuxRecommendText:SetText("Auction Created for "..lastItemPosted)
-
- MoneyFrame_Update("AuxRecommendPerStackPrice", lastBuyoutPrice)
-
- AuxRecommendPerStackPrice:Show()
- AuxRecommendPerItemPrice:Hide()
- AuxRecommendPerItemText:Hide()
- AuxRecommendBasisText:Hide()
- end
-
-end
-
------------------------------------------
-
function Aux_AuctionSellItemButton_OnEvent()
Aux.orig.AuctionSellItemButton_OnEvent()
Aux_OnNewAuctionUpdate()
@@ -82,13 +56,13 @@ end
function Aux_SelectAuxEntry()
- if currentAuctionItemName and auxSellEntries[currentAuctionItemName] and not auxSellEntries[currentAuctionItemName].selected then
+ if currentAuctionItem and auxSellEntries[currentAuctionItem.name] and not auxSellEntries[currentAuctionItem.name].selected then
local bestPrice = {} -- a table with one entry per stacksize that is the cheapest auction for that particular stacksize
local absoluteBest -- the overall cheapest auction
----- find the best price per stacksize and overall -----
- for _,auxEntry in ipairs(auxSellEntries[currentAuctionItemName]) do
+ for _,auxEntry in ipairs(auxSellEntries[currentAuctionItem.name]) do
if not bestPrice[auxEntry.stackSize] or bestPrice[auxEntry.stackSize].itemPrice >= auxEntry.itemPrice then
bestPrice[auxEntry.stackSize] = auxEntry
end
@@ -98,11 +72,11 @@ function Aux_SelectAuxEntry()
end
end
- auxSellEntries[currentAuctionItemName].selected = absoluteBest
+ auxSellEntries[currentAuctionItem.name].selected = absoluteBest
- if bestPrice[currentAuctionItemStackSize] then
- auxSellEntries[currentAuctionItemName].selected = bestPrice[currentAuctionItemStackSize]
- bestPriceOurStackSize = bestPrice[currentAuctionItemStackSize]
+ if bestPrice[currentAuctionItem.stackSize] then
+ auxSellEntries[currentAuctionItem.name].selected = bestPrice[currentAuctionItem.stackSize]
+ bestPriceOurStackSize = bestPrice[currentAuctionItem.stackSize]
end
end
end
@@ -110,23 +84,37 @@ end
-----------------------------------------
function Aux_UpdateRecommendation()
- AuxRecommendLastRefreshText:Hide()
+ AuxRecommendStaleText:Hide()
- if not currentAuctionItemName then
+ if not currentAuctionItem then
AuxSellRefreshButton:Disable()
- Aux_SetMessage("Drag an item to the Auction Item area\n\nto see recommended pricing information")
+ if postedItem then
+ AuxMessage:Hide()
+ AuxRecommendText:SetText("Auction Created for "..postedItem.name)
+
+ MoneyFrame_Update("AuxRecommendPerStackPrice", postedItem.price)
+
+ AuxRecommendPerStackPrice:Show()
+ AuxRecommendPerItemPrice:Hide()
+ AuxRecommendPerItemText:Hide()
+ AuxRecommendBasisText:Hide()
+
+ postedItem = nil
+ else
+ Aux_SetMessage("Drag an item to the Auction Item area\n\nto see recommended pricing information")
+ end
else
AuxSellRefreshButton:Enable()
- if auxSellEntries[currentAuctionItemName] and auxSellEntries[currentAuctionItemName].selected then
- if not auxSellEntries[currentAuctionItemName].created or GetTime() - auxSellEntries[currentAuctionItemName].created > 1800 then
- AuxRecommendLastRefreshText:SetText("STALE DATA") -- data older than half an hour marked as stale
- AuxRecommendLastRefreshText:Show()
+ if auxSellEntries[currentAuctionItem.name] and auxSellEntries[currentAuctionItem.name].selected then
+ if not auxSellEntries[currentAuctionItem.name].created or GetTime() - auxSellEntries[currentAuctionItem.name].created > 5 then
+ AuxRecommendStaleText:SetText("STALE DATA") -- data older than half an hour marked as stale
+ AuxRecommendStaleText:Show()
end
- local newBuyoutPrice = auxSellEntries[currentAuctionItemName].selected.itemPrice * currentAuctionItemStackSize
+ local newBuyoutPrice = auxSellEntries[currentAuctionItem.name].selected.itemPrice * currentAuctionItem.stackSize
- if auxSellEntries[currentAuctionItemName].selected.numYours < auxSellEntries[currentAuctionItemName].selected.count then
