module refactoring
This commit is contained in:
+29
-29
@@ -19,13 +19,13 @@ TAB 'Post'
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local DURATION_4, DURATION_8, DURATION_24 = 120, 480, 1440
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local settings_schema = {'record', '#', {stack_size='number'}, {duration='number'}, {start_price='number'}, {buyout_price='number'}, {hidden='boolean'}}
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function private.default_settings.get()
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function get_default_settings()
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return T('duration', DURATION_8 , 'stack_size', 1, 'start_price', 0, 'buyout_price', 0, 'hidden', false)
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end
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do
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local data
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function private.data.get()
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function get_data()
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if not data then
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local dataset = persistence.dataset
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data = dataset.post or t
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@@ -35,19 +35,19 @@ do
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end
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end
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function private.read_settings(item_key)
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function read_settings(item_key)
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item_key = item_key or selected_item.key
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return data[item_key] and persistence.read(settings_schema, data[item_key]) or default_settings
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end
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function private.write_settings(settings, item_key)
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function write_settings(settings, item_key)
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item_key = item_key or selected_item.key
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data[item_key] = persistence.write(settings_schema, settings)
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end
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local scan_id, inventory_records, existing_auctions = 0, t, t
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function private.refresh_button_click()
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function refresh_button_click()
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scan.abort(scan_id)
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refresh_entries()
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refresh = true
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@@ -55,14 +55,14 @@ end
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do
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local item
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function private.selected_item.get() return item end
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function private.selected_item.set(v) item = v end
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function get_selected_item() return item end
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function set_selected_item(v) item = v end
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end
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do
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local c = 0
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function private.refresh.get() return c end
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function private.refresh.set(v) c = v end
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function get_refresh() return c end
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function set_refresh(v) c = v end
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end
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function OPEN()
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@@ -80,25 +80,25 @@ function USE_ITEM(item_info)
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select_item(item_info.item_key)
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end
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function private.get_unit_start_price()
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function get_unit_start_price()
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local money_text = unit_start_price:GetText()
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return money.from_string(money_text) or 0
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end
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function private.set_unit_start_price(amount)
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function set_unit_start_price(amount)
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unit_start_price:SetText(money.to_string(amount, true, nil, 3, nil, true))
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end
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function private.get_unit_buyout_price()
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function get_unit_buyout_price()
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local money_text = unit_buyout_price:GetText()
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return money.from_string(money_text) or 0
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end
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function private.set_unit_buyout_price(amount)
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function set_unit_buyout_price(amount)
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unit_buyout_price:SetText(money.to_string(amount, true, nil, 3, nil, true))
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end
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function private.update_inventory_listing()
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function update_inventory_listing()
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if not ACTIVE then return end
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item_listing.populate(inventory_listing, values(filter(copy(inventory_records), function(record)
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local settings = read_settings(record.key)
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@@ -106,7 +106,7 @@ function private.update_inventory_listing()
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end)))
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end
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function private.update_auction_listing()
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function update_auction_listing()
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if not ACTIVE then return end
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local auction_rows = t
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if selected_item then
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@@ -188,7 +188,7 @@ function public.select_item(item_key)
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end
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end
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function private.price_update()
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function price_update()
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if selected_item then
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local settings = read_settings()
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@@ -206,7 +206,7 @@ function private.price_update()
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end
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end
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function private.post_auctions()
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function post_auctions()
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if selected_item then
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local unit_start_price = get_unit_start_price()
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local unit_buyout_price = get_unit_buyout_price()
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@@ -250,7 +250,7 @@ function private.post_auctions()
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end
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end
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function private.validate_parameters()
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function validate_parameters()
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if not selected_item then
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post_button:Disable()
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return
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@@ -270,7 +270,7 @@ function private.validate_parameters()
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post_button:Enable()
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end
