refactoring and default auction duration setting (this update will delete the history)
This commit is contained in:
+19
-25
@@ -10,12 +10,6 @@ local MAX_ITEM_ID = 30000
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local items_schema = {'tuple', '#', {name='string'}, {quality='number'}, {level='number'}, {class='string'}, {subclass='string'}, {slot='string'}, {max_stack='number'}, {texture='string'}}
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local merchant_buy_schema = {'tuple', '#', {unit_price='number'}, {limited='boolean'}}
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_G.aux_items = {}
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_G.aux_item_ids = {}
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_G.aux_auctionable_items = {}
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_G.aux_merchant_buy = {}
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_G.aux_merchant_sell = {}
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function aux.handle.LOAD()
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scan_wdb()
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@@ -31,19 +25,19 @@ function aux.handle.LOAD()
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if data then
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local item_id = item_id(data.name)
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if item_id then
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aux_merchant_sell[item_id] = data.vendor_price / (max_item_charges(item_id) or data.count)
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aux.account_data.merchant_sell[item_id] = data.vendor_price / (max_item_charges(item_id) or data.count)
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end
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end
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end)
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end
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do
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local characters = T.empty
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local characters = {}
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function M.is_player(name)
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return not not characters[name]
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end
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function aux.handle.LOAD2()
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characters = aux.realm_data'characters'
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function aux.handle.LOAD()
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characters = aux.realm_data.characters
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for k, v in characters do
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if GetTime() > v + 60 * 60 * 24 * 30 then
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characters[k] = nil
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@@ -92,14 +86,14 @@ end
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function M.merchant_info(item_id)
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local buy_info
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if aux_merchant_buy[item_id] then
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buy_info = persistence.read(merchant_buy_schema, aux_merchant_buy[item_id])
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if aux.account_data.merchant_buy[item_id] then
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buy_info = persistence.read(merchant_buy_schema, aux.account_data.merchant_buy[item_id])
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end
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return aux_merchant_sell[item_id], buy_info and buy_info.unit_price, buy_info and buy_info.limited
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return aux.account_data.merchant_sell[item_id], buy_info and buy_info.unit_price, buy_info and buy_info.limited
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end
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function M.item_info(item_id)
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local data_string = aux_items[item_id]
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local data_string = aux.account_data.items[item_id]
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if data_string then
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local cached_data = persistence.read(items_schema, data_string)
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return T.map(
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@@ -117,7 +111,7 @@ function M.item_info(item_id)
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end
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function M.item_id(item_name)
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return aux_item_ids[strlower(item_name)]
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return aux.account_data.item_ids[strlower(item_name)]
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end
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function merchant_buy_scan()
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@@ -128,8 +122,8 @@ function merchant_buy_scan()
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if link then
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local item_id = parse_link(link)
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local new_unit_price, new_limited = price / count, stock >= 0
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if aux_merchant_buy[item_id] then
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local buy_info = persistence.read(merchant_buy_schema, aux_merchant_buy[item_id])
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if aux.account_data.merchant_buy[item_id] then
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local buy_info = persistence.read(merchant_buy_schema, aux.account_data.merchant_buy[item_id])
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local unit_price
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if buy_info.limited and not new_limited then
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@@ -140,12 +134,12 @@ function merchant_buy_scan()
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unit_price = min(buy_info.unit_price, new_unit_price)
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end
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aux_merchant_buy[item_id] = persistence.write(merchant_buy_schema, T.temp-T.map(
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aux.account_data.merchant_buy[item_id] = persistence.write(merchant_buy_schema, T.temp-T.map(
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'unit_price', unit_price,
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'limited', buy_info.limited and new_limited
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))
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else
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aux_merchant_buy[item_id] = persistence.write(merchant_buy_schema, T.temp-T.map(
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aux.account_data.merchant_buy[item_id] = persistence.write(merchant_buy_schema, T.temp-T.map(
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'unit_price', new_unit_price,
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'limited', new_limited
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))
