refactoring
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@@ -508,7 +508,7 @@ public.bids_config = {
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fill = function(cell, record)
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local status
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if record.high_bidder then
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status = color.yellow 'High Bidder'
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status = color.yellow('High Bidder')
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else
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status = color.red 'Outbid'
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end
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@@ -732,9 +732,9 @@ local methods = {
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-- update sorting highlights
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for _, cell in self.headCells do
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local tex = cell:GetNormalTexture()
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tex:SetTexture [[Interface\AddOns\aux-AddOn\WorldStateFinalScore-Highlight]]
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tex:SetTexture([[Interface\AddOns\aux-AddOn\WorldStateFinalScore-Highlight]])
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tex:SetTexCoord(.017, 1, .083, .909)
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tex:SetAlpha(0.5)
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tex:SetAlpha(.5)
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end
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if getn(self.sorts) > 0 then
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@@ -1062,8 +1062,8 @@ function public.CreateAuctionResultsTable(parent, config)
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cell:SetScript('OnClick', rt.OnHeadColumnClick)
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local text = cell:CreateFontString()
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text:SetJustifyH 'CENTER'
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text:SetJustifyV 'CENTER'
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text:SetJustifyH('CENTER')
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text:SetJustifyV('CENTER')
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text:SetFont(gui.font, 12)
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text:SetTextColor(color.label.enabled())
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cell:SetFontString(text)
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@@ -1072,14 +1072,14 @@ function public.CreateAuctionResultsTable(parent, config)
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local tex = cell:CreateTexture()
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tex:SetAllPoints()
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tex:SetTexture [[Interface\AddOns\aux-AddOn\WorldStateFinalScore-Highlight]]
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tex:SetTexture([[Interface\AddOns\aux-AddOn\WorldStateFinalScore-Highlight]])
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tex:SetTexCoord(.017, 1, .083, .909)
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tex:SetAlpha(.5)
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cell:SetNormalTexture(tex)
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local tex = cell:CreateTexture()
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tex:SetAllPoints()
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tex:SetTexture [[Interface\Buttons\UI-Listbox-Highlight]]
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tex:SetTexture([[Interface\Buttons\UI-Listbox-Highlight]])
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tex:SetTexCoord(.025, .957, .087, .931)
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tex:SetAlpha(.2)
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cell:SetHighlightTexture(tex)
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@@ -1112,7 +1112,7 @@ function public.CreateAuctionResultsTable(parent, config)
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local text = cell:CreateFontString()
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text:SetFont(gui.font, min(14, rt.ROW_HEIGHT))
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text:SetJustifyH(rt.config[j].align or 'LEFT')
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text:SetJustifyV 'CENTER'
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text:SetJustifyV('CENTER')
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text:SetPoint('TOPLEFT', 1, -1)
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text:SetPoint('BOTTOMRIGHT', -1, 1)
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cell:SetFontString(text)
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