big refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-08-21 06:17:53 +02:00
parent e94eaac52c
commit 40753f2ac5
31 changed files with 709 additions and 742 deletions
+50 -61
View File
@@ -1,61 +1,58 @@
aux.module 'bids_tab'
aux.tab(4, 'Bids')
g.aux.tab(4, 'Bids')
auction_records = nil
function m.LOAD()
m.create_frames()
function LOAD()
create_frames()
end
function m.OPEN()
m.frame:Show()
m.scan_bids()
function OPEN()
frame:Show()
scan_bids()
end
function m.CLOSE()
m.frame:Hide()
function CLOSE()
frame:Hide()
end
function update_listing()
if not m:ACTIVE() then
return
end
m.listing:SetDatabase(m.auction_records)
if not ACTIVE then return end
listing:SetDatabase(auction_records)
end
function public.scan_bids()
m.status_bar:update_status(0,0)
m.status_bar:set_text('Scanning auctions...')
status_bar:update_status(0,0)
status_bar:set_text('Scanning auctions...')
m.auction_records = {}
m.update_listing()
aux.scan.start{
auction_records = {}
update_listing()
scan.start{
type = 'bidder',
queries = {{ blizzard_query = {} }},
on_page_loaded = function(page, total_pages)
m.status_bar:update_status(100 * (page - 1) / total_pages, 0)
m.status_bar:set_text(format('Scanning (Page %d / %d)', page, total_pages))
status_bar:update_status(100 * (page - 1) / total_pages, 0)
status_bar:set_text(format('Scanning (Page %d / %d)', page, total_pages))
end,
on_auction = function(auction_record)
tinsert(m.auction_records, auction_record)
tinsert(auction_records, auction_record)
end,
on_complete = function()
m.status_bar:update_status(100, 100)
m.status_bar:set_text('Scan complete')
m.update_listing()
status_bar:update_status(100, 100)
status_bar:set_text('Scan complete')
update_listing()
end,
on_abort = function()
m.status_bar:update_status(100, 100)
m.status_bar:set_text('Scan aborted')
status_bar:update_status(100, 100)
status_bar:set_text('Scan aborted')
end,
}
end
function test(record)
return function(index)
local auction_info = aux.info.auction(index, 'bidder')
local auction_info = info.auction(index, 'bidder')
return auction_info and auction_info.search_signature == record.search_signature
end
end
@@ -67,45 +64,41 @@ do
local found_index
function find_auction(record)
if not m.listing:ContainsRecord(record) then
return
end
if not listing:ContainsRecord(record) then return end
aux.scan.abort(scan_id)
scan.abort(scan_id)
state = SEARCHING
scan_id = aux.scan_util.find(
scan_id = scan_util.find(
record,
m.status_bar,
status_bar,
function() state = IDLE end,
function()
state = IDLE
end,
function()
state = IDLE
m.listing:RemoveAuctionRecord(record)
listing:RemoveAuctionRecord(record)
end,
function(index)
state = FOUND
found_index = index
if not record.high_bidder then
m.bid_button:SetScript('OnClick', function()
if m.test(record)(index) and m.listing:ContainsRecord(record) then
aux.place_bid('bidder', index, record.bid_price, record.bid_price < record.buyout_price and function()
aux.info.bid_update(record)
m.listing:SetDatabase()
end or L(m.listing.RemoveAuctionRecord, m.listing, record))
bid_button:SetScript('OnClick', function()
if test(record)(index) and listing:ContainsRecord(record) then
place_bid('bidder', index, record.bid_price, record.bid_price < record.buyout_price and function()
info.bid_update(record)
listing:SetDatabase()
end or L(listing.RemoveAuctionRecord, listing, record))
end
end)
m.bid_button:Enable()
bid_button:Enable()
end
