big refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-08-22 15:58:43 +02:00
parent 4369e8ad12
commit 54c082cff9
5 changed files with 104 additions and 33 deletions
+1
View File
@@ -14,6 +14,7 @@ _g.aux_merchant_sell = {}
_g.aux_characters = {}
function LOAD()
import 'persistence' 'info'
scan_wdb()
event_listener('MERCHANT_SHOW', on_merchant_show)
+7 -8
View File
@@ -59,15 +59,14 @@ function LOAD()
'INVTYPE_HOLDABLE'
)
weapon = set(
'INVTYPE_2HWEAPON' ,
'INVTYPE_WEAPONMAINHAND',
'INVTYPE_WEAPON',
'INVTYPE_WEAPONOFFHAND',
'INVTYPE_SHIELD',
'INVTYPE_RANGED',
weapon = set
'INVTYPE_2HWEAPON'
'INVTYPE_WEAPONMAINHAND'
'INVTYPE_WEAPON'
'INVTYPE_WEAPONOFFHAND'
'INVTYPE_SHIELD'
'INVTYPE_RANGED'
'INVTYPE_RANGEDRIGHT'
)
end
function public.value(slot, quality, level)