refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-08-28 21:39:53 +02:00
parent cf79cfd8cd
commit 4b8b0cd9d0
7 changed files with 26 additions and 28 deletions
+3 -6
View File
@@ -19,10 +19,11 @@ do
__newindex = error,
__call = function(self, name)
if not modules[name] then
module(aux.core)
module()
private.aux = self
modules[name] = {env=M, interface=I}
end
modules[name].env.import(modules.core.interface)
setfenv(2, modules[name].env)
end,
})
@@ -63,7 +64,7 @@ do
else
tinsert(overflow_pool, t)
end
log(getn(pool), '-', getn(overflow_pool))
-- log(getn(pool), '-', getn(overflow_pool))
end
function public.t.get()
@@ -173,8 +174,6 @@ do
private()
end
(function(...) log( _G.arg) end)()
local event_frame = CreateFrame('Frame')
for event in -temp-set('ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE') do
event_frame:RegisterEvent(event)
@@ -193,8 +192,6 @@ do
elseif event == 'PLAYER_LOGIN' then
for _, f in handlers2 do f() end
log('v'..version..' loaded.')
-- TODO test __lt
else
M[event]()
end