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function private.update_item_configuration()
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function update_item_configuration()
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if not selected_item then
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refresh_button:Disable()
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@@ -325,7 +325,7 @@ function private.update_item_configuration()
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end
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end
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function private.undercut(record, stack_size, stack)
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function undercut(record, stack_size, stack)
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local start_price = round(record.unit_blizzard_bid * (stack and record.stack_size or stack_size))
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local buyout_price = round(record.unit_buyout_price * (stack and record.stack_size or stack_size))
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if not record.own then
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@@ -335,7 +335,7 @@ function private.undercut(record, stack_size, stack)
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return start_price / stack_size, buyout_price / stack_size
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end
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function private.quantity_update(max_count)
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function quantity_update(max_count)
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if selected_item then
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local max_stack_count = selected_item.max_charges and selected_item.availability[stack_size_slider:GetValue()] or floor(selected_item.availability[0] / stack_size_slider:GetValue())
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stack_count_slider:SetMinMaxValues(1, max_stack_count)
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@@ -346,7 +346,7 @@ function private.quantity_update(max_count)
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refresh = true
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end
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function private.unit_vendor_price(item_key)
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function unit_vendor_price(item_key)
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for slot in info.inventory do auto[slot] = true
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local item_info = info.container_item(unpack(slot))
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if item_info and item_info.item_key == item_key then
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@@ -366,7 +366,7 @@ function private.unit_vendor_price(item_key)
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end
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end
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function private.update_historical_value_button()
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function update_historical_value_button()
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if selected_item then
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local historical_value = history.value(selected_item.key)
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historical_value_button.amount = historical_value
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@@ -374,7 +374,7 @@ function private.update_historical_value_button()
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end
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end
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function private.set_item(item)
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function set_item(item)
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local settings = read_settings(item.key)
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item.unit_vendor_price = unit_vendor_price(item.key)
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@@ -409,7 +409,7 @@ function private.set_item(item)
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refresh = true
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end
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function private.update_inventory_records()
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function update_inventory_records()
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local auctionable_map = tt
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for slot in info.inventory do auto[slot] = true
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for item_info in present(info.container_item(unpack(slot))) do
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@@ -447,7 +447,7 @@ function private.update_inventory_records()
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refresh = true
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end
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function private.refresh_entries()
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function refresh_entries()
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if selected_item then
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local item_id, suffix_id = selected_item.item_id, selected_item.suffix_id
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local item_key = item_id .. ':' .. suffix_id
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@@ -492,7 +492,7 @@ function private.refresh_entries()
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end
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end
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function private.record_auction(key, aux_quantity, unit_blizzard_bid, unit_buyout_price, duration, owner)
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function record_auction(key, aux_quantity, unit_blizzard_bid, unit_buyout_price, duration, owner)
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existing_auctions[key] = existing_auctions[key] or t
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local entry
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for _, record in existing_auctions[key] do
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@@ -508,7 +508,7 @@ function private.record_auction(key, aux_quantity, unit_blizzard_bid, unit_buyou
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return entry
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end
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function private.on_update()
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function on_update()
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if refresh then
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refresh = false
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price_update()
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@@ -520,7 +520,7 @@ function private.on_update()
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validate_parameters()
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end
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function private.initialize_duration_dropdown()
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function initialize_duration_dropdown()
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local function on_click()
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UIDropDownMenu_SetSelectedValue(duration_dropdown, this.value)
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local settings = read_settings()
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+18
-18
@@ -7,7 +7,7 @@ local listing = require 'aux.gui.listing'
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local item_listing = require 'aux.gui.item_listing'
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local search_tab = require 'aux.tabs.search'
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private.frame = CreateFrame('Frame', nil, AuxFrame)
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frame = CreateFrame('Frame', nil, AuxFrame)
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frame:SetAllPoints()
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frame:SetScript('OnUpdate', on_update)
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frame:Hide()
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@@ -41,12 +41,12 @@ do
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local label = gui.label(checkbox, gui.font_size.small)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 4, 1)
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label:SetText('Show hidden items')
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private.show_hidden_checkbox = checkbox
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show_hidden_checkbox = checkbox
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end
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gui.horizontal_line(frame.inventory, -48)
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private.inventory_listing = item_listing.create(
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inventory_listing = item_listing.create(