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@@ -163,7 +157,7 @@ function merchant_sell_scan()
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T.temp(slot)
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local item_info = T.temp-container_item(unpack(slot))
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if item_info then
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aux_merchant_sell[item_info.item_id] = item_info.tooltip_money / item_info.aux_quantity
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aux.account_data.merchant_sell[item_info.item_id] = item_info.tooltip_money / item_info.aux_quantity
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end
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end
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end
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@@ -175,9 +169,9 @@ function scan_wdb(item_id)
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while processed <= 100 and item_id <= MAX_ITEM_ID do
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local itemstring = 'item:' .. item_id
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local name, _, quality, level, class, subclass, max_stack, slot, texture = GetItemInfo(itemstring)
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if name and not aux_item_ids[strlower(name)] then
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aux_item_ids[strlower(name)] = item_id
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aux_items[item_id] = persistence.write(items_schema, T.temp-T.map(
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if name and not aux.account_data.item_ids[strlower(name)] then
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aux.account_data.item_ids[strlower(name)] = item_id
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aux.account_data.items[item_id] = persistence.write(items_schema, T.temp-T.map(
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'name', name,
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'quality', quality,
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'level', level,
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@@ -189,7 +183,7 @@ function scan_wdb(item_id)
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))
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local tooltip = tooltip('link', itemstring)
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if auctionable(tooltip, quality) then
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tinsert(aux_auctionable_items, strlower(name))
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tinsert(aux.account_data.auctionable_items, strlower(name))
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end
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processed = processed + 1
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end
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@@ -199,7 +193,7 @@ function scan_wdb(item_id)
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if item_id <= MAX_ITEM_ID then
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aux.thread(aux.when, aux.later(.5), scan_wdb, item_id)
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else
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sort(aux_auctionable_items, function(a, b) return strlen(a) < strlen(b) or (strlen(a) == strlen(b) and a < b) end)
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sort(aux.account_data.auctionable_items, function(a, b) return strlen(a) < strlen(b) or (strlen(a) == strlen(b) and a < b) end)
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end
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end
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+1
-1
@@ -8,7 +8,7 @@ local history = require 'aux.core.history'
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local search_tab = require 'aux.tabs.search'
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function aux.handle.LOAD()
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if not aux_crafting_cost then
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if not aux.account_data.crafting_cost then
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return
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end
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aux.event_listener('ADDON_LOADED', function()
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+1
-1
@@ -10,7 +10,7 @@ local history_schema = {'tuple', '#', {next_push='number'}, {daily_min_buyout='n
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local value_cache = {}
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function aux.handle.LOAD2()
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data = aux.faction_data'history'
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data = aux.faction_data.history
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end
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do
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+2
-2
@@ -139,7 +139,7 @@ function scan_page(i)
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end
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local auction_info = info.auction(i, get_state().params.type)
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if auction_info and (auction_info.owner or get_state().params.ignore_owner or aux_ignore_owner) then
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if auction_info and (auction_info.owner or get_state().params.ignore_owner or aux.account_data.ignore_owner) then
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auction_info.index = i
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auction_info.page = get_state().page
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auction_info.blizzard_query = get_query().blizzard_query
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@@ -198,7 +198,7 @@ function wait_for_list_results()
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updated = true
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end)
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local timeout = aux.later(5, get_state().last_list_query)
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local ignore_owner = get_state().params.ignore_owner or aux_ignore_owner
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local ignore_owner = get_state().params.ignore_owner or aux.account_data.ignore_owner
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return aux.when(function()
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if not last_update and timeout() then
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return true
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+22
-23
@@ -1,14 +1,9 @@
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module 'aux.core.slash'
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local T = require 'T'
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local aux = require 'aux'
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local info = require 'aux.util.info'
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function aux.handle.LOAD2()
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tooltip_settings = aux.character_data'tooltip'
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end
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_G.aux_ignore_owner = true
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_G.aux_crafting_cost = true
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local post = require 'aux.tabs.post'
