greent refactoring
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+12
-11
@@ -1,6 +1,6 @@
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module 'aux.gui.auction_listing'
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include 'green_t'
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include 'green_T'
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include 'aux'
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local info = require 'aux.util.info'
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@@ -703,13 +703,13 @@ local methods = {
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self.rowInfo[getn(self.rowInfo)].children[getn(self.rowInfo[getn(self.rowInfo)].children)].numAuctions = self.rowInfo[getn(self.rowInfo)].children[getn(self.rowInfo[getn(self.rowInfo)].children)].numAuctions + 1
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elseif prevRecord and record.item_key == prevRecord.item_key then
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-- it's the same base item as the previous row so insert a new auction
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tinsert(self.rowInfo[getn(self.rowInfo)].children, T('numAuctions', 1, 'record', record))
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tinsert(self.rowInfo[getn(self.rowInfo)].children, O('numAuctions', 1, 'record', record))
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if self.expanded[self.rowInfo[getn(self.rowInfo)].expandKey] then
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self.rowInfo.numDisplayRows = self.rowInfo.numDisplayRows + 1
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end
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else
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-- it's a different base item from the previous row
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tinsert(self.rowInfo, T('item_key', record.item_key, 'expandKey', record.item_key, 'children', A(T('numAuctions', 1, 'record', record))))
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tinsert(self.rowInfo, O('item_key', record.item_key, 'expandKey', record.item_key, 'children', A(O('numAuctions', 1, 'record', record))))
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self.rowInfo.numDisplayRows = self.rowInfo.numDisplayRows + 1
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end
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end
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@@ -918,7 +918,8 @@ local methods = {
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end
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end,
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SetSort = function(self, ...) auto_release(arg, true)
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SetSort = function(self, ...)
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auto_release(arg, true)
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for k = 1, arg.n do
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for i, sort in self.sorts do
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if sort.index == abs(arg[k]) then
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@@ -988,10 +989,10 @@ function M.CreateAuctionResultsTable(parent, config)
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local numRows = 16
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rt.ROW_HEIGHT = (parent:GetHeight() - HEAD_HEIGHT - HEAD_SPACE) / numRows
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rt.scrollDisabled = nil
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rt.expanded = t
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rt.handlers = t
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rt.sorts = t
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rt.records = t
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rt.expanded = T
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rt.handlers = T
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rt.sorts = T
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rt.records = T
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rt.rowInfo = {numDisplayRows=0}
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for name, func in methods do
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@@ -1036,7 +1037,7 @@ function M.CreateAuctionResultsTable(parent, config)
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_G[scrollBar:GetName() .. 'ScrollDownButton']:Hide()
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-- create the header cells
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rt.headCells = t
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rt.headCells = T
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for i, column_config in rt.config do
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local cell = CreateFrame('Button', nil, rt.contentFrame)
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cell:SetHeight(HEAD_HEIGHT)
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@@ -1079,7 +1080,7 @@ function M.CreateAuctionResultsTable(parent, config)
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end
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-- create the rows
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rt.rows = t
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rt.rows = T
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for i = 1, numRows do
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local row = CreateFrame('Frame', nil, rt.contentFrame)
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row:SetHeight(rt.ROW_HEIGHT)
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@@ -1097,7 +1098,7 @@ function M.CreateAuctionResultsTable(parent, config)
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row.highlight = highlight
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row.rt = rt
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row.cells = t
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row.cells = T
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for j = 1, getn(rt.config) do
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local cell = CreateFrame('Button', nil, row)
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local text = cell:CreateFontString()
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