+ if auxSellEntries[currentAuctionItem.name].selected.numYours < auxSellEntries[currentAuctionItem.name].selected.count then
newBuyoutPrice = undercut(newBuyoutPrice)
end
@@ -136,12 +124,12 @@ function Aux_UpdateRecommendation()
Aux_ShowElems(Aux.tabs.sell.recommendationElements)
AuxRecommendText:SetText("Recommended Buyout Price")
- AuxRecommendPerStackText:SetText("for your stack of "..currentAuctionItemStackSize)
+ AuxRecommendPerStackText:SetText("for your stack of "..currentAuctionItem.stackSize)
- if currentAuctionItemTexture then
- AuxRecommendItemTex:SetNormalTexture(currentAuctionItemTexture)
- if currentAuctionItemStackSize > 1 then
- AuxRecommendItemTexCount:SetText(currentAuctionItemStackSize)
+ if currentAuctionItem.texture then
+ AuxRecommendItemTex:SetNormalTexture(currentAuctionItem.texture)
+ if currentAuctionItem.stackSize > 1 then
+ AuxRecommendItemTexCount:SetText(currentAuctionItem.stackSize)
AuxRecommendItemTexCount:Show()
else
AuxRecommendItemTexCount:Hide()
@@ -150,21 +138,22 @@ function Aux_UpdateRecommendation()
AuxRecommendItemTex:Hide()
end
- MoneyFrame_Update("AuxRecommendPerItemPrice", Aux_Round(newBuyoutPrice / currentAuctionItemStackSize))
+ MoneyFrame_Update("AuxRecommendPerItemPrice", Aux_Round(newBuyoutPrice / currentAuctionItem.stackSize))
MoneyFrame_Update("AuxRecommendPerStackPrice", Aux_Round(newBuyoutPrice))
MoneyInputFrame_SetCopper(BuyoutPrice, newBuyoutPrice)
MoneyInputFrame_SetCopper(StartPrice, newStartPrice)
- if auxSellEntries[currentAuctionItemName].selected.stackSize == auxSellEntries[currentAuctionItemName][1].stackSize and auxSellEntries[currentAuctionItemName].selected.buyoutPrice == auxSellEntries[currentAuctionItemName][1].buyoutPrice then
+ if auxSellEntries[currentAuctionItem.name].selected.stackSize == auxSellEntries[currentAuctionItem.name][1].stackSize and auxSellEntries[currentAuctionItem.name].selected.buyoutPrice == auxSellEntries[currentAuctionItem.name][1].buyoutPrice then
AuxRecommendBasisText:SetText("(based on cheapest)")
- elseif bestPriceOurStackSize and auxSellEntries[currentAuctionItemName].selected.stackSize == bestPriceOurStackSize.stackSize and auxSellEntries[currentAuctionItemName].selected.buyoutPrice == bestPriceOurStackSize.buyoutPrice then
+ elseif bestPriceOurStackSize and auxSellEntries[currentAuctionItem.name].selected.stackSize == bestPriceOurStackSize.stackSize and auxSellEntries[currentAuctionItem.name].selected.buyoutPrice == bestPriceOurStackSize.buyoutPrice then
AuxRecommendBasisText:SetText("(based on cheapest stack of the same size)")
else
AuxRecommendBasisText:SetText("(based on auction selected below)")
end
- elseif auxSellEntries[currentAuctionItemName] then
- Aux_SetMessage("No auctions were found for \n\n"..currentAuctionItemName)
+ elseif auxSellEntries[currentAuctionItem.name] then
+ Aux_SetMessage("No auctions were found for \n\n"..currentAuctionItem.name)
+ auxSellEntries[currentAuctionItem.name] = nil
else
Aux_HideElems(Aux.tabs.sell.shownElements)
end
@@ -185,18 +174,22 @@ function Aux_OnNewAuctionUpdate()
Aux_Scan_Abort()
end
- currentAuctionItemName, currentAuctionItemTexture, currentAuctionItemStackSize = GetAuctionSellItemInfo()
-
+ local auctionItemName, auctionItemTexture, auctionItemStackSize = GetAuctionSellItemInfo()
AuxScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
AuxScanTooltip:SetAuctionSellItem()
AuxScanTooltip:Show()
local tooltip = Aux_Scan_ExtractTooltip()
- currentAuctionItemStackSize = Aux_Scan_ItemCharges(tooltip) or currentAuctionItemStackSize
+
+ currentAuctionItem = auctionItemName and {
+ name = auctionItemName,
+ texture = auctionItemTexture,
+ stackSize = Aux_Scan_ItemCharges(tooltip) or auctionItemStackSize,
+ }
