some finishing touches for the full new ui release

This commit is contained in:
Manuel Simon Hirsig
2015-11-01 18:29:47 +01:00
parent 34ebedaf1b
commit 6a8e224040
17 changed files with 841 additions and 671 deletions
+72 -94
View File
@@ -1,6 +1,7 @@
Aux.sell = {}
local private, public = {}, {}
Aux.sell = public
local auxSellEntries = {}
local existing_auctions = {}
local inventory_data
@@ -40,7 +41,7 @@ Aux.sell.inventory_listing_config = {
columns = {
{
title = 'Qty',
width = 23,
width = 25,
comparator = function(datum1, datum2) return Aux.util.compare(datum1.aux_quantity, datum2.aux_quantity, Aux.util.LT) end,
cell_initializer = Aux.sheet.default_cell_initializer('RIGHT'),
cell_setter = function(cell, datum)
@@ -100,13 +101,13 @@ Aux.sell.auction_listing_config = {
on_cell_leave = function (sheet, row_index, column_index)
local data_index = row_index + FauxScrollFrame_GetOffset(sheet.scroll_frame)
local datum = sheet.data[data_index]
if not (datum and current_auction and Aux.util.safe_index{auxSellEntries, current_auction.name, 'selected', 'key'} == datum.key) then
if not (datum and current_auction and Aux.util.safe_index{existing_auctions, current_auction.key, 'selected', 'key'} == datum.key) then
sheet.rows[row_index].highlight:SetAlpha(0)
end
end,
row_setter = function(row, datum)
if datum and current_auction and Aux.util.safe_index{auxSellEntries, current_auction.name, 'selected', 'key'} == datum.key then
if datum and current_auction and Aux.util.safe_index{existing_auctions, current_auction.key, 'selected', 'key'} == datum.key then
row.highlight:SetAlpha(.5)
else
row.highlight:SetAlpha(0)
@@ -153,11 +154,11 @@ Aux.sell.auction_listing_config = {
},
{
title = 'Qty',
width = 23,
width = 25,
comparator = function(row1, row2) return Aux.util.compare(row1.stack_size, row2.stack_size, Aux.util.LT) end,
cell_initializer = Aux.sheet.default_cell_initializer('RIGHT'),
cell_setter = function(cell, row)
cell.text:SetText(row.stack_size)
cell.text:SetText(row.stack_size == get_stack_size_slider_value() and GREEN_FONT_COLOR_CODE..row.stack_size..FONT_COLOR_CODE_CLOSE or row.stack_size)
end,
},
{
@@ -178,11 +179,12 @@ function update_inventory_listing()
end
function update_auction_listing()
Aux.list.populate(AuxSellAuctionsListing.sheet, current_auction and auxSellEntries[current_auction.name] or {})
Aux.list.populate(AuxSellAuctionsListing.sheet, current_auction and existing_auctions[current_auction.key] or {})
end
function Aux.sell.on_open()
MoneyFrame_Update('AuxSellParametersDepositMoneyFrame', 0)
AuxSellInventory:SetWidth(AuxSellInventoryListing:GetWidth() + 40)
AuxSellAuctions:SetWidth(AuxSellAuctionsListing:GetWidth() + 40)
AuxFrame:SetWidth(AuxSellInventory:GetWidth() + AuxSellParameters:GetWidth() + AuxSellAuctions:GetWidth() + 15)
@@ -247,7 +249,7 @@ end
function Aux.sell.post_auctions()
if current_auction then
local name, hyperlink, stack_size, buyout_price, stack_count = current_auction.name, current_auction.hyperlink, get_stack_size_slider_value(), MoneyInputFrame_GetCopper(AuxSellParametersBuyoutPrice), AuxSellStackCountSlider:GetValue()
local key, hyperlink, stack_size, buyout_price, stack_count = current_auction.key, current_auction.hyperlink, get_stack_size_slider_value(), MoneyInputFrame_GetCopper(AuxSellParametersBuyoutPrice), AuxSellStackCountSlider:GetValue()
local duration
if AuctionFrameAuctions.duration == 120 then
duration = 2
