finished redesign of buy

This commit is contained in:
Manuel Simon Hirsig
2015-10-15 01:00:20 +02:00
parent 1769a29f45
commit 9e17511e4c
7 changed files with 259 additions and 296 deletions
+38 -33
View File
@@ -27,7 +27,7 @@ end
function Aux.buy.dialog_cancel()
Aux.scan.abort()
AuxBuyDialog:Hide()
AuxBuyConfirmation:Hide()
AuxBuyList:Show()
AuxBuySearchButton:Enable()
end
@@ -59,6 +59,8 @@ function Aux.buy.SearchButton_onclick()
search_query = {
name = AuxBuyNameInputBox:GetText(),
min_level = AuxBuyMinLevel:GetText(),
max_level = AuxBuyMaxLevel:GetText(),
slot = category and category.slot,
class = category and category.class,
subclass = category and category.subclass,
@@ -70,8 +72,10 @@ function Aux.buy.SearchButton_onclick()
Aux.scan.start{
query = search_query,
page = 0,
on_start_page = function(ok, page, total_pages)
on_page_update = function(page)
current_page = page
end,
on_start_page = function(ok, page, total_pages)
set_message('Scanning auctions: page ' .. page + 1 .. (total_pages and ' out of ' .. total_pages or '') .. ' ...')
return ok()
end,
@@ -124,34 +128,34 @@ end
-----------------------------------------
function show_dialog(buyout_mode, hyperlink, stack_size, amount)
AuxBuyDialogActionButton:Disable()
AuxBuyDialogHTML:SetFontObject('h1', GameFontWhite)
AuxBuyDialogHTML:SetScript('OnHyperlinkClick', function() SetItemRef(arg1) end)
AuxBuyDialogHTML:SetText(string.format(
[[
<html>
<body>
<h1>%s x %i</h1>
</body>
</html>
]],
hyperlink,
stack_size
))
if buyout_mode then
AuxBuyDialogActionButton:SetText('Buy')
MoneyFrame_Update('AuxBuyDialogBuyoutPrice', amount)
AuxBuyDialogBid:Hide()
AuxBuyDialogBuyoutPrice:Show()
function show_dialog(buyout_mode, name, texture, quality, tooltip, stack_size, amount)
AuxBuyConfirmation.tooltip = tooltip
AuxBuyConfirmationActionButton:Disable()
AuxBuyConfirmationItem:SetNormalTexture(texture)
AuxBuyConfirmationItemName:SetText(name)
local color = ITEM_QUALITY_COLORS[quality]
AuxBuyConfirmationItemName:SetTextColor(color.r, color.g, color.b)
if stack_size > 1 then
AuxBuyConfirmationItemCount:SetText(stack_size);
AuxBuyConfirmationItemCount:Show()
else
AuxBuyDialogActionButton:SetText('Bid')
MoneyInputFrame_SetCopper(AuxBuyDialogBid, amount)
AuxBuyDialogBuyoutPrice:Hide()
AuxBuyDialogBid:Show()
AuxBuyConfirmationItemCount:Hide()
end
if buyout_mode then
AuxBuyConfirmationActionButton:SetText('Buy')
MoneyFrame_Update('AuxBuyConfirmationBuyoutPrice', amount)
AuxBuyConfirmationBid:Hide()
AuxBuyConfirmationBuyoutPrice:Show()
else
AuxBuyConfirmationActionButton:SetText('Bid')
MoneyInputFrame_SetCopper(AuxBuyConfirmationBid, amount)
AuxBuyConfirmationBuyoutPrice:Hide()
AuxBuyConfirmationBid:Show()
end
AuxBuyList:Hide()
AuxBuyDialog:Show()
AuxBuyConfirmation:Show()
end
-----------------------------------------
@@ -182,7 +186,7 @@ function AuxBuyEntry_OnClick(entry_index)
end
if not express_mode then
show_dialog(buyout_mode, entry.hyperlink, entry.stack_size, amount)
show_dialog(buyout_mode, entry.name, entry.texture, entry.quality, entry.tooltip, entry.stack_size, amount)
end
PlaySound("igMainMenuOptionCheckBoxOn")
@@ -193,9 +197,8 @@ function AuxBuyEntry_OnClick(entry_index)
Aux.scan.start{
query = search_query,
page = entry.page ~= current_page and entry.page,
on_start_page = function(ok, page)
on_page_update = function(page)
current_page = page
return ok()
end,
on_read_auction = function(ok, i)
local auction_item = Aux.info.auction_item(i)
@@ -239,9 +242,10 @@ function AuxBuyEntry_OnClick(entry_index)
Aux.scan.abort()
AuxBuySearchButton:Enable()
AuxBuyDialog:Hide()
AuxBuyConfirmation:Hide()
AuxBuyList:Show()
end
AuxBuyDialogActionButton:Enable()
AuxBuyConfirmationActionButton:Enable()
end
else
return ok()
@@ -275,7 +279,7 @@ function Aux.buy.icon_on_enter()
local index = this:GetParent():GetID() + FauxScrollFrame_GetOffset(scroll_frame)
local entry = entries[index]
Aux.info.set_game_tooltip(this, entry.tooltip)
Aux.info.set_game_tooltip(this, entry.tooltip, 'ANCHOR_RIGHT')
if(EnhTooltip ~= nil) then
EnhTooltip.TooltipCall(GameTooltip, entry.name, entry.hyperlink, entry.quality, entry.stack_size)
@@ -309,6 +313,7 @@ function process_auction(auction_item, current_page)
bid_per_unit = Aux_Round(bid/stack_size),
owner = auction_item.owner,
duration = auction_item.duration,
usable = auction_item.usable,
})
end
end