bugfix, filter display improvement
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@@ -535,7 +535,7 @@ function private.create_frames()
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scroll_frame:EnableMouseWheel(true)
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scroll_frame:SetScript('OnMouseWheel', function()
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local child = this:GetScrollChild()
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child:SetFont('p', [[Fonts\ARIALN.TTF]], max(10, min(26, aux.util.select(2, child:GetFont()) + arg1*2)))
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child:SetFont('p', [[Fonts\ARIALN.TTF]], aux.util.bound(10, 26, aux.util.select(2, child:GetFont()) + arg1*2))
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m.update_filter_display()
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end)
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scroll_frame:RegisterForDrag('LeftButton')
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@@ -548,8 +548,8 @@ function private.create_frames()
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local new_x_offset = this.x_offset + x - this.x
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local new_y_offset = this.y_offset + y - this.y
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this:SetHorizontalScroll(min(0, max((this:GetWidth() - m.filter_display_width())*m.filter_display:GetScale() - 2, new_x_offset - this.x_extra)))
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this:SetVerticalScroll(max(0, new_y_offset - this.y_extra))
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m.set_filter_display_offset(new_x_offset - this.x_extra, new_y_offset - this.y_extra)
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this.x_extra = max(this.x_extra, new_x_offset)
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this.y_extra = min(this.y_extra, new_y_offset)
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end)
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