working on big scan/control refactoring
This commit is contained in:
@@ -3,17 +3,10 @@ Aux.scan = public
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local PAGE_SIZE = 50
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local controller = (function()
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local controller
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return function()
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controller = controller or Aux.control.controller()
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return controller
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end
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end)()
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local state
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local threads = {}
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local scan_auctions, scan_auctions_helper, submit_query, wait_for_callback, wait_for_results, wait_for_owner_data, abort, current_query
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local scan_auctions, scan_auctions_helper, submit_query, wait_for_callback, wait_for_owner_data, abort, current_query, current_thread
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function private.default_next_page(page, total_pages)
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local last_page = max(total_pages - 1, 0)
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@@ -23,79 +16,102 @@ function private.default_next_page(page, total_pages)
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end
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function current_query()
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return state.params.queries[state.query_index]
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return current_thread().params.queries[current_thread().query_index]
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end
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function current_thread()
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return threads[Aux.control.thread_id]
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end
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function public.start(params)
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return controller().wait(function() return true end, function()
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abort()
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private.abort(params.type)
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state = {
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params = params,
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}
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private.scan()
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end)
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local thread_id = Aux.control.new(private.scan)
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threads[thread_id] = {
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params = params,
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}
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end
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function public.abort(k)
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return controller().wait(function() return true end, function()
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abort()
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private.abort()
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if k then
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return k()
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if k then
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return k()
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end
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end
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function private.abort(type)
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for thread_id, thread in pairs(threads) do
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if not type or type == thread.type then
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if thread.on_abort then
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thread.on_abort()
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end
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threads[thread_id] = nil
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Aux.control.kill(thread_id)
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end
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end
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end
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function private.as_soon_as(p, k)
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if p() then
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return k()
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else
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return Aux.control.wait(private.as_soon_as, p, k)
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end
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end
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function private.wait_for_results(k)
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if current_thread().type == 'bidder' then
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return private.wait_for_bidder_results(k)
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elseif current_thread().type == 'owner' then
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return private.wait_for_owner_results(k)
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elseif current_thread().type == 'list' then
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return private.wait_for_list_results(k)
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end
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end
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function private.wait_for_bidder_results(k)
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if Aux.bids_loaded then
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return k()
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else -- recurse on the next update
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return Aux.control.wait(private.wait_for_bidder_results, k)
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end
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end
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function private.wait_for_owner_results(k)
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local updated
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Aux.control.on_next_event('AUCTION_OWNED_LIST_UPDATE', function()
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updated = true
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end)
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private.as_soon_as(function() return updated end, k)
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end
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function private.wait_for_list_results(k)
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local updated, last_update
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local listener = Aux.control.event_listener('AUCTION_ITEM_LIST_UPDATE', function()
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last_update = GetTime()
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updated = true
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end)
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listener:start()
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private.as_soon_as(function()
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-- order important, owner_data_complete must be called after an update to request missing data
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local ok = updated and private.owner_data_complete() or last_update and GetTime() - last_update > 5
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updated = false
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return ok
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end, function()
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listener:stop()
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return k()
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end)
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end
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function abort()
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local on_abort = Aux.util.safe_index{state, 'params', 'on_abort' }
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state = nil
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if on_abort then
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return on_abort()
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end
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end
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function wait_for_results(k)
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local ok
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if current_query().type == 'bidder' then
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Aux.control.as_soon_as(function() return Aux.bids_loaded end, function()
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ok = true
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end)
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elseif current_query().type == 'owner' then
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if state.page == Aux.current_owner_page then
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ok = true
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else
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Aux.control.on_next_event('AUCTION_OWNED_LIST_UPDATE', function()
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ok = true
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end)
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end
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else
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local last_update
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local owner_data_complete
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local listener = Aux.control.event_listener('AUCTION_ITEM_LIST_UPDATE')
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listener:set_action(function()
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owner_data_complete = state and private.owner_data_complete()
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last_update = GetTime()
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end)
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listener:start()
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Aux.control.as_soon_as(function() return owner_data_complete or last_update and GetTime() - last_update > 5 end, function()
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listener:stop()
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ok = true
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end)
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end
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return controller().wait(function() return ok end, k)
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end
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function private.owner_data_complete()
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if state.params.no_wait_owner then
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if current_thread().params.no_wait_owner then
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return true
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end
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local count, _ = GetNumAuctionItems(current_query().type)
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local count, _ = GetNumAuctionItems(current_thread().type)
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for i=1,count do
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local auction_info = Aux.info.auction(i, current_query().type)
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local auction_info = Aux.info.auction(i, current_thread().type)
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if auction_info and not auction_info.owner then
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return false
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end
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@@ -103,13 +119,6 @@ function private.owner_data_complete()
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return true
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end
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function private.request_owner_data()
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local count, _ = GetNumAuctionItems(current_query().type)
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for i=1,count do
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Aux.info.auction(i, current_query().type)
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end
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end
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function wait_for_callback(args) -- the arguments must not be nil!
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local ok = true
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@@ -126,25 +135,25 @@ function wait_for_callback(args) -- the arguments must not be nil!