- if currentAuctionItemName and not auxSellEntries[currentAuctionItemName] then
+ if currentAuctionItem and not auxSellEntries[currentAuctionItem.name] then
Aux_RefreshEntries()
end
-
+
Aux_SelectAuxEntry()
Aux_UpdateRecommendation()
end
@@ -204,25 +197,27 @@ end
-----------------------------------------
function Aux_RefreshEntries()
- auxSellEntries[currentAuctionItemName] = nil
-
- local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = GetItemInfo(currentAuctionItemName)
+ if currentAuctionItem then
+ auxSellEntries[currentAuctionItem.name] = nil
+
+ local _, _, _, _, _, sType, sSubType, _ = GetItemInfo(currentAuctionItem.name)
- local currentAuctionClass = ItemType2AuctionClass(sType)
- local currentAuctionSubclass = nil -- SubType2AuctionSubclass(currentAuctionClass, sSubType)
-
- Aux_Scan_Start{
- query = Aux_Scan_CreateQuery{
- name = currentAuctionItemName,
- classIndex = currentAuctionClass,
- subclassIndex = currentAuctionSubclass
- },
- onComplete = function(data)
- processScanResults(data, currentAuctionItemName)
- Aux_SelectAuxEntry()
- Aux_UpdateRecommendation()
- end
- }
+ local currentAuctionClass = ItemType2AuctionClass(sType)
+ local currentAuctionSubclass = nil -- SubType2AuctionSubclass(currentAuctionClass, sSubType)
+
+ Aux_Scan_Start{
+ query = Aux_Scan_CreateQuery{
+ name = currentAuctionItem.name,
+ classIndex = currentAuctionClass,
+ subclassIndex = currentAuctionSubclass
+ },
+ onComplete = function(data)
+ processScanResults(data, currentAuctionItem.name)
+ Aux_SelectAuxEntry()
+ Aux_UpdateRecommendation()
+ end
+ }
+ end
end
-----------------------------------------
@@ -230,10 +225,10 @@ end
function Aux_ScrollbarUpdate()
local numrows
- if not currentAuctionItemName or not auxSellEntries[currentAuctionItemName] then
+ if not currentAuctionItem or not auxSellEntries[currentAuctionItem.name] then
numrows = 0
else
- numrows = getn(auxSellEntries[currentAuctionItemName])
+ numrows = getn(auxSellEntries[currentAuctionItem.name])
end
FauxScrollFrame_Update(AuxScrollFrame, numrows, 12, 16);
@@ -251,11 +246,11 @@ function Aux_ScrollbarUpdate()
lineEntry:SetID(dataOffset)
- if currentAuctionItemName and dataOffset <= numrows and auxSellEntries[currentAuctionItemName] then
+ if currentAuctionItem and dataOffset <= numrows and auxSellEntries[currentAuctionItem.name] then
- local entry = auxSellEntries[currentAuctionItemName][dataOffset]
+ local entry = auxSellEntries[currentAuctionItem.name][dataOffset]
- if auxSellEntries[currentAuctionItemName].selected and entry.itemPrice == auxSellEntries[currentAuctionItemName].selected.itemPrice and entry.stackSize == auxSellEntries[currentAuctionItemName].selected.stackSize then
+ if auxSellEntries[currentAuctionItem.name].selected and entry.itemPrice == auxSellEntries[currentAuctionItem.name].selected.itemPrice and entry.stackSize == auxSellEntries[currentAuctionItem.name].selected.stackSize then
lineEntry:LockHighlight()
else
lineEntry:UnlockHighlight()
@@ -274,7 +269,7 @@ function Aux_ScrollbarUpdate()
lineEntry_time:SetText("Very Long")
end
- if entry.stackSize == currentAuctionItemStackSize then
+ if entry.stackSize == currentAuctionItem.stackSize then
lineEntry_stacks:SetTextColor(0.2, 0.9, 0.2)
else
lineEntry_stacks:SetTextColor(1.0, 1.0, 1.0)
@@ -308,7 +303,7 @@ end
function AuxSellEntry_OnClick()
local entryIndex = this:GetID()
- auxSellEntries[currentAuctionItemName].selected = auxSellEntries[currentAuctionItemName][entryIndex]
+ auxSellEntries[currentAuctionItem.name].selected = auxSellEntries[currentAuctionItem.name][entryIndex]
Aux_UpdateRecommendation()
diff --git a/sell.xml b/sell.xml
index 504cfa0..0e89dd7 100644
--- a/sell.xml
+++ b/sell.xml
@@ -4,13 +4,7 @@
-
-
- this:RegisterEvent("AUCTION_OWNED_LIST_UPDATE")
-
-
- Aux_Sell_OnEvent()
-
+
@@ -123,8 +117,8 @@
-
-
+
+