bugfix
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@@ -0,0 +1,42 @@
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local module = aux_module()
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aux = tremove(module, 1)
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local m, public, private = unpack(module)
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local function initialize_module(private_declarator)
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private_declarator.LOAD = nil
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end
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initialize_module(public)
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private.modules = {aux=module}
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function public.module(name)
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if m.modules[name] then
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return unpack(m.modules[name])
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else
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local module = aux_module()
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initialize_module(module[4])
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m.modules[name] = module
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public[name] = tremove(module, 1)
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return unpack(module)
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end
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end
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local event_frame = CreateFrame('Frame')
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private.ADDON_LOADED = {}
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event_frame:SetScript('OnEvent', function()
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if event == 'ADDON_LOADED' then
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if m.ADDON_LOADED[arg1] then
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m.ADDON_LOADED[arg1]()
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end
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else
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m[event]()
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if event == 'VARIABLES_LOADED' then
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for _, module in m.modules do
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if module[1].LOAD then
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module[1].LOAD()
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end
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end
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end
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end
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end)
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for _, event in {'VARIABLES_LOADED', 'ADDON_LOADED', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do
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event_frame:RegisterEvent(event)
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end
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