@@ -258,7 +260,7 @@ function Aux.sell.post_auctions()
end
Aux.post.start(
name,
key,
stack_size,
AuctionFrameAuctions.duration,
MoneyInputFrame_GetCopper(AuxSellParametersStartPrice),
@@ -266,12 +268,12 @@ function Aux.sell.post_auctions()
stack_count,
function(posted)
for i = 1, posted do
record_auction(name, stack_size, buyout_price, duration, UnitName("player"))
record_auction(key, stack_size, buyout_price, duration, UnitName("player"))
end
if auxSellEntries[name] then
for _, entry in ipairs(auxSellEntries[name]) do
if existing_auctions[key] then
for _, entry in ipairs(existing_auctions[key]) do
if entry.buyout_price == buyout_price and entry.stack_size == stack_size then
auxSellEntries[name].selected = entry
existing_auctions[key].selected = entry
end
end
end
@@ -285,13 +287,13 @@ function Aux.sell.post_auctions()
end
function select_entry()
if current_auction and auxSellEntries[current_auction.name] and not auxSellEntries[current_auction.name].selected then
if current_auction and existing_auctions[current_auction.key] and not existing_auctions[current_auction.key].selected then
local bestPrice = {} -- a table with one entry per stack_size that is the cheapest auction for that particular stack_size
local absoluteBest -- the overall cheapest auction
----- find the best price per stacksize and overall -----
for _, auction_datum in ipairs(auxSellEntries[current_auction.name]) do
for _, auction_datum in ipairs(existing_auctions[current_auction.key]) do
if not bestPrice[auction_datum.stack_size] or bestPrice[auction_datum.stack_size].unit_buyout_price >= auction_datum.unit_buyout_price then
bestPrice[auction_datum.stack_size] = auction_datum
end
@@ -301,10 +303,10 @@ function select_entry()
end
end
auxSellEntries[current_auction.name].selected = absoluteBest
existing_auctions[current_auction.key].selected = absoluteBest
if bestPrice[get_stack_size_slider_value()] then
auxSellEntries[current_auction.name].selected = bestPrice[get_stack_size_slider_value()]
existing_auctions[current_auction.key].selected = bestPrice[get_stack_size_slider_value()]
bestPriceOurStackSize = bestPrice[get_stack_size_slider_value()]
end
end
@@ -374,21 +376,21 @@ function update_recommendation()
-- TODO neutral AH deposit formula
MoneyFrame_Update('AuxSellParametersDepositMoneyFrame', floor(current_auction.unit_vendor_price * 0.05 * (current_auction.charges and 1 or get_stack_size_slider_value())) * AuxSellStackCountSlider:GetValue() * AuctionFrameAuctions.duration / 120)
if auxSellEntries[current_auction.name] and auxSellEntries[current_auction.name].selected then
if not auxSellEntries[current_auction.name].created or GetTime() - auxSellEntries[current_auction.name].created > 1800 then
if existing_auctions[current_auction.key] and existing_auctions[current_auction.key].selected then
if not existing_auctions[current_auction.key].created or GetTime() - existing_auctions[current_auction.key].created > 1800 then
AuxSellParametersStrategyDropDownStaleWarning:SetText('Stale data!') -- data older than half an hour marked as stale
end
local new_buyout_price = auxSellEntries[current_auction.name].selected.unit_buyout_price * get_stack_size_slider_value()
local new_buyout_price = existing_auctions[current_auction.key].selected.unit_buyout_price * get_stack_size_slider_value()
if auxSellEntries[current_auction.name].selected.yours == 0 then
if existing_auctions[current_auction.key].selected.yours == 0 then
new_buyout_price = undercut(new_buyout_price)
