working on search modes for buy and sliders for quantity in sell
This commit is contained in:
@@ -66,12 +66,30 @@
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</Layer>
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</Layers>
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<Frames>
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<Frame name="AuxBuyList">
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<Frame name="AuxBuyBuyList" hidden="true">
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<Size><AbsDimension x="615" y="326"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="179" y="-94"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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this.sheet = Aux.sheet.create(this, Aux.buy.modes[1].columns, Aux.util.map(Aux.buy.modes[1].columns, function(column) return { column = column, sort_ascending = true } end), Aux.buy.modes[1].on_cell_click, Aux.buy.modes[1].on_cell_enter, Aux.buy.modes[1].on_cell_leave)
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="AuxBuySellList" hidden="true">
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<Size><AbsDimension x="615" y="326"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="179" y="-94"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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this.sheet = Aux.sheet.create(this, Aux.buy.modes[2].columns, Aux.util.map(Aux.buy.modes[2].columns, function(column) return { column = column, sort_ascending = true } end), Aux.buy.modes[2].on_cell_click, Aux.buy.modes[2].on_cell_enter, Aux.buy.modes[2].on_cell_leave)
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="AuxBuyFullList" hidden="true">
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<Size><AbsDimension x="615" y="326"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="179" y="-94"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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AuxBuySheet = Aux.sheet.initialize(this)
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this.sheet = Aux.sheet.create(this, Aux.buy.modes[3].columns, Aux.util.map(Aux.buy.modes[3].columns, function(column) return { column = column, sort_ascending = true } end), Aux.buy.modes[3].on_cell_click, Aux.buy.modes[3].on_cell_enter, Aux.buy.modes[3].on_cell_leave)
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</OnLoad>
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</Scripts>
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</Frame>
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@@ -80,9 +98,28 @@
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<Size><AbsDimension x="1" y="1"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="28" y="-112"/></Offset></Anchor></Anchors>
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<Frames>
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<Frame name="AuxBuyModeDropDown" inherits="UIDropDownMenuTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0" /></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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UIDropDownMenu_Initialize(this, AuxBuyModeDropDown_Initialize)
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</OnLoad>
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<OnShow>
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UIDropDownMenu_Initialize(this, AuxBuyModeDropDown_Initialize)
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</OnShow>
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</Scripts>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Mode" justifyH="LEFT">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="20" y="8"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<EditBox name="AuxBuyNameInputBox" autoFocus="false" inherits="InputBoxTemplate">
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<Size><AbsDimension x="120" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-65"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Name" justifyH="LEFT">
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@@ -121,7 +158,7 @@
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<CheckButton name="AuxBuyExactCheckButton" inherits="UICheckButtonTemplate" checked="true">
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<Size><AbsDimension x="22" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="123" y="0" /></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="123" y="-65" /></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Exact" justifyH="LEFT">
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@@ -152,7 +189,7 @@
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</Frame>
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<Frame name="AuxBuyQualityDropDown" inherits="UIDropDownMenuTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-23" y="-65" /></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-23" y="-101" /></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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UIDropDownMenu_Initialize(this, AuxBuyQualityDropDown_Initialize)
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@@ -173,7 +210,7 @@
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<EditBox name="AuxBuyMinLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
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<Size><AbsDimension x="30" y="22"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-101"/></Offset></Anchor>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-130"/></Offset></Anchor>
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</Anchors>
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<Layers>
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<Layer level="ARTWORK">
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@@ -189,7 +226,7 @@
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</Layers>
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<Scripts>
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<OnEnterPressed>
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this:ClearFocus();
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this:ClearFocus()
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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@@ -200,13 +237,13 @@
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</Anchors>
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<Scripts>
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<OnEnterPressed>
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this:ClearFocus();
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this:ClearFocus()
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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<CheckButton name="AuxBuyUsableCheckButton" inherits="UICheckButtonTemplate">
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<Size><AbsDimension x="22" y="22"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="100" y="-101" /></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="100" y="-130" /></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString inherits="GameFontHighlightSmall" text="Usable" justifyH="LEFT">
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@@ -314,7 +351,7 @@
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</Anchors>
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<Scripts>
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<OnClick>
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HideUIPanel(this:GetParent():GetParent());
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HideUIPanel(this:GetParent():GetParent())
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</OnClick>
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</Scripts>
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</Button>
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@@ -337,7 +374,8 @@
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\AuctionFrame\UI-AuctionItemNameFrame"><Size><AbsDimension x="10" y="54"/></Size>
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<Texture name="$parentRight" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
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<Size><AbsDimension x="10" y="54"/></Size>
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<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="204" y="0"/></Offset></Anchor>
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</Anchors>
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<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
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