some hooking refactoring
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@@ -118,41 +118,32 @@ function Aux.setup_hooks()
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end
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AuctionFrame:SetScript('OnHide', blizzard_ui_on_hide)
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Aux.orig.AuctionFrame_OnShow = AuctionFrame_OnShow
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AuctionFrame_OnShow = function()
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Aux.hook('AuctionFrame_OnShow', function(...)
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if not Aux.blizzard_ui_shown then
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Aux.control.as_soon_as(function() return AuctionFrame:GetScript('OnHide') == blizzard_ui_on_hide end, function()
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HideUIPanel(AuctionFrame)
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end)
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end
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return Aux.orig.AuctionFrame_OnShow()
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end
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return Aux.orig.AuctionFrame_OnShow(unpack(arg))
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end)
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Aux.orig.GetOwnerAuctionItems = GetOwnerAuctionItems
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GetOwnerAuctionItems = Aux.GetOwnerAuctionItems
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Aux.orig.PickupContainerItem = PickupContainerItem
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PickupContainerItem = Aux.PickupContainerItem
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Aux.orig.SetItemRef = SetItemRef
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SetItemRef = Aux.SetItemRef
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Aux.orig.UseContainerItem = UseContainerItem
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UseContainerItem = Aux.UseContainerItem
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Aux.orig.AuctionFrameAuctions_OnEvent = AuctionFrameAuctions_OnEvent
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AuctionFrameAuctions_OnEvent = Aux.AuctionFrameAuctions_OnEvent
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Aux.hook('GetOwnerAuctionItems', Aux.GetOwnerAuctionItems)
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Aux.hook('PickupContainerItem', Aux.PickupContainerItem)
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Aux.hook('SetItemRef', Aux.SetItemRef)
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Aux.hook('UseContainerItem', Aux.UseContainerItem)
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Aux.hook('AuctionFrameAuctions_OnEvent', Aux.AuctionFrameAuctions_OnEvent)
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end
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function Aux.GetOwnerAuctionItems(page)
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function Aux.GetOwnerAuctionItems(...)
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local page = arg1
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Aux.last_owner_page_requested = page
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return Aux.orig.GetOwnerAuctionItems(page)
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return Aux.orig.GetOwnerAuctionItems(unpack(arg))
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end
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function Aux.AuctionFrameAuctions_OnEvent()
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function Aux.AuctionFrameAuctions_OnEvent(...)
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if AuctionFrameAuctions:IsVisible() then
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Aux.orig.AuctionFrameAuctions_OnEvent()
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return Aux.orig.AuctionFrameAuctions_OnEvent(unpack(arg))
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end
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end
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@@ -225,9 +216,10 @@ end
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do -- TODO make it work for other ways to pick up things
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local last_picked_up
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function Aux.PickupContainerItem(bag, slot)
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function Aux.PickupContainerItem(...)
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local bag, slot = unpack(arg)
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last_picked_up = { bag, slot }
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return Aux.orig.PickupContainerItem(bag, slot)
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return Aux.orig.PickupContainerItem(unpack(arg))
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end
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function Aux.cursor_item()
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if last_picked_up and CursorHasItem() then
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@@ -236,7 +228,8 @@ do -- TODO make it work for other ways to pick up things
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end
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end
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function Aux.SetItemRef(itemstring, text, button)
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function Aux.SetItemRef(...)
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local itemstring, text, button = unpack(arg)
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if IsAltKeyDown() and AuxSearchFrame:IsVisible() then
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local item_info = Aux.static.item_info(tonumber(({strfind(itemstring, '^item:(%d+)')})[3]))
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if item_info then
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@@ -245,12 +238,13 @@ function Aux.SetItemRef(itemstring, text, button)
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return
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end
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end
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return Aux.orig.SetItemRef(itemstring, text, button)
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return Aux.orig.SetItemRef(unpack(arg))
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end
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function Aux.UseContainerItem(bag, slot)
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function Aux.UseContainerItem(...)
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local bag, slot = unpack(arg)
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if IsShiftKeyDown() or IsControlKeyDown() or IsAltKeyDown() then
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return Aux.orig.UseContainerItem(bag, slot)
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return Aux.orig.UseContainerItem(unpack(arg))
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end
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if AuxSearchFrame:IsVisible() then
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@@ -270,7 +264,7 @@ function Aux.UseContainerItem(bag, slot)
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return
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end
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return Aux.orig.UseContainerItem(bag, slot)
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return Aux.orig.UseContainerItem(unpack(arg))
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end
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function Aux.quality_color(code)
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@@ -340,4 +334,23 @@ function Aux.is_player(name)
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return UnitName('player') == name -- TODO support multiple chars
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end
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Aux.orig = {}
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function Aux.hook(name, handler, object)
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local orig
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if object then
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Aux.orig[object] = Aux.orig[object] or {}
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orig = Aux.orig[object]
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else
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object = object or getfenv(0)
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orig = Aux.orig
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end
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if orig[name] then
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error('Already got a hook for '..name)
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end
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orig[name] = object[name]
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object[name] = handler
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end
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Aux.huge = 2^100000
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