end
local new_start_price = new_buyout_price * 0.95
MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, Aux_Round(new_buyout_price))
MoneyInputFrame_SetCopper(AuxSellParametersStartPrice, Aux_Round(new_start_price))
MoneyInputFrame_SetCopper(AuxSellParametersStartPrice, max(1, Aux_Round(new_start_price)))
MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, max(1, Aux_Round(new_buyout_price)))
-- elseif UIDropDownMenu_GetSelectedValue(AuxSellParametersStrategyDropDown) == HISTORICAL then
-- local market_price = Aux.history.get_price_suggestion(current_auction.key, current_auction.aux_quantity)
-- MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, Aux_Round(market_price * 0.95))
@@ -406,18 +408,15 @@ function Aux.sell.quantity_update()
end
select_entry()
update_recommendation()
update_auction_listing()
end
-----------------------------------------
function Aux.sell.clear_auction()
current_auction = nil
select_entry()
update_recommendation()
end
-----------------------------------------
function set_auction(auction_candidate)
PlaySound("igMainMenuOptionCheckBoxOn")
@@ -436,7 +435,7 @@ function set_auction(auction_candidate)
Aux.sell.quantity_update()
AuxSellStackCountSlider:SetValue(current_auction.aux_quantity) -- reduced to max possible
if not auxSellEntries[current_auction.name] then
if not existing_auctions[current_auction.key] then
refresh_entries()
end
@@ -495,11 +494,15 @@ function update_inventory_data()
end)
if auction_sell_item then
if not auction_candidate_map[item_info.item_signature] then
if not auction_candidate_map[item_info.item_key] then
auction_candidate_map[item_info.item_signature] = {
key = item_info.item_signature,
auction_candidate_map[item_info.item_key] = {
item_id = item_info.item_id,
suffix_id = item_info.suffix_id,
key = item_info.item_key,
hyperlink = item_info.hyperlink,
name = item_info.name,
texture = item_info.texture,
quality = item_info.quality,
@@ -512,7 +515,7 @@ function update_inventory_data()
availability = { [charge_class]=item_info.count },
}
else
local candidate = auction_candidate_map[item_info.item_signature]
local candidate = auction_candidate_map[item_info.item_key]
candidate.availability[charge_class] = (candidate.availability[charge_class] or 0) + item_info.count
candidate.aux_quantity = candidate.aux_quantity + (item_info.charges or item_info.count)
end
@@ -537,43 +540,50 @@ end
function refresh_entries()
if current_auction then
local name, class, subclass = current_auction.name, current_auction.class, current_auction.subclass
auxSellEntries[name] = nil
class, subclass = GetItemInfo(name)
local item_id, suffix_id = current_auction.item_id, current_auction.suffix_id
local item_key = item_id..':'..suffix_id
local item_info = Aux.info.item(item_id, suffix_id)
-- local class_index = item_class_index(current_auction.class)
-- local subclass_index = item_subclass_index(class_index, current_auction.subclass)
existing_auctions[item_key] = nil
local class_index = Aux.item_class_index(item_info.class)
local subclass_index = Aux.item_subclass_index(class_index, item_info.subclass)
local search_query = {
name = Aux.info.item(item_id).name, -- blizzard doesn't support queries with name suffixes
min_level = item_info.level,
min_level = item_info.level,
slot = item_info.slot,
class = class_index,
subclass = subclass_index,
quality = item_info.quality,
usable = item_info.usable,
}
Aux.log('Scanning auctions ...')