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function status(enabled)
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return (enabled and aux.color.green'on' or aux.color.red'off')
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@@ -18,20 +13,23 @@ _G.SLASH_AUX1 = '/aux'
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function SlashCmdList.AUX(command)
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if not command then return end
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local arguments = aux.tokenize(command)
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local tooltip_settings = aux.character_data.tooltip
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if arguments[1] == 'scale' and tonumber(arguments[2]) then
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local scale = tonumber(arguments[2])
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aux.frame:SetScale(scale)
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_G.aux_scale = scale
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aux.account_data.scale = scale
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elseif arguments[1] == 'ignore' and arguments[2] == 'owner' then
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_G.aux_ignore_owner = not aux_ignore_owner
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aux.print('ignore owner ' .. status(aux_ignore_owner))
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aux.account_data.ignore_owner = not aux.account_data.ignore_owner
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aux.print('ignore owner ' .. status(aux.account_data.ignore_owner))
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elseif arguments[1] == 'post' and arguments[2] == 'bid' then
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_G.aux_post_bid = not aux_post_bid
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aux.print('post bid ' .. status(aux_post_bid))
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elseif arguments[1] == 'crafting' and arguments[2] == 'cost' then
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_G.aux_crafting_cost = not aux_crafting_cost
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aux.print('crafting cost ' .. status(aux_crafting_cost))
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aux.account_data.post_bid = not aux.account_data.post_bid
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aux.print('post bid ' .. status(aux.account_data.post_bid))
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elseif arguments[1] == 'post' and arguments[2] == 'duration' and T.map('2', post.DURATION_2, '8', post.DURATION_8, '24', post.DURATION_24)[arguments[3]] then
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aux.account_data.post_duration = T.map('2', post.DURATION_2, '8', post.DURATION_8, '24', post.DURATION_24)[arguments[3]]
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aux.print('post duration ' .. aux.color.blue(aux.account_data.post_duration / 60 .. 'h'))
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elseif arguments[1] == 'crafting' and arguments[2] == 'cost' then
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aux.account_data.crafting_cost = not aux.account_data.crafting_cost
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aux.print('crafting cost ' .. status(aux.account_data.crafting_cost))
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elseif arguments[1] == 'tooltip' and arguments[2] == 'value' then
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tooltip_settings.value = not tooltip_settings.value
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aux.print('tooltip value ' .. status(tooltip_settings.value))
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@@ -51,18 +49,19 @@ function SlashCmdList.AUX(command)
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tooltip_settings.disenchant_distribution = not tooltip_settings.disenchant_distribution
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aux.print('tooltip disenchant distribution ' .. status(tooltip_settings.disenchant_distribution))
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elseif arguments[1] == 'clear' and arguments[2] == 'item' and arguments[3] == 'cache' then
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_G.aux_items = {}
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_G.aux_item_ids = {}
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_G.aux_auctionable_items = {}
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aux.account_data.items = {}
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aux.account_data.item_ids = {}
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aux.account_data.auctionable_items = {}
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aux.print('Item cache cleared.')
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elseif arguments[1] == 'populate' and arguments[2] == 'wdb' then
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info.populate_wdb()
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else
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aux.print('Usage:')
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aux.print('- scale [' .. aux.color.blue(aux_scale) .. ']')
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aux.print('- ignore owner [' .. status(aux_ignore_owner) .. ']')
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aux.print('- post bid [' .. status(aux_post_bid) .. ']')
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aux.print('- crafting cost [' .. status(aux_crafting_cost) .. ']')
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aux.print('- scale [' .. aux.color.blue(aux.account_data.scale) .. ']')
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aux.print('- ignore owner [' .. status(aux.account_data.ignore_owner) .. ']')
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aux.print('- post bid [' .. status(aux.account_data.post_bid) .. ']')
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aux.print('- post duration [' .. aux.color.blue(aux.account_data.post_duration / 60 .. 'h') .. ']')
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aux.print('- crafting cost [' .. status(aux.account_data.crafting_cost) .. ']')
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aux.print('- tooltip value [' .. status(tooltip_settings.value) .. ']')
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aux.print('- tooltip daily [' .. status(tooltip_settings.daily) .. ']')
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aux.print('- tooltip merchant buy [' .. status(tooltip_settings.merchant_buy) .. ']')
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+1
-1
@@ -13,7 +13,7 @@ local UNKNOWN = GRAY_FONT_COLOR_CODE .. '?' .. FONT_COLOR_CODE_CLOSE
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local game_tooltip_hooks, game_tooltip_money = {}, 0
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function aux.handle.LOAD()
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settings = aux.character_data('tooltip', {value=true})
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settings = aux.character_data.tooltip
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do
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local inside_hook = false
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for name, f in game_tooltip_hooks do
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