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frame.inventory,
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function()
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if arg1 == 'LeftButton' then
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@@ -62,7 +62,7 @@ private.inventory_listing = item_listing.create(
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end
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)
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private.auction_listing = listing.CreateScrollingTable(frame.auctions)
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auction_listing = listing.CreateScrollingTable(frame.auctions)
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auction_listing:SetColInfo{
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{ name='Auctions', width=.12, align='CENTER' },
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{ name='Left', width=.1, align='CENTER' },
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@@ -87,7 +87,7 @@ auction_listing:SetHandler('OnClick', function(table, row_data, column, button)
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end)
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do
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private.status_bar = gui.status_bar(frame)
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status_bar = gui.status_bar(frame)
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status_bar:SetWidth(265)
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status_bar:SetHeight(25)
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status_bar:SetPoint('TOPLEFT', AuxFrame.content, 'BOTTOMLEFT', 0, -6)
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@@ -99,17 +99,17 @@ do
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btn:SetPoint('TOPLEFT', status_bar, 'TOPRIGHT', 5, 0)
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btn:SetText('Post')
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btn:SetScript('OnClick', post_auctions)
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private.post_button = btn
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post_button = btn
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end
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do
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local btn = gui.button(frame.parameters)
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btn:SetPoint('TOPLEFT', post_button, 'TOPRIGHT', 5, 0)
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btn:SetText('Refresh')
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btn:SetScript('OnClick', refresh_button_click)
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private.refresh_button = btn
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refresh_button = btn
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end
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do
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private.item = gui.item(frame.parameters)
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item = gui.item(frame.parameters)
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item:SetPoint('TOPLEFT', 10, -6)
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item.button:SetScript('OnEnter', function()
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if selected_item then
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@@ -149,7 +149,7 @@ do
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slider.editbox:SetNumeric(true)
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slider.editbox:SetMaxLetters(3)
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slider.label:SetText('Stack Size')
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private.stack_size_slider = slider
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stack_size_slider = slider
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end
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do
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local slider = gui.slider(frame.parameters)
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@@ -172,7 +172,7 @@ do
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end)
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slider.editbox:SetNumeric(true)
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slider.label:SetText('Stack Count')
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private.stack_count_slider = slider
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stack_count_slider = slider
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end
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do
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local dropdown = gui.dropdown(frame.parameters)
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@@ -185,12 +185,12 @@ do
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dropdown:SetScript('OnShow', function()
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UIDropDownMenu_Initialize(this, initialize_duration_dropdown)
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end)
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private.duration_dropdown = dropdown
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duration_dropdown = dropdown
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end
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do
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local label = gui.label(frame.parameters, gui.font_size.medium)
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label:SetPoint('LEFT', duration_dropdown, 'RIGHT', 25, 0)
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private.deposit = label
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deposit = label
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end
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do
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local checkbox = gui.checkbox(frame.parameters)
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@@ -204,7 +204,7 @@ do
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local label = gui.label(checkbox, gui.font_size.small)
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label:SetPoint('LEFT', checkbox, 'RIGHT', 4, 1)
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label:SetText('Hide this item')
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private.hide_checkbox = checkbox
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hide_checkbox = checkbox
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end
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do
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local editbox = gui.editbox(frame.parameters)
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@@ -237,9 +237,9 @@ do
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label:SetPoint('LEFT', editbox, 'RIGHT', 8, 0)
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label:SetWidth(50)
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label:SetJustifyH('CENTER')
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private.start_price_percentage = label
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start_price_percentage = label
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end
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private.unit_start_price = editbox
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unit_start_price = editbox
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end
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do
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local editbox = gui.editbox(frame.parameters)
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@@ -272,9 +272,9 @@ do
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label:SetPoint('LEFT', editbox, 'RIGHT', 8, 0)
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label:SetWidth(50)
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label:SetJustifyH('CENTER')
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private.buyout_price_percentage = label
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buyout_price_percentage = label
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end
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private.unit_buyout_price = editbox
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unit_buyout_price = editbox
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end
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do
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local btn = gui.button(frame.parameters, 14)
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@@ -291,5 +291,5 @@ do
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local label = gui.label(btn, gui.font_size.small)
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label:SetPoint('BOTTOMLEFT', btn, 'TOPLEFT', -2, 1)
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label:SetText('Historical Value')
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private.historical_value_button = btn
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historical_value_button = btn
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end
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