Aux.scan.start{
query = {
name = name,
class = class_index,
subclass = subclass_index,
},
query = search_query,
page = 0,
on_page_loaded = function(page, total_pages)
Aux.log('Scanning page '..(page + 1)..' out of '..total_pages..' ...')
end,
on_read_auction = function(i)
local auction_item = Aux.info.auction_item(i)
if auction_item and auction_item.name == name then
local aux_quantity = auction_item.charges or auction_item.count
record_auction(auction_item.name, aux_quantity, auction_item.buyout_price, auction_item.duration, auction_item.owner)
on_read_auction = function(auction_info)
if auction_info.name == item_info.name then
local aux_quantity = auction_info.charges or auction_info.count
record_auction(auction_info.item_key, aux_quantity, auction_info.buyout_price, auction_info.duration, auction_info.owner)
end
end,
on_abort = function()
auxSellEntries[name] = nil
existing_auctions[item_key] = nil
Aux.log('Scan aborted.')
end,
on_complete = function()
auxSellEntries[name] = auxSellEntries[name] or { created = GetTime() }
existing_auctions[item_key] = existing_auctions[item_key] or { created = GetTime() }
select_entry()
update_recommendation()
update_auction_listing()
Aux.log('Scan complete: '..getn(auxSellEntries[name])..' '..Aux_PluralizeIf('auction', getn(auxSellEntries[name]))..' of '..current_auction.hyperlink..' found.')
Aux.log('Scan complete: '..getn(existing_auctions[item_key])..' '..Aux_PluralizeIf('auction', getn(existing_auctions[item_key]))..' of '..current_auction.hyperlink..' found.')
end,
next_page = function(page, total_pages)
local last_page = max(total_pages - 1, 0)
@@ -587,7 +597,7 @@ end
function AuxSellEntry_OnClick(entry)
auxSellEntries[current_auction.name].selected = entry
existing_auctions[current_auction.key].selected = entry
update_auction_listing()
update_recommendation()
@@ -604,21 +614,11 @@ function AuxSellParametersRefreshButton_OnClick()
end)
end
-----------------------------------------
function AuxMoneyFrame_OnLoad()
this.small = 1
SmallMoneyFrame_OnLoad()
MoneyFrame_SetType("AUCTION")
end
-----------------------------------------
function record_auction(name, aux_quantity, buyout_price, duration, owner)
function record_auction(key, aux_quantity, buyout_price, duration, owner)
if buyout_price > 0 then
auxSellEntries[name] = auxSellEntries[name] or { created = GetTime() }
existing_auctions[key] = existing_auctions[key] or { created = GetTime() }
local entry
for _, existingEntry in ipairs(auxSellEntries[name]) do
for _, existingEntry in ipairs(existing_auctions[key]) do
if existingEntry.buyout_price == buyout_price and existingEntry.stack_size == aux_quantity then
entry = existingEntry
end
@@ -638,45 +638,23 @@ function record_auction(name, aux_quantity, buyout_price, duration, owner)
count = 1,
yours = owner == UnitName("player") and 1 or 0,
}
tinsert(auxSellEntries[name], entry)
table.sort(auxSellEntries[name], function(a,b) return a.unit_buyout_price < b.unit_buyout_price end)
tinsert(existing_auctions[key], entry)
table.sort(existing_auctions[key], function(a,b) return a.unit_buyout_price < b.unit_buyout_price end)
end
end
end
-----------------------------------------
function undercut(price)
return math.max(0, price - 1)
end
-----------------------------------------
-- function item_class_index(item_class)
-- for i, class in ipairs({ GetAuctionItemClasses() }) do
-- if class == item_class then
-- return i
-- end
-- end
-- end
-- -----------------------------------------
-- function item_subclass_index(class_index, item_subclass)
-- for i, subclass in ipairs({ GetAuctionItemSubClasses(class_index) }) do
-- if subclass == item_subclass then
-- return i
-- end
-- end
-- end
function report(hyperlink, stack_size, buyout_price, posted)
function report(hyperlink, aux_quantity, buyout_price, posted)
Aux.log(string.format(
'%i %s of %s x %i posted at %s.',
posted,
Aux_PluralizeIf('auction', posted),
hyperlink,
stack_size,
aux_quantity,
Aux.util.money_string(buyout_price)
))
end