refactoring
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@@ -11,16 +11,16 @@ function public.LOAD()
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end
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function public.OPEN()
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AuxAuctionsFrame:Show()
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m.frame:Show()
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m.scan_auctions()
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end
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function public.CLOSE()
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AuxAuctionsFrame:Hide()
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m.frame:Hide()
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end
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function private.update_listing()
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if not AuxAuctionsFrame:IsVisible() then
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if not m:ACTIVE() then
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return
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end
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@@ -106,7 +106,7 @@ do
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)
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end
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function public.on_update()
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function private.on_update()
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if state == IDLE or state == SEARCHING then
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m.cancel_button:Disable()
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end
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@@ -1,18 +0,0 @@
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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
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<Frame name="AuxAuctionsFrame" hidden="true" parent="AuxFrame" setAllPoints="true">
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<Scripts>
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<OnUpdate>
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Aux.auctions_tab.on_update()
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</OnUpdate>
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</Scripts>
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<Frames>
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<Frame name="$parentListing" inherits="AuxFrameBoxTemplate">
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<Anchors>
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<Anchor point="TOP" relativeTo="AuxFrame"><Offset><AbsDimension x="0" y="-8"/></Offset></Anchor>
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<Anchor point="BOTTOMLEFT" relativeTo="AuxFrameContent"></Anchor>
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<Anchor point="BOTTOMRIGHT" relativeTo="AuxFrameContent"></Anchor>
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</Anchors>
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</Frame>
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</Frames>
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</Frame>
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</Ui>
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@@ -1,5 +1,15 @@
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Aux.auctions_tab.FRAMES(function(m, public, private)
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private.listing = Aux.auction_listing.CreateAuctionResultsTable(AuxAuctionsFrameListing, Aux.auction_listing.auctions_config)
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private.frame = CreateFrame('Frame', nil, AuxFrame)
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m.frame:SetAllPoints()
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m.frame:SetScript('OnUpdate', m.on_update)
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m.frame:Hide()
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m.frame.listing = CreateFrame('Frame', nil, m.frame, 'AuxFrameBoxTemplate')
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m.frame.listing:SetPoint('TOP', AuxFrame, 'TOP', 0, -8)
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m.frame.listing:SetPoint('BOTTOMLEFT', AuxFrameContent, 'BOTTOMLEFT', 0, 0)
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m.frame.listing:SetPoint('BOTTOMRIGHT', AuxFrameContent, 'BOTTOMRIGHT', 0, 0)
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private.listing = Aux.auction_listing.CreateAuctionResultsTable(m.frame.listing, Aux.auction_listing.auctions_config)
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m.listing:SetSort(1,2,3,4,5,6,7,8)
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m.listing:Reset()
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m.listing:SetHandler('OnCellClick', function(cell, button)
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@@ -13,7 +23,7 @@ Aux.auctions_tab.FRAMES(function(m, public, private)
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end)
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do
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local status_bar = Aux.gui.status_bar(AuxAuctionsFrame)
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local status_bar = Aux.gui.status_bar(m.frame)
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status_bar:SetWidth(265)
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status_bar:SetHeight(25)
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status_bar:SetPoint('TOPLEFT', AuxFrameContent, 'BOTTOMLEFT', 0, -6)
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@@ -22,7 +32,7 @@ Aux.auctions_tab.FRAMES(function(m, public, private)
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private.status_bar = status_bar
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end
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do
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local btn = Aux.gui.button(AuxAuctionsFrame, 16)
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local btn = Aux.gui.button(m.frame, 16)
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btn:SetPoint('TOPLEFT', m.status_bar, 'TOPRIGHT', 5, 0)
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btn:SetWidth(80)
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btn:SetHeight(24)
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@@ -31,7 +41,7 @@ Aux.auctions_tab.FRAMES(function(m, public, private)
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private.cancel_button = btn
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end
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do
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local btn = Aux.gui.button(AuxAuctionsFrame, 16)
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local btn = Aux.gui.button(m.frame, 16)
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btn:SetPoint('TOPLEFT', m.cancel_button, 'TOPRIGHT', 5, 0)
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btn:SetWidth(80)
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btn:SetHeight(24)
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