if record.buyout_price > 0 then
m.buyout_button:SetScript('OnClick', function()
if m.test(record)(index) and m.listing:ContainsRecord(record) then
aux.place_bid('bidder', index, record.buyout_price, L(m.listing.RemoveAuctionRecord, m.listing, record))
buyout_button:SetScript('OnClick', function()
if test(record)(index) and listing:ContainsRecord(record) then
place_bid('bidder', index, record.buyout_price, L(listing.RemoveAuctionRecord, listing, record))
end
end)
m.buyout_button:Enable()
buyout_button:Enable()
end
end
)
@@ -113,25 +106,21 @@ do
function on_update()
if state == IDLE or state == SEARCHING then
m.buyout_button:Disable()
m.bid_button:Disable()
buyout_button:Disable()
bid_button:Disable()
end
if state == SEARCHING then
return
end
if state == SEARCHING then return end
local selection = m.listing:GetSelection()
local selection = listing:GetSelection()
if not selection then
state = IDLE
elseif selection and state == IDLE then
m.find_auction(selection.record)
elseif state == FOUND and not m.test(selection.record)(found_index) then
m.buyout_button:Disable()
m.bid_button:Disable()
if not aux.bid_in_progress() then
state = IDLE
end
find_auction(selection.record)
elseif state == FOUND and not test(selection.record)(found_index) then
buyout_button:Disable()
bid_button:Disable()
if not bid_in_progress() then state = IDLE end
end
end
end
+11 -11
View File
@@ -1,17 +1,17 @@
aux.module 'bids_tab'
function create_frames()
frame = CreateFrame('Frame', nil, aux.frame)
frame = CreateFrame('Frame', nil, frame)
frame:SetAllPoints()
frame:SetScript('OnUpdate', on_update)
frame:Hide()
frame.listing = aux.gui.panel(frame)
frame.listing:SetPoint('TOP', aux.frame, 'TOP', 0, -8)
frame.listing:SetPoint('BOTTOMLEFT', aux.frame.content, 'BOTTOMLEFT', 0, 0)
frame.listing:SetPoint('BOTTOMRIGHT', aux.frame.content, 'BOTTOMRIGHT', 0, 0)
frame.listing = gui.panel(frame)
frame.listing:SetPoint('TOP', frame, 'TOP', 0, -8)
frame.listing:SetPoint('BOTTOMLEFT', frame.content, 'BOTTOMLEFT', 0, 0)
frame.listing:SetPoint('BOTTOMRIGHT', frame.content, 'BOTTOMRIGHT', 0, 0)
listing = aux.auction_listing.CreateAuctionResultsTable(frame.listing, aux.auction_listing.bids_config)
listing = auction_listing.CreateAuctionResultsTable(frame.listing, auction_listing.bids_config)
listing:SetSort(1,2,3,4,5,6,7,8)
listing:Reset()
listing:SetHandler('OnCellClick', function(cell, button)
@@ -29,15 +29,15 @@ function create_frames()
end)
do
status_bar = aux.gui.status_bar(frame)
status_bar = gui.status_bar(frame)
status_bar:SetWidth(265)
status_bar:SetHeight(25)
status_bar:SetPoint('TOPLEFT', aux.frame.content, 'BOTTOMLEFT', 0, -6)
status_bar:SetPoint('TOPLEFT', frame.content, 'BOTTOMLEFT', 0, -6)
status_bar:update_status(100, 0)
status_bar:set_text('')
end
do
local btn = aux.gui.button(frame, 16)
local btn = gui.button(frame, 16)
btn:SetPoint('TOPLEFT', status_bar, 'TOPRIGHT', 5, 0)
btn:SetWidth(80)
btn:SetHeight(24)
@@ -46,7 +46,7 @@ function create_frames()
bid_button = btn
end
do
local btn = aux.gui.button(frame, 16)
local btn = gui.button(frame, 16)
btn:SetPoint('TOPLEFT', bid_button, 'TOPRIGHT', 5, 0)
btn:SetWidth(80)
btn:SetHeight(24)
@@ -55,7 +55,7 @@ function create_frames()
buyout_button = btn
end
do
local btn = aux.gui.button(frame, 16)
local btn = gui.button(frame, 16)
btn:SetPoint('TOPLEFT', buyout_button, 'TOPRIGHT', 5, 0)
btn:SetWidth(80)
btn:SetHeight(24)