post refactoring
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+9
-9
@@ -276,10 +276,10 @@ function private.update_item_configuration()
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if not m.selected_item then
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m.refresh_button:Disable()
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AuxPostItemIconTexture:SetTexture(nil)
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AuxPostItemCount:SetText()
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AuxPostItemName:SetTextColor(unpack(Aux.gui.config.label_color.enabled))
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AuxPostItemName:SetText('No item selected')
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m.item.texture:SetTexture(nil)
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m.item.count:SetText()
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m.item.name:SetTextColor(unpack(Aux.gui.config.label_color.enabled))
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m.item.name:SetText('No item selected')
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m.unit_start_price:Hide()
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m.unit_buyout_price:Hide()
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@@ -299,14 +299,14 @@ function private.update_item_configuration()
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m.historical_value_button:Show()
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m.hide_checkbox:Show()
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AuxPostItemIconTexture:SetTexture(m.selected_item.texture)
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AuxPostItemName:SetText('['..m.selected_item.name..']')
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m.item.texture:SetTexture(m.selected_item.texture)
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m.item.name:SetText('['..m.selected_item.name..']')
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local color = ITEM_QUALITY_COLORS[m.selected_item.quality]
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AuxPostItemName:SetTextColor(color.r, color.g, color.b)
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m.item.name:SetTextColor(color.r, color.g, color.b)
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if m.selected_item.aux_quantity > 1 then
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AuxPostItemCount:SetText(m.selected_item.aux_quantity)
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m.item.count:SetText(m.selected_item.aux_quantity)
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else
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AuxPostItemCount:SetText()
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m.item.count:SetText()
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end
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m.stack_size_slider.editbox:SetNumber(m.stack_size_slider:GetValue())
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