big refactoring
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+6
-6
@@ -121,8 +121,8 @@ function public.auction(index, query_type)
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link = link,
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itemstring = item_info.itemstring,
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item_key = item_id..':'..suffix_id,
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search_signature = join({item_id, suffix_id, enchant_id, start_price, buyout_price, bid_price, aux_quantity, duration, query_type == 'owner' and high_bidder or (high_bidder and 1 or 0), g.aux_ignore_owner and (aux.is_player(owner) and 0 or 1) or (owner or '?')}, ':'),
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sniping_signature = join({item_id, suffix_id, enchant_id, start_price, buyout_price, aux_quantity, g.aux_ignore_owner and (aux.is_player(owner, true) and 0 or 1) or (owner or '?')}, ':'),
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search_signature = join({item_id, suffix_id, enchant_id, start_price, buyout_price, bid_price, aux_quantity, duration, query_type == 'owner' and high_bidder or (high_bidder and 1 or 0), g.aux_ignore_owner and (is_player(owner) and 0 or 1) or (owner or '?')}, ':'),
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sniping_signature = join({item_id, suffix_id, enchant_id, start_price, buyout_price, aux_quantity, g.aux_ignore_owner and (is_player(owner, true) and 0 or 1) or (owner or '?')}, ':'),
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name = name,
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texture = texture,
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@@ -161,12 +161,12 @@ end
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function public.bid_update(auction_record)
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auction_record.high_bid = auction_record.bid_price
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auction_record.blizzard_bid = auction_record.bid_price
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auction_record.min_increment = aux.min_bid_increment(auction_record.bid_price)
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auction_record.min_increment = min_bid_increment(auction_record.bid_price)
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auction_record.bid_price = auction_record.bid_price + auction_record.min_increment
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auction_record.unit_blizzard_bid = auction_record.blizzard_bid / auction_record.aux_quantity
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auction_record.unit_bid_price = auction_record.bid_price / auction_record.aux_quantity
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auction_record.high_bidder = 1
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auction_record.search_signature = table.concat({auction_record.item_id, auction_record.suffix_id, auction_record.enchant_id, auction_record.start_price, auction_record.buyout_price, auction_record.bid_price, auction_record.aux_quantity, auction_record.duration, 1, g.aux_ignore_owner and (aux.is_player(auction_record.owner) and 0 or 1) or (auction_record.owner or '?')}, ':')
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auction_record.search_signature = table.concat({auction_record.item_id, auction_record.suffix_id, auction_record.enchant_id, auction_record.start_price, auction_record.buyout_price, auction_record.bid_price, auction_record.aux_quantity, auction_record.duration, 1, g.aux_ignore_owner and (is_player(auction_record.owner) and 0 or 1) or (auction_record.owner or '?')}, ':')
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end
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function public.set_tooltip(itemstring, owner, anchor)
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@@ -244,7 +244,7 @@ function public.load_tooltip(frame, tooltip)
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end
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function public.display_name(item_id, no_brackets, no_color)
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for item_info in present(aux.info.item(item_id)) do
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for item_info in present(info.item(item_id)) do
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local name = item_info.name
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if not no_brackets then
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name = '['..name..']'
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@@ -368,7 +368,7 @@ function public.item(item_id, suffix_id)
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texture = texture,
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}
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end
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return aux.cache.item_info(item_id)
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return cache.item_info(item_id)
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end
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function public.item_class_index(item_class)
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