big refactoring
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+8
-8
@@ -1,4 +1,4 @@
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local m, public, private = aux.module'info'
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aux.module 'info'
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CreateFrame('GameTooltip', 'AuxTooltip', nil, 'GameTooltipTemplate')
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AuxTooltip:SetScript('OnTooltipAddMoney', function()
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@@ -377,25 +377,25 @@ function public.item(item_id, suffix_id)
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end
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function public.item_class_index(item_class)
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for i, class in { GetAuctionItemClasses() } do
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for i, class in {GetAuctionItemClasses()} do
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if strupper(class) == strupper(item_class) then
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return i
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return i, class
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end
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end
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end
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function public.item_subclass_index(class_index, item_subclass)
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for i, subclass in { GetAuctionItemSubClasses(class_index) } do
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for i, subclass in {GetAuctionItemSubClasses(class_index)} do
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if strupper(subclass) == strupper(item_subclass) then
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return i
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return i, subclass
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end
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end
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end
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function public.item_slot_index(class_index, subclass_index, slot_name)
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for i, slot in { GetAuctionInvTypes(class_index, subclass_index) } do
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for i, slot in {GetAuctionInvTypes(class_index, subclass_index)} do
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if strupper(getglobal(slot)) == strupper(slot_name) then
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return i
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return i, getglobal(slot)
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end
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end
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end
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@@ -404,7 +404,7 @@ function public.item_quality_index(item_quality)
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for i=0,4 do
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local quality = getglobal('ITEM_QUALITY'..i..'_DESC')
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if strupper(item_quality) == strupper(quality) then
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return i
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return i, quality
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end
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end
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end
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