now extracting the charges from the tooltip and using them in place of the stack size when available, also some minor ui adjustments

This commit is contained in:
Manuel Simon Hirsig
2015-09-10 03:30:33 +02:00
parent 70ee39d110
commit 5e513253cb
6 changed files with 16 additions and 9 deletions
+3 -3
View File
@@ -36,11 +36,11 @@
<Frame>
<Size><AbsDimension x="100" y="16" /></Size>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="170" y="-3"/></Offset></Anchor></Anchors>
<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="250" y="-3"/></Offset></Anchor></Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parent_Availability" inherits="GameFontHighlightSmall">
<Anchors><Anchor point="TOPRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
</Layers>
@@ -141,7 +141,7 @@
</FontString>
<FontString inherits="GameFontHighlightSmall" text="Stacks">
<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="220" y="1"/></Offset></Anchor></Anchors>
<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="253" y="1"/></Offset></Anchor></Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="">