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if ok then
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return k()
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else
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return controller().wait(function() return ok end, k)
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else
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return private.as_soon_as(function() return ok end, k)
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end
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end
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function private.scan()
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local start_query_index = state.params.start_query_index or 1
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local next_query_index = state.params.next_query_index or function(query_index) return query_index + 1 end
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local start_query_index = current_thread().params.start_query_index or 1
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local next_query_index = current_thread().params.next_query_index or function(query_index) return query_index + 1 end
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state.query_index = state.query_index and next_query_index(state.query_index) or start_query_index
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current_thread().query_index = current_thread().query_index and next_query_index(current_thread().query_index) or start_query_index
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if current_query() then
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wait_for_callback{state.params.on_start_query or Aux.util.pass, state.query_index, function()
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state.page = current_query().start_page
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wait_for_callback{current_thread().params.on_start_query or Aux.util.pass, current_thread().query_index, function()
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current_thread().page = current_query().start_page
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return private.process_query()
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end }
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else
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local on_complete = state.params.on_complete
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state = nil
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local on_complete = current_thread().params.on_complete
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threads[Aux.control.thread_id] = nil
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if on_complete then
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return on_complete()
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end
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@@ -155,18 +164,18 @@ function private.process_query()
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submit_query(function()
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local count, _ = GetNumAuctionItems(current_query().type)
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local count, _ = GetNumAuctionItems(current_thread().type)
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scan_auctions(count, function()
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wait_for_callback{state.params.on_page_scanned or Aux.util.pass, function()
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wait_for_callback{current_thread().params.on_page_scanned or Aux.util.pass, function()
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if current_query().next_page then
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state.page = current_query().next_page(state.page, state.total_pages)
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current_thread().page = current_query().next_page(current_thread().page, current_thread().total_pages)
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else
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state.page = private.default_next_page(state.page, state.total_pages)
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current_thread().page = private.default_next_page(current_thread().page, current_thread().total_pages)
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end
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if state.page then
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if current_thread().page then
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return private.process_query()
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else
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return private.scan()
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@@ -189,16 +198,16 @@ function scan_auctions_helper(i, n, k)
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end
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end
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local auction_info = Aux.info.auction(i, current_query().type)
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local auction_info = Aux.info.auction(i, current_thread().type)
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if auction_info then
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auction_info.index = i
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auction_info.page = state.page
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auction_info.page = current_thread().page
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auction_info.query = current_query()
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Aux.history.process_auction(auction_info)
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if not current_query().validator or current_query().validator(auction_info) then
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return wait_for_callback{state.params.on_read_auction or Aux.util.pass, auction_info, recurse }
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return wait_for_callback{current_thread().params.on_read_auction or Aux.util.pass, auction_info, recurse }
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end
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end
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@@ -206,16 +215,16 @@ function scan_auctions_helper(i, n, k)
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end
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function submit_query(k)
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if state.page then
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controller().wait(function() return current_query().type ~= 'list' or CanSendAuctionQuery() end, function()
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if current_thread().page then
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private.as_soon_as(function() return current_thread().type ~= 'list' or CanSendAuctionQuery() end, function()
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if state.params.on_submit_query then
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state.params.on_submit_query()
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if current_thread().params.on_submit_query then
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current_thread().params.on_submit_query()
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end
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if current_query().type == 'bidder' then
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GetBidderAuctionItems(state.page)
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elseif current_query().type == 'owner' then
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GetOwnerAuctionItems(state.page)
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if current_thread().type == 'bidder' then
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GetBidderAuctionItems(current_thread().page)
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elseif current_thread().type == 'owner' then
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GetOwnerAuctionItems(current_thread().page)
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else
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QueryAuctionItems(
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Aux.util.safe_index{current_query(), 'blizzard_query', 'name'},
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@@ -224,16 +233,16 @@ function submit_query(k)
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Aux.util.safe_index{current_query(), 'blizzard_query', 'slot'},
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Aux.util.safe_index{current_query(), 'blizzard_query', 'class'},
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Aux.util.safe_index{current_query(), 'blizzard_query', 'subclass'},
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state.page,
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current_thread().page,
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Aux.util.safe_index{current_query(), 'blizzard_query', 'usable'},
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Aux.util.safe_index{current_query(), 'blizzard_query', 'quality'}
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)
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end
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wait_for_results(function()
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local _, total_count = GetNumAuctionItems(current_query().type)
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state.total_pages = math.ceil(total_count / PAGE_SIZE)
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if state.total_pages >= state.page + 1 then
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wait_for_callback{state.params.on_page_loaded or Aux.util.pass, state.page, state.total_pages, function()
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private.wait_for_results(function()
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local _, total_count = GetNumAuctionItems(current_thread().type)
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current_thread().total_pages = math.ceil(total_count / PAGE_SIZE)
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if current_thread().total_pages >= current_thread().page + 1 then
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wait_for_callback{current_thread().params.on_page_loaded or Aux.util.pass, current_thread().page, current_thread().total_pages, function()
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return k()
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end}
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else
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