savedvariables refactoring

This commit is contained in:
Manuel Simon Hirsig
2017-03-18 15:41:22 +01:00
parent 0bfcc98c8c
commit 427f2b9dfa
9 changed files with 55 additions and 57 deletions
+1 -2
View File
@@ -6,7 +6,6 @@ include 'aux'
local info = require 'aux.util.info'
local money = require 'aux.util.money'
local cache = require 'aux.core.cache'
local persistence = require 'aux.util.persistence'
local disenchant = require 'aux.core.disenchant'
local history = require 'aux.core.history'
local auction_listing = require 'aux.gui.auction_listing'
@@ -16,7 +15,7 @@ local UNKNOWN = GRAY_FONT_COLOR_CODE .. '?' .. FONT_COLOR_CODE_CLOSE
local game_tooltip_hooks, game_tooltip_money = {}, 0
function LOAD()
settings = persistence.character('tooltip', {value=true})
settings = character_data('tooltip', {value=true})
do
local inside_hook = false
for name, f in game_tooltip_hooks do