small bugfix in item search
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@@ -494,6 +494,10 @@ function public.set_item(item_id)
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end
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end
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end
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end
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function public.item_set()
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return private.item_id ~= nil
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end
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function public.update_item()
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function public.update_item()
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if private.item_id and not AuxItemSearchFrameItemItemInputBox:IsVisible() then
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if private.item_id and not AuxItemSearchFrameItemItemInputBox:IsVisible() then
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local info = { GetItemInfo(private.item_id) }
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local info = { GetItemInfo(private.item_id) }
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@@ -65,9 +65,11 @@
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if this.selector.selected_value() then
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if this.selector.selected_value() then
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Aux.item_search_frame.set_item(this.selector.selected_value())
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Aux.item_search_frame.set_item(this.selector.selected_value())
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end
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end
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this:Hide()
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if Aux.item_search_frame.item_set() then
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this.selector.clear()
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this:Hide()
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Aux.item_search_frame.update_item()
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this.selector.clear()
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Aux.item_search_frame.update_item()
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end
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</OnEditFocusLost>
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</OnEditFocusLost>
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<OnEscapePressed>
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<OnEscapePressed>
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this.selector.clear()
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this.selector.clear()
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