refactoring
This commit is contained in:
+4
-3
@@ -2,10 +2,11 @@ aux 'tooltip' local info, disenchant, cache, money, history = aux.info, aux.dise
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_G.aux_tooltip_value = true
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_G.aux_tooltip_value = true
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local game_tooltip_hooks, game_tooltip_money, inside_hook = t, 0, false
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local game_tooltip_hooks, game_tooltip_money = t, 0
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function LOAD()
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function LOAD()
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do
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do
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local inside_hook = false
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for name, f in game_tooltip_hooks do
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for name, f in game_tooltip_hooks do
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local name, f = name, f
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local name, f = name, f
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hook(name, GameTooltip, function(...) temp=arg
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hook(name, GameTooltip, function(...) temp=arg
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@@ -31,8 +32,8 @@ function LOAD()
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local result = orig(unpack(arg))
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local result = orig(unpack(arg))
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local name, _, quality = GetItemInfo(arg[1])
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local name, _, quality = GetItemInfo(arg[1])
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if not IsShiftKeyDown() and not IsControlKeyDown() and name then
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if not IsShiftKeyDown() and not IsControlKeyDown() and name then
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local _, _, _, hex = GetItemQualityColor(quality)
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local color_code = select(4, GetItemQualityColor(quality))
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local link = hex.. '|H'..arg[1]..'|h['..name..']|h'..FONT_COLOR_CODE_CLOSE
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local link = color_code.. '|H'..arg[1]..'|h['..name..']|h'..FONT_COLOR_CODE_CLOSE
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extend_tooltip(ItemRefTooltip, link, 1)
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extend_tooltip(ItemRefTooltip, link, 1)
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end
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end
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return result
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return result
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+17
-14
@@ -35,31 +35,31 @@ do
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function declarator_mt:__index(key) local state=_state[self]
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function declarator_mt:__index(key) local state=_state[self]
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if ACCESS[key] and not state.declaration_access then
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if ACCESS[key] and not state.declaration_access then
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state.declaration_access = ACCESS[key]
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state.declaration_access = ACCESS[key]
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elseif not state.declarator_name or declaration_error() then
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elseif not state.declaration_name or declaration_error() then
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state.declarator_name = key
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state.declaration_name = key
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end
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end
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return self
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return self
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end
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end
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function declarator_mt:__newindex(key, value) local state=_state[self]
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function declarator_mt:__newindex(key, value) local state=_state[self]
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-- if module.access[key] then return end
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-- if module.access[key] then return end
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local type
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local type
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if state.declarator_name then
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if state.declaration_name then
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type = TYPE[key] or declaration_error()
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type = TYPE[key] or declaration_error()
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else
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else
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type = typeof(value) == 'function' and FUNCTION or GETTER
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type = typeof(value) == 'function' and FUNCTION or GETTER
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end
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end
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declare(state, state.declaration_access, key, {[type]=value})
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declare(state, state.declaration_access, key, {[type]=value})
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state.declaration_access, state.declarator_name = nil, nil
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state.declaration_access, state.declaration_name = nil, nil
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end
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end
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function declarator_mt:__call(value) local state=_state[self]
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function declarator_mt:__call(value) local state=_state[self]
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if state.declarator_name then
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if state.declaration_name then
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local success, f, get, set = pcall(extract, value)
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local success, f, get, set = pcall(extract, value)
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if not success then declaration_error() end
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if not success then declaration_error() end
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declare(state, state.declaration_access, state.declarator_name, {[FUNCTION]=f, [GETTER]=get, [SETTER]=set})
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declare(state, state.declaration_access, state.declaration_name, {[FUNCTION]=f, [GETTER]=get, [SETTER]=set})
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elseif state.declaration_access or declaration_error() then
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elseif state.declaration_access or declaration_error() then
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state.default_access = state.declaration_access
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state.default_access = state.declaration_access
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end
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end
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state.declaration_access, state.declarator_name = nil, nil
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state.declaration_access, state.declaration_name = nil, nil
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end
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end
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end
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end
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@@ -71,9 +71,12 @@ function env_mt:__index(key) local state=_state[self]
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if f then return f else return _G[key] end
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if f then return f else return _G[key] end
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end
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end
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function env_mt:__newindex(key, value) local state=_state[self]
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function env_mt:__newindex(key, value) local state=_state[self]
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if declaration_newindex(state, key, value) then return end
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if state.access[key] then
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local f = state[SETTER][key]
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local f = state[SETTER][key]
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if f then f(value); return end
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if f then f(value) end
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else
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return state.declarator[key]
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end
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end
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end
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local interface_mt = {__metatable=false}
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local interface_mt = {__metatable=false}
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@@ -84,7 +87,7 @@ function interface_mt:__index(key) local state=_state[self]
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end
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end
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end
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end
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function interface_mt:__newindex(key, value) local state=_state[self]
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function interface_mt:__newindex(key, value) local state=_state[self]
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if state.access[key] == PUBLIC then (state[SETTER][key] or state[FUNCTION][key])(value) end
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if state.access[key] == PUBLIC then (state[SETTER][key] or nop)(value) end
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end
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end
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function module(...)
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function module(...)
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@@ -96,15 +99,15 @@ function module(...)
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setters = {}
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setters = {}
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for i=1,arg.n do
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for i=1,arg.n do
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local module = _state[arg[i] or import_error()] or import_error()
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local module = _state[arg[i] or import_error()] or import_error()
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local import_functions, import_getters, import_setters = module[FUNCTION], module[GETTER], module[SETTER]
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local module_functions, module_getters, module_setters = module[FUNCTION], module[GETTER], module[SETTER]
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for k, v in module.access do
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for k, v in module.access do
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if v == PUBLIC and (not access[k] or import_error()) then
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if v == PUBLIC and (not access[k] or import_error()) then
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functions[k], getters[k], setters[k] = import_functions[k], import_getters[k], import_setters[k]
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functions[k], getters[k], setters[k] = module_functions[k], module_getters[k], module_setters[k]
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access[k] = PRIVATE
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access[k] = PRIVATE
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end
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end
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end
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end
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end
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end
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state = {access=access, [FUNCTION]=functions, [GETTER]=getters, [SETTER]=setters, default_access=PRIVATE}
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state = {access=access, [FUNCTION]=functions, [GETTER]=getters, [SETTER]=setters, declarator=declarator, default_access=PRIVATE}
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_state[declarator], _state[env], _state[interface] = state, state, state
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_state[declarator], _state[env], _state[interface] = state, state, state
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setfenv(2, env)
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setfenv(2, env)
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end
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end
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