refactoring complete

This commit is contained in:
Manuel Simon Hirsig
2015-09-27 01:30:17 +02:00
parent a16484817e
commit 60a4f1bf61
13 changed files with 252 additions and 331 deletions
+51 -36
View File
@@ -1,4 +1,6 @@
local processScanResults, createOrder, updateOrder
Aux.buy = {}
local record_auction, createOrder, updateOrder
local entries
local selectedEntries = {}
local searchQuery
@@ -18,14 +20,22 @@ function AuxBuySearchButton_OnClick()
entries = nil
selectedEntries = {}
Aux_Buy_ScrollbarUpdate()
searchQuery = Aux_Scan_CreateQuery{
searchQuery = Aux.scan.create_query{
name = AuxBuySearchBox:GetText(),
exactMatch = true
}
Aux_Scan_Start{
Aux.buy.set_message('Scanning auctions ...')
Aux.scan.start{
query = searchQuery,
onComplete = function(data)
processScanResults(data)
on_start_page = function(i)
Aux.buy.set_message('Scanning auctions: page ' .. i .. ' ...')
end,
on_read_auction = function(i)
local auction_item = Aux.info.auction_item(i)
local stack_size = auction_item.charges and auction_item.charges or auction_item.count
record_auction(auction_item.name, stack_size, auction_item.buyout_price, auction_item.quality, auction_item.owner, auction_item.itemlink)
end,
on_complete = function()
Aux_Buy_ScrollbarUpdate()
end
}
@@ -49,6 +59,13 @@ end
-----------------------------------------
function Aux.buy.set_message(msg)
AuxBuyMessage:SetText(msg)
AuxBuyMessage:Show()
end
-----------------------------------------
function AuxBuyBuySelectedButton_OnClick()
AuxBuySearchButton:Disable()
@@ -63,18 +80,22 @@ function AuxBuyBuySelectedButton_OnClick()
Aux_Buy_ScrollbarUpdate()
Aux_Scan_Start{
Aux.buy.set_message('Scanning auctions ...')
Aux.scan.start{
query = searchQuery,
onReadDatum = function(datum)
if datum.name and datum.count and datum.buyoutPrice then
local key = datum.name.."_"..datum.count.."_"..datum.buyoutPrice
on_start_page = function(i)
Aux.buy.set_message('Scanning auctions: page ' .. i .. ' ...')
end,
on_read_auction = function(i)
local auction_item = Aux.info.auction_item(i)
if auction_item.name and auction_item.count and auction_item.buyout_price then
local key = auction_item.name.."_"..auction_item.count.."_"..auction_item.buyout_price
if order[key] then
if GetMoney() >= datum.buyoutPrice then
PlaceAuctionBid("list", datum.pageIndex, datum.buyoutPrice)
if GetMoney() >= auction_item.buyout_price then
PlaceAuctionBid("list", i, auction_item.buyout_price)
purchasedCount = purchasedCount + 1
else
end
if order[key] > 1 then
@@ -82,20 +103,18 @@ function AuxBuyBuySelectedButton_OnClick()
else
order[key] = nil
end
return false
else
return true
local stack_size = auction_item.charges and auction_item.charges or auction_item.count
record_auction(auction_item.name, stack_size, auction_item.charges, auction_item.buyout_price, auction_item.quality, auction_item.owner, auction_item.itemlink)
end
end
end,
onComplete = function(data)
processScanResults(data)
on_complete = function()
Aux_Buy_ScrollbarUpdate()
AuxBuySearchButton:Enable()
Aux_Buy_ShowReport(true, orderedCount, purchasedCount)
end,
onAbort = function()
on_abort = function()
AuxBuySearchButton:Enable()
Aux_Buy_ShowReport(false, orderedCount, purchasedCount)
end
@@ -138,22 +157,18 @@ end
-----------------------------------------
function processScanResults(rawData)
entries = {}
for _,rawDatum in ipairs(rawData) do
if rawDatum.buyoutPrice > 0 and rawDatum.owner ~= UnitName("player") then
tinsert(entries, {
name = rawDatum.name,
stackSize = rawDatum.count,
buyoutPrice = rawDatum.buyoutPrice,
itemPrice = rawDatum.buyoutPrice / rawDatum.count,
quality = rawDatum.quality,
itemLink = rawDatum.itemLink,
})
end
function record_auction(name, stack_size, buyout_price, quality, owner, itemlink)
entries = entries or {}
if buyout_price > 0 and owner ~= UnitName("player") then
tinsert(entries, {
name = name,
stackSize = stack_size,
buyoutPrice = buyout_price,
itemPrice = buyout_price / stack_size,
quality = quality,
itemLink = itemlink,
})
end
table.sort(entries, function(a,b) return a.itemPrice < b.itemPrice end)
@@ -163,7 +178,7 @@ end
function Aux_Buy_ScrollbarUpdate()
if entries and getn(entries) == 0 then
Aux_SetMessage("No auctions were found")
Aux.sell.set_message("No auctions were found")
else
AuxBuyMessage:Hide()
end